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Posted

Hello, this is my first time making a build so please be gentle. Any advice would be helpful.

 

Hero Plan by Mids' Hero Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

BotsFF: Level 50 Technology Mastermind

Primary Power Set: Robotics

Secondary Power Set: Force Field

Power Pool: Leadership

Power Pool: Flight

Power Pool: Teleportation

Power Pool: Medicine

Ancillary Pool: Mace Mastery

 

Hero Profile:

Level 1: Battle Drones

  • (A) Superior Command of the Mastermind - Accuracy/Damage
  • (3) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (3) Soulbound Allegiance - Chance for Build Up
  • (5) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (5) Call to Arms - Defense Bonus Aura for Pets
  • (7) HamiO:Nucleolus Exposure

Level 1: Force Bolt

  • (A) Accuracy IO

Level 2: Deflection Shield

  • (A) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Defense/Recharge
  • (36) Luck of the Gambler - Defense/Endurance/Recharge
  • (36) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Recharge Speed

Level 4: Insulation Shield

  • (A) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense/Recharge
  • (34) Luck of the Gambler - Defense/Endurance/Recharge
  • (34) Luck of the Gambler - Defense
  • (34) Karma - Knockback Protection
  • (45) Luck of the Gambler - Recharge Speed

Level 6: Equip Robot

  • (A) Recharge Reduction IO

Level 8: Maneuvers

  • (A) Red Fortune - Defense/Endurance
  • (11) Red Fortune - Defense/Endurance/Recharge
  • (11) Red Fortune - Defense
  • (19) Reactive Defenses - Defense
  • (21) Reactive Defenses - Defense/Endurance
  • (21) Reactive Defenses - Scaling Resist Damage

Level 10: Assault

  • (A) Endurance Reduction IO

Level 12: Protector Bots

  • (A) Superior Mark of Supremacy - Accuracy/Damage
  • (13) Superior Mark of Supremacy - Accuracy/Damage/Endurance
  • (13) Superior Mark of Supremacy - Damage/Endurance
  • (15) Luck of the Gambler - Defense
  • (15) Luck of the Gambler - Defense/Endurance
  • (17) Sovereign Right - Resistance Bonus

Level 14: Fly

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (19) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 16: Personal Force Field

  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO

Level 18: Recall Friend

  • (A) Range IO

Level 20: Injection

  • (A) Dampened Spirits - To Hit Debuff
  • (46) Dampened Spirits - To Hit Debuff/Recharge
  • (46) HamiO:Lysosome Exposure

Level 22: Tactics

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (25) Adjusted Targeting - To Hit Buff
  • (31) Adjusted Targeting - To Hit Buff/Endurance

Level 24: Aid Other

  • (A) Preventive Medicine - Heal
  • (40) Preventive Medicine - Heal/Endurance
  • (40) Preventive Medicine - Endurance/RechargeTime
  • (40) Preventive Medicine - Heal/RechargeTime
  • (42) Preventive Medicine - Heal/RechargeTime/Endurance
  • (43) Preventive Medicine - Chance for +Absorb

Level 26: Assault Bot

  • (A) Superior Mark of Supremacy - Damage
  • (27) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
  • (27) HamiO:Nucleolus Exposure
  • (29) HamiO:Nucleolus Exposure
  • (29) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (31) Edict of the Master - Defense Bonus

Level 28: Dispersion Bubble

  • (A) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense/Recharge
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
  • (33) Luck of the Gambler - Defense

Level 30: Field Medic

  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO

Level 32: Upgrade Robot

  • (A) Recharge Reduction IO

Level 35: Repulsion Bomb

  • (A) Positron's Blast - Accuracy/Damage
  • (37) Positron's Blast - Damage/Endurance
  • (37) Positron's Blast - Damage/Recharge
  • (37) Positron's Blast - Damage/Range
  • (39) Positron's Blast - Chance of Damage(Energy)

Level 38: Force Bubble

  • (A) Endurance Reduction IO
  • (39) Endurance Reduction IO

Level 41: Scorpion Shield

  • (A) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (42) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Recharge Speed

Level 44: Hover

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (45) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Recharge Speed

