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Posted (edited)

I'd love to be able to incorporate some "small arms" into the mix on some of my Scrappers.  To that end, I present "Pistol Mastery":

 

1. Pistols - (As per the Dual Pistols attack), deals minor lethal damage with a -DEF debuff, (treated as if you had none of the ammo swap toggles running).

 

2. Suppressive Fire - Acts as if you had cryo ammo active, so deals moderate cold damage and holds the target.

 

3. Pin-Down - Uses the animation from Empty Clips, deals minor lethal damage in a cone, and immobilizes targets hit.

 

4. Shootist's Eye - Toggle similar to Focused Accuracy, (perhaps with a slightly lower end cost since it's further down in the set).

 

5. Hail of Bullets - As per the Dual Pistols attack of the same name, acting as though you had no special ammo toggle running, so you'd get the +DEF buff.

Edited by biostem
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Posted

Not sure about the +def buff, since there's so much +def floating around, but honestly I'm not really that concerrned about it.

 

And .... yeah, I mean, we can already do gun-and-sword going the other way with sentinels (and I think blasters were mentioned,) this'd let melee get in on the fun.

 

(Other folks can debate the powers and such. Theme-wise, I'm for it.)

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Posted

I like it. Pistols looks forgettable but can slot Achilles Heel if your primary can't do it, and all the rest have a good use on their own merits. Nice and simple, and with all existing animations, so there's not much that stops it from getting in. Cool!

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Aspiring game designer and minotaur main.

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My collection of powerset suggestions - open to comments and feedback!

Posted

Since it would be a scrapper, is the range of these pistols limited to melee range?  
Otherwise it sounds like a sentinel. 
 

Posted
1 hour ago, Ghost said:

Since it would be a scrapper, is the range of these pistols limited to melee range?  
Otherwise it sounds like a sentinel. 

APPs can be ranged for melee ATs.

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Posted

Naturally the inclusion of Hail of Bullets is rather laughable, but it’d be easy enough to sub Bullet Rain in there.

Posted

HOB would have to be nerfed pretty hard from its source material to fit into an epic pool, like imagine trying to get Inferno in Fire Mastery. Definitely find a different power to replace it with. 

.

 

Posted
6 minutes ago, FupDup said:

HOB would have to be nerfed pretty hard from its source material to fit into an epic pool, like imagine trying to get Inferno in Fire Mastery. Definitely find a different power to replace it with. 

Like similar powers when ported to APPs/PPPs, the recharge time and other such damage/buff values would be adjusted when compared to the base version.

Posted
58 minutes ago, arcane said:

Naturally the inclusion of Hail of Bullets is rather laughable, but it’d be easy enough to sub Bullet Rain in there.

Scrappers can get Shadow Meld in Soul Mastery, which comes earlier than HOB in my proposed set, so a self +DEF is not without precedent.  Yes, this would also deal damage as well, but all the various damage/buff/recharge values could easily be adjusted as needed.

Posted
4 minutes ago, biostem said:

Scrappers can get Shadow Meld in Soul Mastery, which comes earlier than HOB in my proposed set, so a self +DEF is not without precedent.  Yes, this would also deal damage as well, but all the various damage/buff/recharge values could easily be adjusted as needed.

Obviously the whole “nuke” part of the power is what’s without precedent. Would probably wind up with a 10 minute recharge or something to be balanced as an APP power.

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Posted
3 hours ago, arcane said:

Obviously the whole “nuke” part of the power is what’s without precedent. Would probably wind up with a 10 minute recharge or something to be balanced as an APP power.

We can look at LRM Rocket as an example of this in action, except unlike LRM, Hail of Bullets couldn't be given a "quick" mode since it doesn't have an interrupt time. 

 

The powers team could maybe get creative with animation sequencers to cut out a portion of the HOB animation and call it a "new" ability with different stats so it doesn't get giganerfed. 

.

 

Posted
3 hours ago, FupDup said:

We can look at LRM Rocket as an example of this in action, except unlike LRM, Hail of Bullets couldn't be given a "quick" mode since it doesn't have an interrupt time. 

 

The powers team could maybe get creative with animation sequencers to cut out a portion of the HOB animation and call it a "new" ability with different stats so it doesn't get giganerfed. 

 

I would think, if you keep it at a good damage PBAOE for it's animation time, with it's radius, would be enough of a sell for it, that it wouldn't have to be a NUKE level in terms of damage.

It would also give Stalker's a nice PBAOE.

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