Ultimo Posted September 6 Posted September 6 A minor issue I've been encountering is that there's not enough space for my pets to have names. For example, if I wanted to name my Commando Mjr. "Dutch" Schaefer, there's just not enough space for all the letters. I'd only get as far as Mjr. "Dutch" Sc before running out of letters. So my suggestion and request is for more letter space for pet names! I can't imagine it would be hard to do.
Rudra Posted September 6 Posted September 6 By the same token, it would be nice if we weren't locked out of using the same name across multiple pets for that character and just have the game append a number to the name like it does for the Battle Drones. For instance, I have a bots MM that uses differently named classes of bots. My Battle Drones are all called Liberator because they are my character's Liberator class of drones. However, I can't call them Liberator and just have the game append a number to them because they all have the same name and the game doesn't allow that. My Protector Bots had to be renamed to Guardian Prime and Guardian Paw because I lacked the room for their names and my other bots MM has to specifically name the Protector Bots as Shield Drone and Shield Drone 2. While a minor nitpick, this means I had to rename what I was going to originally rename them because I was going to call them Guardian Drone, but you can't have duplicate names and just have the game attach a number, and Guardian Drone 2 exceeds the character limit. So now if the first bot is destroyed, I still have Shield Drone #2 instead of just Shield Drone for the survivor. So I am very much in favor of at least expanding the name character limit for pets, but it would also be nice if we could name pets the same thing in a group and the game just append a number to them like it already does for its own internally named pets.
Ultimo Posted September 7 Author Posted September 7 3 hours ago, Rudra said: By the same token, it would be nice if we weren't locked out of using the same name across multiple pets for that character and just have the game append a number to the name like it does for the Battle Drones. For instance, I have a bots MM that uses differently named classes of bots. My Battle Drones are all called Liberator because they are my character's Liberator class of drones. However, I can't call them Liberator and just have the game append a number to them because they all have the same name and the game doesn't allow that. My Protector Bots had to be renamed to Guardian Prime and Guardian Paw because I lacked the room for their names and my other bots MM has to specifically name the Protector Bots as Shield Drone and Shield Drone 2. While a minor nitpick, this means I had to rename what I was going to originally rename them because I was going to call them Guardian Drone, but you can't have duplicate names and just have the game attach a number, and Guardian Drone 2 exceeds the character limit. So now if the first bot is destroyed, I still have Shield Drone #2 instead of just Shield Drone for the survivor. So I am very much in favor of at least expanding the name character limit for pets, but it would also be nice if we could name pets the same thing in a group and the game just append a number to them like it already does for its own internally named pets. I have a bots MM with a similar issue. The tier 1 bots are what I called "Dire Pawns" (the character is Lord Dire). I had to put little extras in each name, so each is unique (ie. one is Dire Pawn, the next is Dire-Pawn, the last is Dire.Pawn). It's a bit annoying, but manageable. It's hard to work around insufficient letters though. 1
Rudra Posted September 7 Posted September 7 (edited) 32 minutes ago, Ultimo said: I have a bots MM with a similar issue. The tier 1 bots are what I called "Dire Pawns" (the character is Lord Dire). I had to put little extras in each name, so each is unique (ie. one is Dire Pawn, the next is Dire-Pawn, the last is Dire.Pawn). It's a bit annoying, but manageable. It's hard to work around insufficient letters though. I wound up doing the same. (Edit: Well, not the same, but sort of similar?) For instance, my Liberators are Liberator Prime, Liberator Fang, and Liberator Claw. My Shield Drones are Shield Drone and Shield Drone 2. Edited September 7 by Rudra
Ultimo Posted September 7 Author Posted September 7 4 hours ago, Rudra said: I wound up doing the same. (Edit: Well, not the same, but sort of similar?) For instance, my Liberators are Liberator Prime, Liberator Fang, and Liberator Claw. My Shield Drones are Shield Drone and Shield Drone 2. I actually have another bots character, who is more mechanical. I named his bots numerically in binary... so for example, Unit 1000, Unit 0100, etc. 1
FDR's Think Tank Posted September 7 Posted September 7 13 hours ago, Ultimo said: I have a bots MM with a similar issue. The tier 1 bots are what I called "Dire Pawns" (the character is Lord Dire). I had to put little extras in each name, so each is unique (ie. one is Dire Pawn, the next is Dire-Pawn, the last is Dire.Pawn). It's a bit annoying, but manageable. It's hard to work around insufficient letters though. If you do it as "DIRE PAWN" instead of "Dire Pawn" you can probably get "DIRE PAWN" "D1RE PAWN" and "DlRE PAWN" out of it. (That last one is a lower case L)
WanderingAries Posted September 7 Posted September 7 It would be nice to have more options, so long as Other players have the option to hide their names (to avoid visual clutter). This may already be a thing, but I wanted to point it out. 1 OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
Rudra Posted September 7 Posted September 7 16 minutes ago, WanderingAries said: It would be nice to have more options, so long as Other players have the option to hide their names (to avoid visual clutter). This may already be a thing, but I wanted to point it out.
WanderingAries Posted September 8 Posted September 8 On 9/7/2024 at 5:44 PM, Rudra said: Yeah, I figured there was Something, but it's been a minute or 10 since I've played. 1 OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
Jack Spanky Posted September 9 Posted September 9 I imagine something like that is hard-coded and an extension of the general player character naming convention, though of course, you never know until you ask. The short character limit was always the most frustrating part to me.
Ridiculous Girl Posted September 9 Posted September 9 On 9/6/2024 at 10:55 PM, Ultimo said: A minor issue I've been encountering is that there's not enough space for my pets to have names. For example, if I wanted to name my Commando Mjr. "Dutch" Schaefer, there's just not enough space for all the letters. I'd only get as far as Mjr. "Dutch" Sc before running out of letters. i am failing to understand why this is a problem to begin with... why not just call him "Dutch" and move on? of my mercenaries, they are named after fictional soldiers, one is called "Beetle" after Beetle Bailey. i am not going to try and fit in PVT Beetle Alphonso Bailey, when the single name is enough to distinguish them for commands, etc. (note: i do not think his middle name is Alphonso... 😄) as for naming conventions to simplify my macro orders, on my ninjas, for example, i have Idiot 1, Idiot 2, and Idiot 3, as well as Fool 1 and Fool 2. That way i can order the group of the individual if needed. Semi-Competent does not need anything special and i usually let him run on his own. 🙂 "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz
Ultimo Posted September 10 Author Posted September 10 On 9/9/2024 at 5:55 AM, Ridiculous Girl said: i am failing to understand why this is a problem to begin with... why not just call him "Dutch" and move on? of my mercenaries, they are named after fictional soldiers, one is called "Beetle" after Beetle Bailey. i am not going to try and fit in PVT Beetle Alphonso Bailey, when the single name is enough to distinguish them for commands, etc. (note: i do not think his middle name is Alphonso... 😄) as for naming conventions to simplify my macro orders, on my ninjas, for example, i have Idiot 1, Idiot 2, and Idiot 3, as well as Fool 1 and Fool 2. That way i can order the group of the individual if needed. Semi-Competent does not need anything special and i usually let him run on his own. 🙂 I understand, but sometimes there might be names that just won't fit. For example, another character was using the Traps set, and I wanted to rename the Force Field Generator to something like, Graviton Accelerator... but it wouldn't fit. Sure, I could just name it something else, but sometimes it's nice to have more flavour in the naming.
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