Level 47: Web Envelope

  • (A) Trap of the Hunter - Accuracy/Recharge
  • (48) Trap of the Hunter - Endurance/Immobilize
  • (48) Trap of the Hunter - Accuracy/Endurance
  • (48) Trap of the Hunter - Immobilize/Accuracy
  • (50) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (50) Trap of the Hunter - Chance of Damage(Lethal)

Level 49: Power Boost

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Supremacy

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery
  • (7) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - EndMod
  • (9) Performance Shifter - Chance for +End
  • (9) Endurance Modification IO

------------

 

 

http://www.cohplanner.com/mids/download.php?uc=1471&c=691&a=1382&f=HEX&dc=78DA6594CB6B135114C6EF2493D4BC5F8D7DA449936ADAE669836E04416835823650B416DD18D364DA0C249990A46097FE07E2C2FA001722A21B517C15115170E3BFA06E7465D5B6820AEEE271CE6713CC40F8E57EF79C33DF3D3937B90B47ECF78F5D3C2C24F74CA5D06CE67385664B6954D55AC93AAF14CB35ADA22DAF0A7ACCD35AAB99CDF6D1D7E14E50FED44AB5AAD5D227B545ADA5169B81AEADE995A5A574566B14957C56552A25E19AD3B44A7A5629949446B3ACD66DFA3A5B5197CB2DAFFE7D5EA92875ADD12AB454ADE6D0A59C52528B6A4D19395A578BE9AEF2B90215E6F5EA20B98AD2E7B949E0699BC41BA310195918DE8233069DF2475ECB9F681D9485F91085CB46714EDEC9A5230A3D264F9AC49A2CB9255DDBE3017D603F33EE679EA71C233C189113464E043911E4447E0BDD4312B92FC8BF091E4C09F6E0A196F7495CAFCFCA715607E8647AB7F84CFDDBE00FA697722D9C2B2C11AEF7925E60833FDB82AC6BF633E069A613FE9CF0EFFEC5B936AAE7E05C83E31DF7D3FD9EE9FDC05CA4122E8E915C3843128C52BE07E7F3C4590B91E6434DDF03AE917A081EE4DFC647317EF4C07F9BF776DF05EF3107EF803799A15BCC20E50EE0BC039FB92F131BE017F02B33F68D19DF64BEA25E0D2177689E7B337C16C4DC8CFCE34FBC7783D613B2285258803D1B03E863087310C61C84D1E74B34BC41F42C885E8D83AFC9C3287A360A4DA1DA6398CBB147ACED7D0C3E019FA2CE3A7349E63BF2F71D51CCC238B84EC79D84D749788DC163ECBFF9B6503F131C6B489CE03E25119342CC3392D3E85BFA0A6BFBD6C0ABE03566E63A7883B96517620A3EA770DE0C38D27D47DBF488788F32D5A3647A94FD3DCA811E65B647C97594F65CE79F4148FAAEC5BD73EFDB9B56DAC5BD9352EC7DBBA349D271499F11F302CEDC1D3FC9F1DF3B9A41BACCB3B56B0D0C73CC1FB8F4E505

 

 

 

Posted

Don't have Pine's up... On my phone.

 

Quickly: you don't need more than one KB Protection IO.

 

Never put slots in flight. One End reducer is good enough.

 

Swap to Aid Self from injection. You will still take some damage and you wont have to rely on greens.

 

Overwhelming Force KD proc in Assault Bot. Help him keep things in his burn patch

 

On the run. More later if I get time in front of PC. Have fun!

 

@Force Redux on Everlasting

----- (read my guide) -----

Gather the Shadows: A Dark Miasma Primer for Masterminds

Posted

bob, here's my build, only slightly tweaked from my old Live level 53 Incarnate build (althoughis one does not include any Incarnate slots).

 

I think its pretty bog-standard. You were focusing a lot on recharge, but the build doesn't need a large amount. It builds on good solid pet damage/accuracy, some END reduction (articularly for ProtBots), using pet IOs to boost their survivability, and the OF proce to make Big Bot do KD and avoid KB. You have your Mace powers to help with some controls, personal shield, etc. I put extra procs in Force Bolt, because I alway use it alot, and this adds some damage to the mix. I put extra slots in Hover, including stealth, KB defense. The stealth is QoL, to avoid accidental aggro. With that and PFF you can usually zip through missions and shed aggro that you do take, rather safetly. You could always take /recall friend or slot in Super speed, both would be useful for speed TFs.

