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Posted

Any chance one of you fine Blaster-people have built one of these before?

 

Been wanting to play Seismic Blast for a bit now and only recently have I decided on the above secondaries. Do either of them (*/Atomic or */Martial) synergize well with Seismic, or will the KB be a problem until we can fit in KB>KD?

 

Any help, advice, or spare builds you have lying around would be mighty appreciated. I don't play the AE-side of things, so budget builds would be preferred, but I'm good either way. Thank you so much for making it this far

Formerly Infinity, Currently Everlasting

 

50s:  Necro/Kin MM, Ill/Storm 'Troller, Kin/EnA Stalker, NRG/EnA Sentinel, Grav/Elec Dom, Invuln/Staff Tanker, Mind/Dark 'Troller, Earth/Nature 'Troller, Merc/FF MM

Posted
8 hours ago, JStacy337 said:

Any chance one of you fine Blaster-people have built one of these before?

 

Been wanting to play Seismic Blast for a bit now and only recently have I decided on the above secondaries. Do either of them (*/Atomic or */Martial) synergize well with Seismic, or will the KB be a problem until we can fit in KB>KD?

 

Any help, advice, or spare builds you have lying around would be mighty appreciated. I don't play the AE-side of things, so budget builds would be preferred, but I'm good either way. Thank you so much for making it this far

 

Hi.  I have a Seismic/Martial that I absolutely LOVE!  It's a fun combo to play and can be quite devastating.  Attached is my build.  I tend to stand in melee range and maneuver accordingly instead of bouncing around jousting in and out of melee and range.  

 

Regarding KB>KD.... 

  • Ki Push is all about the slow animated KB.  To put a KB>KD proc in it is a travesty.  The power acts as a pseudo-hold while your foe slowly flies away.  This not only gives you time to deal with other foes while they fly away, but also while they try to run back to you.  Keep the KB.
  • Meteor (your nuke) has massive KB.  But if done right, you will kill everything with it and KB>KD proc is not needed - even at +4, and if anything survives, you can easily finish them off.  Click Seismic Force (BU), cast Meteor, and during the 5 secs for it to land, Upthrust, Burst of Speed to center of mob, Dragon's Tail, and then Meteor lands destroying all.  So, a KB>KD proc is not really needed.  I always embrace KB anyway (and yes, I play Tanks, Brutes, and other melee ATs and still don't mind it).  Do not be afraid of it in this case.  🙂

My build is a "pricey" build if you bought everything off the AH, but I didn't do that.  I spent very little influence on it comparatively.  I also am not an AE farmer and Inf doesn't grow on trees for me.  I bought most everything with Reward Merits and using drops.  I play a lot of content and use the Reward Merits to buy what I need.  This is how I fund ALL my builds and they are all high-end "pricey" builds.  

 

Regarding Inner Will...

 

I have issues with this power.  I love and hate it.  I love what it is and does, and many people love and use it.  But for me.... I can never click it when I need it and it ends up causing me more damage and problems than it's worth.  For example:  I'm in my attack chain.  Then I realize a power isn't going off because I'm mezzed.  I'm delayed in noticing because of Defiance too - T1 & T2 Primary and T1 Secondary can still be used when mezzed and they are part of my attack chain. 

 

By the time i realize that i am in fact mezzed and go to click Inner Will, that power doesn't go off and I try to click it several times thinking i miss-clicked.  Then I realize, it's not activating because I'm no longer mezzed.  But now, I'm lower on health, in a poor position in the mob, and I have to triage what's going back on, all due to futzing around with a power that wouldn't activate.   

 

.....so FOR ME.... It's so much easier to take a break free insp that will activate and protect me no matter what and let me keep on fighting.  But it still serves as a good heal when below 50%.  ....And that is why I have it as a last power pick unlike so many other people.  🙂  

 

 

Ruby Fu - Blaster (Seismic Blast - Martial Combat).mbd

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Posted
1 hour ago, Meknomancer said:

@Frozen Burnhave you tried running inner will on auto? it works wonders 🙂

 

 

I have not.  But that is a great suggestion.  I have Hasten on Auto.  And I know there are key binds that can switch Auto-fire between multiple powers, but the moving ring just really annoys me for some reason.  A bit of OCD maybe??  I dunno.  I wished it didn't bug me so.  My SR/Shield toons with clickable mez shield, my Ninja Blaster with clickable sustain power, and other similar toons, all have those powers on Auto-Fire and I hate having to manually click Hasten.  I so wished I could get over the bouncing ring on my trays - it looks like I'm trying to play ring-toss at the fair!  😄   

 

 

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Posted

I settled on Seismic/Nature, but MC is a great blaster secondary.  And same thing about Ki Push that Frozen Burn says.

 

On the seismic side, I did put a KB->KD in Upthrust, but Meteor is slotted for extra.   On teams, I use it as a finisher if the mobs are high level and I don't want to scatter, but can work as an opener since I drop the meteor, snipe the boss, and they hit simultaneously. And minions tend to melt.

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Posted
4 hours ago, j338 said:


Extension not recongnised by Mids on my laptop. Don't suppose I coul bother you for a mxd format? Been stuggling to optimise my own Seismic / Ma for a while.

 

You're using a much outdated version of Mids.  They no longer use the .mxd extension and use the .mbd instead.  And that also means you probably have an older database of numbers, powers, and sets, too. 

 

You should download the newer version here:  https://midsreborn.com/.  However, the site seems down at the moment - maybe maintenance?  But it's an easy install.  

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  • 2 weeks later
Posted

@Frozen Burn

 

Thank you for that build you posted above (and sorry that It took me a bit to respond). I still find myself forgetting to use Burst of Speed, but the build is very satisfying even at my current L29

 

Concerning Meteor: Maybe I'm seeing things wrong, but does +Recharge affect the "time to impact" of it? When I first picked it up, it took a bit to drop, but the more +Recharge I get, it seems to drop a lot quicker

Formerly Infinity, Currently Everlasting

 

50s:  Necro/Kin MM, Ill/Storm 'Troller, Kin/EnA Stalker, NRG/EnA Sentinel, Grav/Elec Dom, Invuln/Staff Tanker, Mind/Dark 'Troller, Earth/Nature 'Troller, Merc/FF MM

Posted
34 minutes ago, JStacy337 said:

@Frozen Burn

 

Thank you for that build you posted above (and sorry that It took me a bit to respond). I still find myself forgetting to use Burst of Speed, but the build is very satisfying even at my current L29

 

Concerning Meteor: Maybe I'm seeing things wrong, but does +Recharge affect the "time to impact" of it? When I first picked it up, it took a bit to drop, but the more +Recharge I get, it seems to drop a lot quicker

 

Glad you are enjoying the build so far!  

 

Regarding Meteor - no, +Rech does not impact the time to impact.  You just eventually get used to the delay after using it so often, i guess.  🙂  

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