tricon Posted February 1 Posted February 1 After you killed the 3 elite bossed from Hamidon you are rewarded with a statue of your char but if you have any kind of stealth on the big statue will be translucent. Would be nice if the sfx from stealth powers is ignored for it.
Glacier Peak Posted February 1 Posted February 1 7 minutes ago, tricon said: After you killed the 3 elite bossed from Hamidon you are rewarded with a statue of your char but if you have any kind of stealth on the big statue will be translucent. Would be nice if the sfx from stealth powers is ignored for it. Turn it off. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
tricon Posted February 1 Author Posted February 1 3 minutes ago, Glacier Peak said: Turn it off. There is a reason that is on when you fight the 3 elite bosses, don"t you think 😛
Glacier Peak Posted February 1 Posted February 1 8 minutes ago, tricon said: There is a reason that is on when you fight the 3 elite bosses, don"t you think 😛 Stealth is dropped in combat. I could see where a player hasn't played it before and isn't aware of the cut scene might leave it on though. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
tricon Posted February 1 Author Posted February 1 20 minutes ago, Glacier Peak said: Stealth is dropped in combat. I could see where a player hasn't played it before and isn't aware of the cut scene might leave it on though. The code iignores various other effects that are also not displayed it just keeps the stealth flag if you have a power like I did (Blaster:Ninja:Shinobi) and makes the statue then translucent. Normally I wouldn't turn off the ability in combat unless you know about the effect and its effects, as you said before. Something is also changing with the new patch. Quote Placate (stalker, bane and widow versions) powers now grant hide for 5s that cant be broken by damage in addition to a 10s hide that cancels if damaged. Both of these durations run at once, so the max duration is always 10s. Stalker Guile proc now grant hide for 3s that cant be broken by damage in addition to a 10s hide that cancels if damaged. Both of these durations run at once, so the max duration is always 10s. Would be funny if you turn of stealth and then get them same problem because you placate in the last second before the fight ends. This is really not a high priority error. Stop in the category if there is time, it would be nice if someone would take a look at it.....
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