Photovolt Posted July 22 Posted July 22 Hi, I just created two mafia family characters on the blue side of homecoming. One is a Thugs/DP MM and the other is an AR Sentinel. The character is Capo, so it makes perfect sense to make him an MM with henchmen and use AR (Tommy Gun) from a concept standpoint; however, AR is not available for Thugs MM, which is unfortunate. Please, can Thugs MM have AR as an option?
Uun Posted July 23 Posted July 23 The non-henchman powers in Thugs are Pistols, Dual Wield and Empty Clips. These powers are taken from the Dual Pistols blast set and all the animations use pistols. You can change the weapon in the costume creator, but you can't select a rifle as a weapon as it wouldn't work with the animations for those powers. If you want a MM primary that uses an assault rifle, you want Mercenaries. The non-henchman powers in Mercenaries are Burst, Slug and M30 Grenade, all of which are taken from the Assault Rifle blast set. 1 Uuniverse
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