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Posted (edited)

The option to disable experience appears to be bugged at the moment. Upon completing a mission, I disabled experience gain, and exited. Upon exiting, I turned in the mission, and despite disabling experience gain, this happened.

image.png.3b52ea6b533e14dbc0c196c38273337b.png

 

I've also noticed after enabling XP gain to kill the last mob needed to level after finishing all the story arcs in my current level range (I tend to complete everything in a certain level range before moving on to the next), it takes several kills for XP to finally be granted. It's like there's a delay of some sort in the activation/deactivation of XP gain.

 

Either way, I've already had to remake two characters because of this, one of which I'd invested PAPs into for a costume, and I'm nervous about continuing to level my others. Could it be looked into please?


Edit: I just double checked: The first time this happened to one of my characters was on the 27th: patch day. So I feel like this bug was introduced in patch 27.7.5928

Edited by MGoblin256
Posted (edited)

Upon further testing, I've determined that, yes, there is indeed a delay. This goes for disabling experience gain as well.

image.png.e3494c58f50944d3a704d70a911a01cb.png

 

Edit: Did further testing. The delay appears to be at most ten seconds or so

image.png.9602e545978410110044ae5231b96768.png

Edited by MGoblin256

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