Chance_Fletcher Posted June 17 Posted June 17 Hi all, Was doing exploration badges in Port Oakes and setting thumbtacks to those locations. but every time the waypoint in-screen was located at the Abandoned Lab. It also happened once when I didn't use the thumbtack, but instead used a predefined location. However, when I tested it again, predefined locations were always correct. On the map it was correct and the compass was also correct, but the in-screen miles/yards indicator was always the Abandoned Lab. I thought this would be way easier to explain, but I actually don't seem to have the game related vocabulary for it. Hopefully, my explanation makes sense. I then tested the thumbtack waypoint in Cap Au Diable, since it was my next destination and it worked fine.
AboveTheChemist Posted June 17 Posted June 17 This is a long-standing bug in Mercy and Port Oakes, and is well documented. In lieu of digging up a bunch of bug report threads, I'll simply link one in which I posted a response from a dev explaining the bug. Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates
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