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Posted (edited)

As the title suggests, I'm working with a bit of a theme for my first Stalker. The premis is a post apocalyptic world in which the Vampires had prepared for what would come after the event. Via science they have made adjustments that suit them nicely for the new world. 

 

I've always loved the series. The mix of Fantasy and Sci-Fi with a smattering of horror. Nom nom nom, I could eat it up all day.

 

My fledgling build attempt follows. I have been paying attention to good advice in other builds.. but, the grey matter is thick.

 

Maybe take a peek and see if I am doing ok? Keep in mind theme played as much a part in the picks as function. Still, I don't want to suck.

 

Thanks as always!

 

 

https://api.midsreborn.com/build/download/FuriokJzV97R0DgZ

 

 

 

 

 

 

 

 

 

Deathchase.JPG

 

Deathchase - Hero Stalker
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Ninja Blade
  • Secondary powerset: Dark Armor
  • Pool powerset (#1): Leaping
  • Pool powerset (#2): Fighting
  • Pool powerset (#3): Speed
  • Pool powerset (#4): Concealment
  • Epic powerset: Weapon Mastery

──────────────────────────────

Powers taken:

Level 1: Gambler's Cut

  • A: Touch of Death: Chance of Damage(Negative)
  • 17: Touch of Death: Damage/Endurance/Recharge
  • 17: Touch of Death: Accuracy/Damage
  • 19: Touch of Death: Damage/Endurance
  • 19: Touch of Death: Damage/Recharge
  • 21: Achilles' Heel: Chance for Res Debuff

Level 1: Hide

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 29: Shield Wall: +Res (Teleportation), +5% Res (All)

Level 2: Flashing Steel

  • A: Superior Avalanche: Recharge/Chance for Knockdown
  • 5: Superior Avalanche: Accuracy/Damage/Endurance/Recharge
  • 5: Superior Avalanche: Damage/Endurance
  • 7: Superior Avalanche: Accuracy/Damage/Endurance
  • 7: Superior Avalanche: Accuracy/Damage/Recharge
  • 42: Superior Avalanche: Accuracy/Damage

Level 4: Dark Embrace

  • A: Unbreakable Guard: +Max HP
  • 13: Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 15: Unbreakable Guard: Resistance
  • 15: Unbreakable Guard: Resistance/Endurance
  • 34: Unbreakable Guard: Endurance/RechargeTime
  • 46: Unbreakable Guard: RechargeTime/Resistance

Level 6: Assassin's Blade

  • A: Superior Stalker's Guile: Accuracy/Damage
  • 9: Superior Stalker's Guile: Damage/Recharge
  • 9: Superior Stalker's Guile: Accuracy/Damage/Recharge
  • 11: Superior Stalker's Guile: Damage/Endurance/Recharge
  • 11: Superior Stalker's Guile: Accuracy/Damage/Endurance/Recharge
  • 13: Superior Stalker's Guile: Recharge/Chance to Hide

Level 8: Murky Cloud

  • A: Aegis: Psionic/Status Resistance
  • 21: Aegis: Resistance
  • 23: Aegis: Resistance/Endurance
  • 23: Aegis: Resistance/Endurance/Recharge
  • 25: Gladiator's Armor: TP Protection +3% Def (All)
  • 50: Steadfast Protection: Resistance/+Def 3%

Level 10: Shadow Dweller

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 27: Reactive Defenses: Defense

Level 12: Build Up

  • A: Gaussian's Synchronized Fire-Control: Chance for Build Up

Level 14: Super Jump

  • A: Winter's Gift: Run Speed, Jump, Flight Speed, Range/Endurance
  • 25: Winter's Gift: Slow Resistance (20%)
  • 42: Blessing of the Zephyr: Knockback Reduction (4 points)

Level 16: Obsidian Shield

  • A: Invention: Endurance Reduction

Level 18: Divine Avalanche

  • A: Superior Assassin's Mark: Accuracy/Damage
  • 29: Superior Assassin's Mark: Damage/RechargeTime
  • 31: Superior Assassin's Mark: Accuracy/Damage/RechargeTime
  • 31: Superior Assassin's Mark: Damage/Endurance/RechargeTime
  • 43: Superior Assassin's Mark: Accuracy/Damage/Endurance/RechargeTime
  • 50: Superior Assassin's Mark: RechargeTime/Rchg Build Up

Level 20: Dark Regeneration

  • A: Preventive Medicine: Heal
  • 27: Preventive Medicine: Heal/Endurance
  • 39: Preventive Medicine: Endurance/RechargeTime
  • 39: Preventive Medicine: Heal/RechargeTime
  • 40: Preventive Medicine: Heal/RechargeTime/Endurance
  • 48: Preventive Medicine: Chance for +Absorb

