Story Archer Posted October 9 Posted October 9 Which would be the more effective Interface Incarnate when battling EB's, AV's & GM's? For argument's sake, let's ignore the secondary benefits of Toxic DoT or ToHit DeBuff - if you're trying to put down a big dog, which option would be more effective? My initial thought is Diagmagnetic for its -Regen. I don't really understand how the -HP works and if/how it is resisted, but I've been told that when building characters for survivability that +HP is better than +Regen, which suggests that the reverse is true as well. Anyone care to weigh in?
Riverdusk Posted October 10 Posted October 10 (edited) Diagmagnetic's -regen unfortunately is so low it is virtually worthless (-15% up to 4 times, so -60% max). That is then 85% resisted by a level 50 AV so you are down to, at best, -9% regen. Degen does -1,000 hp vs. an AV, again up to x 4 is -4,000 hp. The wiki doesn't list -hp as one of the resistances that AV's have, so I'm thinking they don't resist it? I don't have it handy, but some have posted the actual calculations and not surprisingly given the above numbers, degen is much more useful. I know people have done tests as well and degen gives much faster AV kill times. Part of that is the damage dot, but I think that should be considered as Diag doesn't have extra damage. Only reason I ever take Diagmagnetic myself is if I can find use from its tohit debuff (-5% and up to 4 times is -20%). That is a decent tohit debuff. The regen debuff isn't even a consideration to me, it is so pitifully weak. For -regen, just buy envenomed daggers from START to easily get -250% to -500% of a regen debuff instead, an actual useful amount. Can see the info on them here: https://homecoming.wiki/wiki/Interface_Slot_Abilities Edited October 10 by Riverdusk 1 1
bAss_ackwards Posted October 17 Posted October 17 (edited) The Diagmagnetic -ToHit debuff is one of my favorites for builds. Especially if you have a damage aura of some kind. Lets you focus on scrappin' rather than survivin'. Edited October 17 by bAss_ackwards 2 Former Paragon Studios QA - Redname Fireman Current and always Scrapper enthusiast
tidge Posted October 18 Posted October 18 As with @Riverdusk, it's been years since I ran my own tests against AVs and GMs with both Diamagnetic and Degenerative. For solo: I found that Degenerative was the better choice, mostly because dropping the MaxHP also affects regeneration, and so stacking other sources of regeneration becomes easier (e.g. Envenomed Daggers) from other (non-Incarnate) sources than trying to add a non-incarnate way to stack -MaxHP. Scrappers are likely to pop out Lores for AV/GM solo fights, and -MaxHP is (in my experience) better for all fights leveraging pets/henchmen/summons. Core Flawless is probably the way to go for scrappers. Specific to Masterminds, I usually always go Radial Flawless. The multiple henchmen (and the MM) can usually keep up the lower %proc chance on an AV or GM, and the higher %Damage-over-Time is for the scrubs at x8.
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