 

Let me know if any questions. have fun! Bots/FF was my most enjoyable character for years.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Mechanista: Level 50 Technology Mastermind

Primary Power Set: Robotics

Secondary Power Set: Force Field

Power Pool: Flight

Power Pool: Medicine

Power Pool: Leadership

Ancillary Pool: Mace Mastery

 

Villain Profile:

Level 1: Battle Drones

  • (A) Blood Mandate - Accuracy/Damage
  • (5) Blood Mandate - Accuracy/Damage/Endurance
  • (5) Call to Arms - Accuracy/Damage
  • (7) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (7) Call to Arms - Defense Bonus Aura for Pets
  • (9) Edict of the Master - Defense Bonus

Level 1: Force Bolt

  • (A) Decimation - Accuracy/Endurance/Recharge
  • (36) Explosive Strike - Chance for Smashing Damage
  • (36) Apocalypse - Chance of Damage(Negative)

Level 2: Deflection Shield

  • (A) Red Fortune - Defense/Endurance
  • (9) Red Fortune - Defense/Recharge
  • (11) Red Fortune - Endurance/Recharge
  • (15) Red Fortune - Defense/Endurance/Recharge
  • (21) Red Fortune - Defense
  • (40) Red Fortune - Endurance

Level 4: Insulation Shield

  • (A) Red Fortune - Defense/Endurance
  • (11) Red Fortune - Defense/Recharge
  • (13) Red Fortune - Endurance/Recharge
  • (40) Red Fortune - Defense/Endurance/Recharge
  • (40) Red Fortune - Defense
  • (43) Red Fortune - Endurance

Level 6: Equip Robot

  • (A) Endurance Reduction IO

Level 8: Hover

  • (A) Luck of the Gambler - Recharge Speed
  • (34) Freebird - +Stealth
  • (50) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 10: Aid Other

  • (A) Miracle - Heal/Endurance/Recharge
  • (13) Miracle - Heal/Endurance
  • (34) Miracle - Heal/Recharge

Level 12: Protector Bots

  • (A) Blood Mandate - Accuracy/Damage
  • (15) Blood Mandate - Accuracy/Damage/Endurance
  • (17) Sovereign Right - Accuracy/Damage
  • (17) Sovereign Right - Accuracy/Damage/Endurance
  • (19) Defense Buff IO
  • (19) Defense Buff IO

Level 14: Aid Self

  • (A) Miracle - Heal/Endurance/Recharge
  • (21) Miracle - Heal/Endurance
  • (34) Miracle - Heal/Recharge

Level 16: Personal Force Field

  • (A) Luck of the Gambler - Recharge Speed

Level 18: Fly

  • (A) Endurance Reduction IO

Level 20: Dispersion Bubble

  • (A) Red Fortune - Defense/Endurance
  • (23) Red Fortune - Defense/Recharge
  • (23) Red Fortune - Endurance/Recharge
  • (46) Red Fortune - Defense/Endurance/Recharge
  • (48) Red Fortune - Defense
  • (48) Red Fortune - Endurance

Level 22: Maneuvers

  • (A) Red Fortune - Defense/Endurance
  • (25) Red Fortune - Defense/Recharge
  • (25) Red Fortune - Endurance/Recharge
  • (48) Red Fortune - Defense/Endurance/Recharge
  • (50) Red Fortune - Defense
  • (50) Red Fortune - Endurance

Level 24: Tactics

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (31) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 26: Assault Bot

  • (A) Blood Mandate - Accuracy/Damage
  • (31) Blood Mandate - Accuracy/Damage/Endurance
  • (31) Sovereign Right - Accuracy/Damage/Endurance
  • (33) Sovereign Right - Resistance Bonus
  • (33) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (33) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 28: Field Medic

  • (A) Endurance Reduction IO

Level 30: Group Fly

  • (A) Soaring - Endurance/FlySpeed

Level 32: Upgrade Robot

  • (A) Endurance Reduction IO

Level 35: Repulsion Bomb

  • (A) Annihilation - Accuracy/Damage
  • (36) Annihilation - Damage/RechargeTime
  • (37) Annihilation - Accuracy/Damage/RechargeTime
  • (37) Annihilation - Accuracy/Damage/Endurance
  • (37) Annihilation - Accuracy/Damage/Endurance/RechargeTime
  • (39) Annihilation - Chance for Res Debuff

