gabrilend Posted September 3 Posted September 3 Some players want to run at normal human levels. "some players" being primarily me, if I remember correctly. By adding a 0% movement speed decrease effect to the inherent fitness powers, players would be able to customize how fast their character moves. 1
Rudra Posted September 3 Posted September 3 (edited) Adding a 0% movement decrease to Swift will not achieve what you are trying for. First, because no matter how much you boost a value of 0, it will always be 0. Second because even if there was a negative speed component for the enhancement to multiply, it would still also boost the positive speed component, which is higher already, so would get the higher net change. (Edit: Same thing with allowing a slow enhancement to be slotted. The 0 would not be affected because it is 0. And the slow enhancement is looking for a negative movement effect to positively bolster. Since it will find a positive movement effect instead, it will improve your movement speed just as if you had slotted a run enhancement. The run and slow enhancements are just looking at the movement attribute of the power and amplifying that. For instance, Curtail Speed's Range/Slow enhancement affects movement by (0.625 * Melee_Boosts_33)% RunningSpeed, FlyingSpeed, JumpingSpeed Strength (self only) for 10.25s. Meanwhile, Quickfoot's Endurance/Run enhancement affects movement by (0.625 * Melee_Boosts_33)% RunningSpeed Strength (self only) for 10.25s. So you see, slow and run enhancements work the same way, and it is the power itself that determines how they function.) Edit again: If you want to play without Swift, Hurdle, Health, and/or Stamina, since they were made inherent and I'm fairly sure we won't ever get them reverted from that, your best option is to ask for a power that Null the Gull can apply to you so that those powers do not affect you any more like he does for Group Fly. Edited September 3 by Rudra
gabrilend Posted September 3 Author Posted September 3 I see. Well, perhaps this solution would not work for the problem at hand, which is that inherent fitness powers are non negotiable. Do you have any ideas that might resolve the issue that are more feasible?
Rudra Posted September 3 Posted September 3 Just now, gabrilend said: I see. Well, perhaps this solution would not work for the problem at hand, which is that inherent fitness powers are non negotiable. Do you have any ideas that might resolve the issue that are more feasible? See my second edit.
gabrilend Posted September 3 Author Posted September 3 I already asked for Null the Gull support here: The reason I made this post is because I thought of another way to accomplish my goals which might be easier. Turns out, if what you say is true, that I was mistaken.
Glacier Peak Posted September 3 Posted September 3 If a player really wants to play without it, Fitness isn't inherent until Level 2. 1 1 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
biostem Posted September 3 Posted September 3 46 minutes ago, gabrilend said: Some players want to run at normal human levels. "some players" being primarily me, if I remember correctly. Then use walk. Are you just as opposed to surviving multiple point-blank gunshots, or is your desire for realism just selective? 1 1 1
gabrilend Posted September 3 Author Posted September 3 10 minutes ago, Glacier Peak said: If a player really wants to play without it, Fitness isn't inherent until Level 2. ... I'm not sure I understand how a player is supposed to play the game without levelling up? 6 minutes ago, biostem said: Then use walk. Are you just as opposed to surviving multiple point-blank gunshots, or is your desire for realism just selective? Walk is painfully slow. It's like... tiptoe speed. Also, you can't use any attacks while in walking mode. There are many examples of superheroes who can't move faster than a human should be capable of but still can do superpowered things. I don't think that's wrong to hope for. I guess it's the difference between Kickass and Deadpool, right? Both are superheroes.
