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It's pretty much almost impossible to tell which ones are irradiated after that word fades above their head especially given the duration of it's effect especially with particle effects lowered/incarnate stuff/teammates etc. Extending the duration would help, but a big help would be changing the animation on the targets who are contaminated. The glow that super trolls get would be extra useful to see which enemies are contaminated but any extra actually visible aura would be useful.

 

In addition Irradiated Ground being extra bad since the proc nerf on it taking away its incentive for the ground patches versus a regular toggle making you have to wait up to 9.5s for it to just equal a standard aura when moving around in a battle, which would be better as a regular damage aura now via "Irradiated Aura", and possibly re-configure the proc for contamination on it higher.

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