Level 38: Scorpion Shield

  • (A) Luck of the Gambler - Recharge Speed
  • (39) Gift of the Ancients - Defense/Endurance
  • (39) Gift of the Ancients - Defense

Level 41: Mace Beam Volley

  • (A) Annihilation - Damage/RechargeTime
  • (42) Annihilation - Accuracy/Damage
  • (42) Annihilation - Accuracy/Damage/RechargeTime
  • (42) Annihilation - Accuracy/Damage/Endurance
  • (43) Annihilation - Accuracy/Damage/Endurance/RechargeTime
  • (43) Annihilation - Chance for Res Debuff

Level 44: Web Envelope

  • (A) Trap of the Hunter - Accuracy/Recharge
  • (45) Trap of the Hunter - Endurance/Immobilize
  • (45) Trap of the Hunter - Accuracy/Endurance
  • (45) Trap of the Hunter - Immobilize/Accuracy
  • (46) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (46) Trap of the Hunter - Chance of Damage(Lethal)

Level 47: Power Boost

  • (A) Recharge Reduction IO

Level 49: Force Bubble

  • (A) Endurance Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Supremacy

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Flight Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (3) Performance Shifter - EndMod
  • (3) Endurance Modification IO

------------

 

 

 

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|-------------------------------------------------------------------|

@Force Redux on Everlasting

----- (read my guide) -----

Gather the Shadows: A Dark Miasma Primer for Masterminds

Posted

Thank you for your help, i've made changes based on your build and advice. I will keep Injection for now but can switch to Aid Self if necessary.

 

Hero Plan by Mids' Hero Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

BotsFF: Level 50 Technology Mastermind

Primary Power Set: Robotics

Secondary Power Set: Force Field

Power Pool: Leadership

Power Pool: Flight

Power Pool: Teleportation

Power Pool: Medicine

Ancillary Pool: Mace Mastery

 

Hero Profile:

Level 1: Battle Drones

  • (A) Superior Command of the Mastermind - Accuracy/Damage
  • (3) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (3) Soulbound Allegiance - Chance for Build Up
  • (5) Sovereign Right - Accuracy/Damage
  • (5) Sovereign Right - Resistance Bonus
  • (7) HamiO:Nucleolus Exposure

Level 1: Force Bolt

  • (A) Sudden Acceleration - Knockback to Knockdown

Level 2: Deflection Shield

  • (A) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Recharge
  • (36) Red Fortune - Endurance/Recharge
  • (36) Red Fortune - Defense/Endurance/Recharge
  • (36) Red Fortune - Defense
  • (43) Red Fortune - Endurance

Level 4: Insulation Shield

  • (A) Red Fortune - Defense/Endurance
  • (19) Red Fortune - Defense/Recharge
  • (17) Red Fortune - Endurance/Recharge
  • (34) Red Fortune - Defense/Endurance/Recharge
  • (34) Red Fortune - Defense
  • (43) Red Fortune - Endurance

Level 6: Equip Robot

  • (A) Recharge Reduction IO

Level 8: Maneuvers

  • (A) Red Fortune - Defense/Endurance
  • (11) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (11) Red Fortune - Defense
  • (19) Reactive Defenses - Defense
  • (21) Reactive Defenses - Defense/Endurance
  • (21) Reactive Defenses - Scaling Resist Damage

Level 10: Assault

  • (A) Endurance Reduction IO

Level 12: Protector Bots

  • (A) Superior Mark of Supremacy - Accuracy/Damage
  • (13) Superior Mark of Supremacy - Accuracy/Damage/Endurance
  • (13) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (15) Luck of the Gambler - Defense
  • (15) Luck of the Gambler - Defense/Endurance
  • (17) Call to Arms - Defense Bonus Aura for Pets

Level 14: Fly

  • (A) Flight Speed IO

Level 16: Personal Force Field

  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO

Level 18: Recall Friend

  • (A) Range IO

Level 20: Injection

  • (A) Siphon Insight - ToHit Debuff
  • (33) Siphon Insight - Accuracy/ToHit Debuff
  • (34) Siphon Insight - Chance for +ToHit