biostem Posted September 3 Posted September 3 (edited) 2 minutes ago, gabrilend said: I guess it's the difference between Kickass and Deadpool, right? Both are superheroes. Kickass can run. In fact, because his nerves are damaged, he can probably run faster and longer than a normal human. If running around is too much for your character, then I hope they either have another means of getting around, (in which case use that instead of walking), or they simply cannot contribute meaningfully since they cannot get anywhere in a timely manner... Edited September 3 by biostem
Glacier Peak Posted September 3 Posted September 3 Just now, gabrilend said: 14 minutes ago, Glacier Peak said: If a player really wants to play without it, Fitness isn't inherent until Level 2. ... I'm not sure I understand how a player is supposed to play the game without levelling up That's correct. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
gabrilend Posted September 3 Author Posted September 3 (edited) 33 minutes ago, Glacier Peak said: That's correct. ... Right, so you were just trying to be an asshole rude then. Great. Am I wrong? 33 minutes ago, biostem said: Kickass can run. In fact, because his nerves are damaged, he can probably run faster and longer than a normal human. If running around is too much for your character, then I hope they either have another means of getting around, (in which case use that instead of walking), or they simply cannot contribute meaningfully since they cannot get anywhere in a timely manner... Okay, well, how about this: some characters can fly, but might be slow on the ground. Or maybe they can teleport. There's plenty of reasons why someone would want to walk slowly in this game. I haven't even touched on nostalgia! Frankly the world feels smaller when you can sprint the length of a football field in like 3-5 seconds. That's super-speed to me. Edited September 3 by gabrilend sorry for cursing
VeneraXIII Posted September 3 Posted September 3 2 minutes ago, gabrilend said: Okay, well, how about this: some characters can fly, but might be slow on the ground. Or maybe they can teleport. There's plenty of reasons why someone would want to walk slowly in this game. I haven't even touched on nostalgia! Frankly the world feels smaller when you can sprint the length of a football field in like 3-5 seconds. That's super-speed to me. That is literally the point of super speed. 1
biostem Posted September 3 Posted September 3 (edited) 5 minutes ago, gabrilend said: Okay, well, how about this: some characters can fly, but might be slow on the ground. Or maybe they can teleport. There's plenty of reasons why someone would want to walk slowly in this game. I haven't even touched on nostalgia! Frankly the world feels smaller when you can sprint the length of a football field in like 3-5 seconds. That's super-speed to me. Then *only* fly or teleport where you need to go. RP your slow walking speed outside of combat using walk. If you're ok with flying or teleporting, then please don't talk about the world being small because of the fast run speed... Edited September 3 by biostem 1
gabrilend Posted September 3 Author Posted September 3 5 minutes ago, VeneraXIII said: That is literally the point of super speed. Yeah, see, you get it. Super speed is meant to be faster than a human could be. Sprinting a football field in 3-5 seconds is super powered. And yet every character can do so with a power that every character is forced to get at level 2. 5 minutes ago, biostem said: Then *only* fly or teleport where you need to go. RP your slow walking speed outside of combat using walk. If you're ok with flying or teleporting, then please don't talk about the world being small because of the fast run speed... Again, the "walk" power is painfully slow. It's slower than the civilians who walk around the city! When I am trying to position myself in a fight, it's often easier to do so when you have more minute control over your motion. Okay, here's an analogy. Think about when you're driving a car in a suburb - you make large turns by moving your wheels such that they are angled often at a 45 degree angle or more! Well, maybe not more, I guess I've never gotten out and looked. But try that on a highway, and you'll flip the car and die. When you are moving at slow speeds, like in a fight when you'd want to disable your sprint powers to save endurance, it's often better to be able to do so with more finely controlled movement sensitivity. Here's another analogy related to video games - when you're playing a first person shooter and you have a normal weapon, it's often easy to spin around and hit foes behind you. However, when you have a sniper rifle and you're zoomed in, the same physical motion made with your hand might only move your viewpoint 30 degrees or so. The reason is that finely tuned movement is important in those situations. I'm asking for RP reasons, but not just for RP reasons. In fact the RP is the least important, because I know that most people are so over the RP in this game, which breaks my heart because that's what originally drew me to it. BUT setting that aside, I want to focus on the mechanical reasons why providing a slower movement option is beneficial to players.