Level 22: Kick

  • A: Sudden Acceleration: Knockback to Knockdown

Level 24: Tough

  • A: Aegis: Resistance
  • 40: Aegis: Resistance/Endurance
  • 40: Aegis: Resistance/Endurance/Recharge

Level 26: Weave

  • A: Red Fortune: Defense/Endurance
  • 36: Red Fortune: Defense/Recharge
  • 36: Red Fortune: Endurance/Recharge
  • 36: Red Fortune: Defense/Endurance/Recharge
  • 37: Red Fortune: Defense
  • 43: Red Fortune: Endurance

Level 28: Cloak of Fear

  • A: Siphon Insight: ToHit Debuff
  • 37: Siphon Insight: Accuracy/ToHit Debuff
  • 37: Siphon Insight: Accuracy/Recharge
  • 39: Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 43: Siphon Insight: Accuracy/Endurance/Recharge
  • 50: Siphon Insight: Chance for +ToHit

Level 30: Hasten

  • A: Invention: Recharge Reduction
  • 31: Invention: Recharge Reduction

Level 32: Golden Dragonfly

  • A: Scirocco's Dervish: Accuracy/Damage
  • 33: Scirocco's Dervish: Damage/Endurance
  • 33: Scirocco's Dervish: Damage/Recharge
  • 33: Scirocco's Dervish: Accuracy/Recharge
  • 34: Scirocco's Dervish: Chance of Damage(Lethal)
  • 34: Achilles' Heel: Chance for Res Debuff

Level 35: Combat Jumping

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 46: Kismet: Accuracy +6%

Level 38: Grant Invisibility

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 41: Soul Transfer

  • A: Performance Shifter: Chance for +End

Level 44: Soaring Dragon

  • A: Superior Blistering Cold: Accuracy/Damage
  • 45: Superior Blistering Cold: Damage/Endurance
  • 45: Superior Blistering Cold: Accuracy/Damage/Endurance
  • 45: Superior Blistering Cold: Accuracy/Damage/Recharge
  • 46: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
  • 48: Superior Blistering Cold: Recharge/Chance for Hold

Level 47: Infiltration

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 49: Physical Perfection

  • A: Numina's Convalesence: +Regeneration/+Recovery


──────────────────────────────

Inherents:

Level 1: Assassination


Level 1: Brawl

  • (Empty)

Level 1: Sprint

  • A: Celerity: +Stealth

Level 2: Rest

  • A: Invention: Interrupt Reduction

Level 2: Swift

  • A: Invention: Run Speed

Level 2: Hurdle

  • A: Invention: Jumping

Level 2: Health

  • A: Panacea: +Hit Points/Endurance
  • 3: Regenerative Tissue: +Regeneration
  • 48: Miracle: +Recovery

Level 2: Stamina

  • A: Performance Shifter: Chance for +End
  • 3: Performance Shifter: EndMod
  • 42: Invention: Endurance Modification

Level 14: Double Jump


Level 4: Athletic Run


Level 1: Red Wisp Pet


Level 2: Void Skiff

 

 

 

Deathchase Build.JPG

Deathchase Window.JPG

Edited by Soulsifter
wrong pic
  • Like 1
Posted

I have a few suggestions/observations:

 

SA: KB->KD, is in an attack that you will never use, ever. Don't waste your inf.

Placate is great. Find a way to get it in. It's that good.

Your defenses are not soft capped (45%), you will get hit a lot and you only have 4 points of Knockdown protection. You will get FREEMED all over town. I have a DA stalker, started with 8 points and respec'd to 12. Much better. Knockdown really sucks.

Drop the Regen in Health. Put the Numina's unique in Physical Perfection in Health. Put a Power Transfer: Chance to Heal in Physical Perfection.

Put the Kismet +6% in Hide as you will want it early and on at all times.

Oppressive Gloom helps with damage mitigation. I really like it in my build.

Just remember you have no DDR so any defense you do build for can get stripped away.

  • Like 1
  • Thanks 1
Posted (edited)
20 hours ago, Groovy_Ghoul said:

I have a few suggestions/observations:

 

SA: KB->KD, is in an attack that you will never use, ever. Don't waste your inf.

Placate is great. Find a way to get it in. It's that good.

Your defenses are not soft capped (45%), you will get hit a lot and you only have 4 points of Knockdown protection. You will get FREEMED all over town. I have a DA stalker, started with 8 points and respec'd to 12. Much better. Knockdown really sucks.

