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Posted

I mean, base storage - as a whole - is just kind of a mess right now. Your storage-space is sharply limited, and all your storage-objects will randomly rearrange their contents whenever you try to use them. From what I've gathered, there's some extremely inefficient legacy spaghetti-code at work there. But surely, there is no plate of spaghetti so tangled that a suitably motivated (and caffeinated) nerd can't untangle it, is there?

 

Basically, rather than some arbitrary 'fixes', the way storage is handled clearly just needs a full revision. Maybe salvage-storage needs to be managed by the stack instead of the individual, maybe storage needs to be shared between all the storage-racks you make, maybe it could be set up to be manually sorted according to your desires, etc. etc. Either way, the system has to be rationalized so that the current - and rather restrictive - storage-limitations either go away entirely, or at least become MUCH higher. I know of people who have entire (otherwise empty) bases on alts or secondary accounts, purely for storage overflow.

 

Of course, some may argue that with the AH starting to approach something resembling full functionality, there's no NEED to store that much stuff. Just sell whatever you don't immediately need, and buy whatever you DO need, WHEN you need it! Why bother to muck around with 'storage' at all, when just-in-time delivery is an option? To which my simple reply is: OWNING things is NICE. And increasingly rare, in this world of subscription-services! Let us, at least in this virtual world, enjoy the simple pleasure of just having a bunch of STUFF, that you and your friends collected themselves, meticulously sorted by the resident OCD-suffered, ready to be used when you need it. Of crafting your enhancements in the comfort of your personalized SG-base, instead of in a busy University-hall with the AH-window open at the same time.

 

Mind, maybe it's just me, feeling that way. Which is why I wish it was an option on the poll - no doubt, dealing with the mess of a base-storage system WILL be a major project, so the devs will need to have some idea of how many people WANT it, if they're gonna know how to prioritize it...

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Posted (edited)

I'm sure it's something the devs would love to address and it probably is a database issue with how items are stored.

 

For cleaner storage, I'd love to see:

All type storage accessible at once.

Each bucket can be labeled and have different permissions.   When you click on a type, it shows what you have permissions for.

Sorting by type, label, and sub-types.

 

Click on a storage item:

Inspiration Storage Label Name Type Strength   Permission
Enhancement Storage Label Name Type Level Rarity Permission
Salvage Storage Label Name Arcane or Tech?   Rarity Permission
Recipe Storage Label Name Type Level Rarity Permission
             

 

Permissions would be set on the storage bit, and probably have a visible flag if people without permission to take from there would have the ability to see.

 

And allow more than one person to access.

 

This is all just thinking, I believe it would take a redesign of a few areas of the game, hence why we're stuck at 18 storage items, but sometimes it's nice to theory craft

Edited by lemming
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