Jump to content

Recommended Posts

Posted

I'm not really sure where to put this, so if it needs moved then have at it lol

 

Costume textures; first file is the base texture, alpha determines what can and can't be coloured. the Bump files determines details, the alpha deals with light scattering or lack thereof (white=shiney, black=dull). Mask file determines what will be coloured using primary and secondary, alpha effects transparency of the piece being textured. Reflect texture determines reflection or lack of (black=reflect, white=no reflect), if the alpha channel has an effect on anything I am not aware of it.

 

The light scattering effect from the alpha of the bump file is present on every costume piece, the reflect file is only on pieces like Plate Armor, Valkyrie, Metallic, and the Knight pieces (just to name a few)...

 

The part I'm modding should have a reflection, for some reason it stopped reflecting. I've blocked out the reflect file in just black and white and also inverted just as a test. No reflect, it didnt even seem like it made a difference.

I hadn't messed with the bump file a whole lot like i did with the reflect file but from the bit I have done with it I can see the changes from what I've tried but I still don't get a reflection.

 

Recently I removed each file individually and put back in the unmodded file and when I go back to the OG bump file the reflection returns but as soon as I put the modded file back in for that file the reflect is gone again. So that lowers it down to some odd issue with the bump file, on top of the fact that GIMP 'inverts' the alpha on the bump.... but it does that for the OG file and the modded file so... yeah lol there is that. I'm gunna re-invert the bump alpha here in a bit when I get done with my errands for the day.

 

What I'm trying to figure out is, if anyone knows, is whether its something I've doing wrong or if it may have to do with the way reflections were implemented using 'trick' files that some of the previous devs had created to get some new effects out of things.

Are you looking for Ultramode style, candy coated enhancements and powers?

WELL YOU'VE COME TO THE RIGHT PLACE!!

(they're also in the City Mod installer)

Posted (edited)

I inverted the alpha from the bump file and then the reflection file but no change. I can see a bit of reflection in a specific place on the gloves but I can't figure out why in just that spot.

Edited by LKN-351
reworded

Are you looking for Ultramode style, candy coated enhancements and powers?

WELL YOU'VE COME TO THE RIGHT PLACE!!

(they're also in the City Mod installer)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...