Drop the Regen in Health. Put the Numina's unique in Physical Perfection in Health. Put a Power Transfer: Chance to Heal in Physical Perfection.

Put the Kismet +6% in Hide as you will want it early and on at all times.

Oppressive Gloom helps with damage mitigation. I really like it in my build.

Just remember you have no DDR so any defense you do build for can get stripped away.

 

 

Very much appreciate the feedback.

 

I did what I could. This is what I came up with. I'm still not sure about removing physical perfection. I didn't think I'd want to get rid of the LotG mules either, but, maybe?

 

 I brought Smashing - Lethal - Fire - Cold and Melee defense to the soft cap. Everything else I did what I could.

 

https://api.midsreborn.com/build/download/FuyJhT8lGqzmxuJn

 

 

Deathchase 2.0 - Hero Stalker
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Ninja Blade
  • Secondary powerset: Dark Armor
  • Pool powerset (#1): Leaping
  • Pool powerset (#2): Fighting
  • Pool powerset (#3): Speed
  • Pool powerset (#4): Concealment
  • Epic powerset: Weapon Mastery

──────────────────────────────

Powers taken:

Level 1: Gambler's Cut

  • A: Touch of Death: Chance of Damage(Negative)
  • 17: Touch of Death: Damage/Endurance/Recharge
  • 17: Touch of Death: Accuracy/Damage
  • 19: Touch of Death: Damage/Endurance
  • 19: Touch of Death: Damage/Recharge
  • 21: Touch of Death: Accuracy/Damage/Endurance

Level 1: Hide

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 29: Kismet: Accuracy +6%
  • 34: Reactive Defenses: Scaling Resist Damage

Level 2: Flashing Steel

  • A: Superior Avalanche: Accuracy/Damage
  • 5: Superior Avalanche: Accuracy/Damage/Endurance/Recharge
  • 5: Superior Avalanche: Damage/Endurance
  • 7: Superior Avalanche: Accuracy/Damage/Endurance
  • 7: Superior Avalanche: Accuracy/Damage/Recharge
  • 43: Superior Avalanche: Recharge/Chance for Knockdown

Level 4: Dark Embrace

  • A: Reactive Armor: Resistance/Endurance
  • 13: Reactive Armor: Resistance/Endurance/Recharge
  • 15: Reactive Armor: Resistance
  • 15: Reactive Armor: Endurance

Level 6: Assassin's Blade

  • A: Superior Stalker's Guile: Accuracy/Damage
  • 9: Superior Stalker's Guile: Damage/Recharge
  • 9: Superior Stalker's Guile: Accuracy/Damage/Recharge
  • 11: Superior Stalker's Guile: Damage/Endurance/Recharge
  • 11: Superior Stalker's Guile: Accuracy/Damage/Endurance/Recharge
  • 13: Superior Stalker's Guile: Recharge/Chance to Hide

Level 8: Murky Cloud

  • A: Aegis: Psionic/Status Resistance
  • 21: Aegis: Resistance
  • 23: Aegis: Resistance/Endurance
  • 23: Steadfast Protection: Knockback Protection
  • 25: Steadfast Protection: Resistance/+Def 3%
  • 50: Gladiator's Armor: TP Protection +3% Def (All)

Level 10: Shadow Dweller

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 12: Build Up

  • A: Gaussian's Synchronized Fire-Control: Chance for Build Up

Level 14: Super Jump

  • A: Winter's Gift: Run Speed, Jump, Flight Speed, Range/Endurance
  • 25: Winter's Gift: Slow Resistance (20%)
  • 42: Blessing of the Zephyr: Knockback Reduction (4 points)

Level 16: Obsidian Shield

  • A: Reactive Armor: Resistance/Endurance
  • 27: Reactive Armor: Resistance
  • 42: Reactive Armor: Endurance
  • 42: Reactive Armor: Resistance/Recharge

Level 18: Divine Avalanche

  • A: Superior Assassin's Mark: Accuracy/Damage
  • 29: Superior Assassin's Mark: Damage/RechargeTime
  • 31: Superior Assassin's Mark: Accuracy/Damage/RechargeTime
  • 31: Superior Assassin's Mark: Damage/Endurance/RechargeTime
  • 43: Superior Assassin's Mark: Accuracy/Damage/Endurance/RechargeTime
  • 50: Superior Assassin's Mark: RechargeTime/Rchg Build Up

Level 20: Dark Regeneration

  • A: Obliteration: Damage
  • 27: Obliteration: Accuracy/Recharge
  • 39: Obliteration: Damage/Recharge
  • 39: Obliteration: Accuracy/Damage/Recharge
  • 40: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 48: Obliteration: Chance for Smashing Damage