Rudra Posted September 3 Posted September 3 14 minutes ago, gabrilend said: 19 minutes ago, Glacier Peak said: That's correct. ... Right, so you were just trying to be an asshole then. Great. Am I wrong? Never leveling past level 1 is actually very easy. Make a new character. Go into the options menu and disable XP. Permanent level 1 character. I'm not saying playing this way is feasible, or at least very fun, but it is very much possible. 1
Glacier Peak Posted September 3 Posted September 3 3 minutes ago, Rudra said: Never leveling past level 1 is actually very easy. Make a new character. Go into the options menu and disable XP. Permanent level 1 character. I'm not saying playing this way is feasible, or at least very fun, but it is very much possible. Careful, you'll illicit name calling from the OP if you offer an alternative to the poster's suggestion. 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
biostem Posted September 3 Posted September 3 (edited) 5 minutes ago, gabrilend said: Okay, here's an analogy. Think about when you're driving a car in a suburb - you make large turns by moving your wheels such that they are angled often at a 45 degree angle or more! Well, maybe not more, I guess I've never gotten out and looked. But try that on a highway, and you'll flip the car and die. Except that isn't applicable in-game. You want to move more slowly - then do so - just don't full speed directly to your target. I have zero issues positioning at base speed, with sprint on, with any other travel power on. *You* just need to adapt, but you seemingly refuse to do so. Walk is too slow, and normal run is too fast for you. Even if they added a new "stroll" power that's in-between the 2, it still wouldn't be enough... Edited September 3 by biostem
UltraAlt Posted September 3 Posted September 3 1 hour ago, gabrilend said: Some players want to run at normal human levels. "some players" being primarily me, if I remember correctly. https://homecoming.wiki/wiki/Inherent_Powers#Walk Activating this power enables you to walk at a relaxed pace. You will not be able to activate most powers while walking. You may not be targeted by Mystic Fortune while this power is active. Heroes and Villains receive this ability on advancing to Security/Threat Level 2. This power was added in Issue 16. 1 If someone posts a reply quoting me and I don't reply, they may be on ignore. (It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications) Some players know that I have them on ignore and are likely to make posts knowing that is the case. But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable. Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.
biostem Posted September 3 Posted September 3 1 minute ago, UltraAlt said: this power enables you to walk at a relaxed pace. But that's too slow for them!!!!
UltraAlt Posted September 3 Posted September 3 30 minutes ago, gabrilend said: I guess it's the difference between Kickass and Deadpool, right? Both are superheroes. I'll never consider Deadpool to be a superhero. If someone posts a reply quoting me and I don't reply, they may be on ignore. (It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications) Some players know that I have them on ignore and are likely to make posts knowing that is the case. But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable. Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.
Psyonico Posted September 3 Posted September 3 You could leave xp on and just not train to level 2 ... Is what I would say if they hadn't made fitness active at 1 and just forgot to change the text What this team needs is more Defenders
gabrilend Posted September 3 Author Posted September 3 (edited) 4 minutes ago, UltraAlt said: I'll never consider Deadpool to be a superhero. Me too he fucking kinda sucks tbh. I saw the new movie because some friends wanted to go and it was just... endless gratuitous violence from beginning to end. It kinda made me sick? I felt like I was being hypnotized! It was weird and felt inhuman. No thank you. Edited September 3 by gabrilend sorry for cursing
biostem Posted September 3 Posted September 3 1 minute ago, gabrilend said: endless gratuitous violence If you have a problem with this, how do you ever level up a character? 1
gabrilend Posted September 3 Author Posted September 3 1 minute ago, biostem said: If you have a problem with this, how do you ever level up a character? What's with all the ad hominem personal attacks? If you see the movie, you'll be able to tell immediately the difference between that kind of carnage and City of Heroes.
Rudra Posted September 3 Posted September 3 31 minutes ago, gabrilend said: Okay, well, how about this: some characters can fly, but might be slow on the ground. This example doesn't hold up very well. For instance, I have such a character, bird-themed, that is slow on the ground. So I use Fly and/or Hover to get around with that character exclusively. While I don't have a teleport only to get around character, that would also work the same way. I use my most appropriate movement for the character as appropriate. (I have 1 character that can fly, teleport, leap far distances, and run really fast. Yes, that means I have 3 different travel powers, because Mystic Flight includes Translocation, while also having Super Speed and Super Jump. We can build for whatever travel powers our characters should have and then only use those if we want.) Look, asking for the ability to disable the inherent Fitness powers is fine, and you already showed that you did so. The slow request isn't going to work though.
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