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Posted (edited)

Not sure what's triggering this, but on some Ouro missions, the mission is created one or two levels higher than it should be based on the combination of my level and notoriety settings -- e.g. a level that would baseline be level 24 while I have notoriety settings of +2x4 sometimes becomes level 27 or 28 instead of 26. I've noticed this including the first one of The Sky Raider Secret and the one tied to the Plague Stopper badge. It does not appear to be consistent. Sometimes it happens, sometimes it doesn't, even on the same character running the same mission again to test.

Edited by Sunsette
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Posted

I was running through the 25-29, 30-34 and 35-39 Accomplishment badge missions this afternoon and noticed the same thing.  Almost everything was +2.

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Get busy living... or get busy dying.  That's goddamn right.

Posted

I wonder if this is an unanticipated side-effect of the Auto-Exemplaring to Mission Level, but the spawn defs in the Mission are at a higher Level than the highest Level of the Mission.

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