Level 22: Kick

  • (Empty)

Level 24: Tough

  • A: Aegis: Resistance
  • 40: Aegis: Resistance/Endurance
  • 40: Aegis: Resistance/Endurance/Recharge

Level 26: Weave

  • A: Red Fortune: Defense/Endurance
  • 36: Red Fortune: Defense/Recharge
  • 36: Red Fortune: Endurance/Recharge
  • 36: Red Fortune: Defense/Endurance/Recharge
  • 37: Red Fortune: Defense
  • 46: Red Fortune: Endurance

Level 28: Cloak of Fear

  • A: Siphon Insight: ToHit Debuff
  • 37: Siphon Insight: Accuracy/ToHit Debuff
  • 37: Siphon Insight: Accuracy/Recharge
  • 39: Siphon Insight: ToHit Debuff/Endurance/Recharge
  • 43: Siphon Insight: Accuracy/Endurance/Recharge
  • 50: Siphon Insight: Chance for +ToHit

Level 30: Hasten

  • A: Invention: Recharge Reduction
  • 31: Invention: Recharge Reduction

Level 32: Golden Dragonfly

  • A: Shield Breaker: Defense Debuff
  • 33: Shield Breaker: Accuracy/Defense Debuff
  • 33: Shield Breaker: Accuracy/Recharge
  • 33: Shield Breaker: Defense Debuff/Endurance/Recharge
  • 34: Shield Breaker: Accuracy/Endurance/Recharge
  • 34: Shield Breaker: Chance for Lethal Damage

Level 35: Combat Jumping

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 46: Shield Wall: +Res (Teleportation), +5% Res (All)

Level 38: Grant Invisibility

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 41: Placate

  • A: Invention: Recharge Reduction

Level 44: Soaring Dragon

  • A: Superior Blistering Cold: Accuracy/Damage
  • 45: Superior Blistering Cold: Damage/Endurance
  • 45: Superior Blistering Cold: Accuracy/Damage/Endurance
  • 45: Superior Blistering Cold: Accuracy/Damage/Recharge
  • 46: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
  • 48: Superior Blistering Cold: Recharge/Chance for Hold

Level 47: Infiltration

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 49: Oppressive Gloom

  • A: Absolute Amazement: Chance for ToHit Debuff


──────────────────────────────

Inherents:

Level 1: Assassination


Level 1: Brawl

  • (Empty)

Level 1: Sprint

  • A: Celerity: +Stealth

Level 2: Rest

  • A: Invention: Interrupt Reduction

Level 2: Swift

  • A: Invention: Run Speed

Level 2: Hurdle

  • A: Invention: Jumping

Level 2: Health

  • A: Panacea: +Hit Points/Endurance
  • 3: Numina's Convalesence: +Regeneration/+Recovery
  • 48: Miracle: +Recovery

Level 2: Stamina

  • A: Performance Shifter: Chance for +End
  • 3: Performance Shifter: EndMod

Level 14: Double Jump


Level 4: Athletic Run


Level 1: Red Wisp Pet


Level 2: Void Skiff

 

 

 

 

 

Deathchase 2.5.JPG

Edited by Soulsifter
  • Thumbs Up 1
Posted
On 10/20/2024 at 2:33 PM, Groovy_Ghoul said:

I have a few suggestions/observations:

 

SA: KB->KD, is in an attack that you will never use, ever. Don't waste your inf.

Placate is great. Find a way to get it in. It's that good.

Your defenses are not soft capped (45%), you will get hit a lot and you only have 4 points of Knockdown protection. You will get FREEMED all over town. I have a DA stalker, started with 8 points and respec'd to 12. Much better. Knockdown really sucks.

Drop the Regen in Health. Put the Numina's unique in Physical Perfection in Health. Put a Power Transfer: Chance to Heal in Physical Perfection.

Put the Kismet +6% in Hide as you will want it early and on at all times.

Oppressive Gloom helps with damage mitigation. I really like it in my build.

Just remember you have no DDR so any defense you do build for can get stripped away.

 

 

I kept coming back to this check list and the more I absorbed it, the more I realized I wanted to hit those parameters. I'm mostly a tanker or corrupter player. Not sure why or what that says about me, but I DO know the willpower set usually fits my personal play style ( I'm older, it's less "needy" of my reflexes 😉 )

 

I'm keeping this build ( in fact I've tweaked it a bit more ) but like companies letting it's older workforce go, I'm "going in a new direction". To keep it clean I'll just post in a new thread.

 

Again, thanks very much for the knowledge.

  • Thumbs Up 1

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