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Posted (edited)

Multiple FX are missing for Necromancer powers. Ground FX for spawning in the Zombie Horde is completely missing, a ground FX for one of the Grave Knights is missing, and the bones falling from the corpse when dismissing any of the necromancer pets is missing. 

 

I'm not sure when this started happening but in i24 they were working. A Council member by the name Michiyo helped me by sending me a video of what their i24 necro powers looked like, and I have recorded my own video of what they look like now. You can note yourselves the missing FX.

 

Michiyo's video of how summoning and dismissing looked in i24

 

My video of how it currently looks.

 

Edit: It should be noted that it looks this way for everyone else on Live as well, not just me.

Edited by nitroman13
extra info
Posted (edited)

Playing with it a bit on one of my necro MM's. Confirmed my T1 Zombies do not have the summoning or dismiss effects. My T2 Grave Knights summoned with the shadowy effect and bones. No effects on dismissal. T3 Lich summoned with shadowy effects. No effects on dismissal.

 

Edit: I'm not entirely sure this is a bug. I decided to play with it more and upgraded my Zombies. Then I dismissed them; dismissing them while upgraded shows them with the full dismissal effects.

 

Edit again: I'm further sure this probably isn't a bug because we're currently well past i24 and the Necromancy powerset got a complete overhaul by the HC team. I imagine the effects only happening while upgraded was intentional.

Edited by TygerDarkstorm
Added information

Global: @Valnara1; Discord Handle: @Valnara#0620

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster

Posted
3 hours ago, TygerDarkstorm said:

Edit: I'm not entirely sure this is a bug. I decided to play with it more and upgraded my Zombies. Then I dismissed them; dismissing them while upgraded shows them with the full dismissal effects.

 

Edit again: I'm further sure this probably isn't a bug because we're currently well past i24 and the Necromancy powerset got a complete overhaul by the HC team. I imagine the effects only happening while upgraded was intentional.

I can confirm upgraded zombies do have the dismissal effect, as well. Good catch.

 

The summoning of the Zombie Horde is still indeed bugged, though.

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