Spellbook-Everlasting Posted February 28 Posted February 28 Hello! I would love to get some input on this build I put together. the S/L res is maxed, but Toxic is woefully low. However, I would like to keep the Jumping pool at least but all others are non-committal. Any and all advice would be lovely, I'm still learning how to put builds together. Controller (Plant Control - Nature Affinity).mbd
Uun Posted February 29 Posted February 29 Entangle is skippable, but if you're going to take it I would slot for damage, not mezz duration. Roots does better damage than most of the AoE immobilizes. I would also slot this for damage. Slotting Combat Jumping for defense isn't productive. Redeploy those slots elsewhere. Wild Growth should get 6 slots. You want to max out the recharge and the resistance. Slotting for healing (after you've maxed resist) is also useful. Wild Bastion should get 6 slots. You want to max the heal/absorb and recharge. I recommend the full Preventative Medicine set. Don't slot the Numina and Miracle uniques in click powers. They only have a 120s duration. Fly Trap should be slotted with Expedient Reinforcement. Slotting for defense debuff is a waste. Slotting Basilisk's Gaze in Entangling Aura is fine if you want the set bonuses, but all it really needs is 2-3 End/Hold IOs. Slot Rebirth with a recharge IO in the base slot. The set bonuses are nice, but I would slot Overgrowth with 2x recharge IOs and redeploy the remaining slots. I would take Spore Cloud much earlier than lvl 44 and would devote 3-4 slots to it. It's one of the core powers in the set. Uuniverse
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