Level 22: Tactics

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance

Level 24: Aid Other

  • (A) Preventive Medicine - Chance for +Absorb
  • (40) Preventive Medicine - Heal/Endurance
  • (40) Preventive Medicine - Endurance/RechargeTime
  • (40) Preventive Medicine - Heal/RechargeTime
  • (42) Preventive Medicine - Heal/RechargeTime/Endurance

Level 26: Assault Bot

  • (A) Superior Mark of Supremacy - Damage
  • (27) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
  • (27) HamiO:Nucleolus Exposure
  • (29) HamiO:Nucleolus Exposure
  • (29) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (31) Edict of the Master - Defense Bonus

Level 28: Dispersion Bubble

  • (A) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense/Recharge
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
  • (33) Luck of the Gambler - Defense
  • (45) Endurance Reduction IO

Level 30: Field Medic

  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO

Level 32: Upgrade Robot

  • (A) Recharge Reduction IO

Level 35: Repulsion Bomb

  • (A) Positron's Blast - Accuracy/Damage
  • (37) Positron's Blast - Damage/Endurance
  • (37) Positron's Blast - Damage/Recharge
  • (37) Positron's Blast - Damage/Range
  • (39) Positron's Blast - Chance of Damage(Energy)
  • (46) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 38: Force Bubble

  • (A) Endurance Reduction IO
  • (39) Endurance Reduction IO

Level 41: Scorpion Shield

  • (A) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (42) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Recharge Speed

Level 44: Hover

  • (A) Freebird - +Stealth
  • (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (46) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 47: Web Envelope

  • (A) Trap of the Hunter - Accuracy/Recharge
  • (48) Trap of the Hunter - Endurance/Immobilize
  • (48) Trap of the Hunter - Accuracy/Endurance
  • (48) Trap of the Hunter - Immobilize/Accuracy
  • (50) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (50) Trap of the Hunter - Chance of Damage(Lethal)

Level 49: Power Boost

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Supremacy

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery
  • (7) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - EndMod
  • (9) Performance Shifter - Chance for +End
  • (9) Endurance Modification IO

------------

 

 

 

 

Posted

I see. Bummer, I thought that it by chance affected your bots lol. Oh well, back to drawing board. are you on discord redux? I'd love to pick your brain a bit.

Posted

Level 30: Group Fly

 

    (A) Soaring - Endurance/FlySpeed

 

This make bots fly?

 

Yes your bots (and possibly nearby party members) will fly. They will go sightly slower than you, so it's not worth it for long distances unless you auto follow a minion and give them GoTo commands, but it's very nice on maps during combat where you need to keep the bots in a group near you.

@Force Redux on Everlasting

----- (read my guide) -----

Gather the Shadows: A Dark Miasma Primer for Masterminds

Posted

Level 30: Group Fly

 

    (A) Soaring - Endurance/FlySpeed

 

This make bots fly?

 

Yes your bots (and possibly nearby party members) will fly. They will go sightly slower than you, so it's not worth it for long distances unless you auto follow a minion and give them GoTo commands, but it's very nice on maps during combat where you need to keep the bots in a group near you.

 

Interesting, team TP move them better?

I had team fly but never thgouht of it and bots before .

  • 4 years later
Posted
On 7/5/2019 at 1:46 PM, Doctor Brainbottle said:

Robots in fact have a special animation for flying, that they use when under the effects of group fly (and sometimes very briefly after team teleport)

 

This is why group fly is OP on Bots/ MMs 🤣

Posted

Holy Necromancy! I also use Group Fly with Robotics, I have notes:

 

Turning Group Fly off/on can mess with the pathing AI of the henchmen. Sometimes they get "stuck", sometimes they don't want to join the rest of the group when Group Fly is deactivated. I find that I have to pay attention to make sure the squad has not gotten separated.

 

I find Group Fly to be handy in certain circumstances, like outdoor fights against Caleb and Diabolique, and when sending the henchmen against flying "runners". Group Fly is a mixed bag when it comes to NuEochai... it can help avoid/get out of Pumpkin Patches, and it can also get a Pumpkin Patch in the sky... which may or may not be a good thing.

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