Soulsifter Posted October 20 Posted October 20 (edited) As the title suggests, I'm working with a bit of a theme for my first Stalker. The premis is a post apocalyptic world in which the Vampires had prepared for what would come after the event. Via science they have made adjustments that suit them nicely for the new world. I've always loved the series. The mix of Fantasy and Sci-Fi with a smattering of horror. Nom nom nom, I could eat it up all day. My fledgling build attempt follows. I have been paying attention to good advice in other builds.. but, the grey matter is thick. Maybe take a peek and see if I am doing ok? Keep in mind theme played as much a part in the picks as function. Still, I don't want to suck. Thanks as always! https://api.midsreborn.com/build/download/FuriokJzV97R0DgZ Deathchase - Hero StalkerBuild plan made with Mids' Reborn v3.7.5 rev. 21 ──────────────────────────────Primary powerset: Ninja BladeSecondary powerset: Dark ArmorPool powerset (#1): LeapingPool powerset (#2): FightingPool powerset (#3): SpeedPool powerset (#4): ConcealmentEpic powerset: Weapon Mastery ────────────────────────────── Powers taken: Level 1: Gambler's CutA: Touch of Death: Chance of Damage(Negative)17: Touch of Death: Damage/Endurance/Recharge17: Touch of Death: Accuracy/Damage19: Touch of Death: Damage/Endurance19: Touch of Death: Damage/Recharge21: Achilles' Heel: Chance for Res Debuff Level 1: HideA: Luck of the Gambler: Defense/Increased Global Recharge Speed29: Shield Wall: +Res (Teleportation), +5% Res (All) Level 2: Flashing SteelA: Superior Avalanche: Recharge/Chance for Knockdown5: Superior Avalanche: Accuracy/Damage/Endurance/Recharge5: Superior Avalanche: Damage/Endurance7: Superior Avalanche: Accuracy/Damage/Endurance7: Superior Avalanche: Accuracy/Damage/Recharge42: Superior Avalanche: Accuracy/Damage Level 4: Dark EmbraceA: Unbreakable Guard: +Max HP13: Unbreakable Guard: Resistance/Endurance/RechargeTime15: Unbreakable Guard: Resistance15: Unbreakable Guard: Resistance/Endurance34: Unbreakable Guard: Endurance/RechargeTime46: Unbreakable Guard: RechargeTime/Resistance Level 6: Assassin's BladeA: Superior Stalker's Guile: Accuracy/Damage9: Superior Stalker's Guile: Damage/Recharge9: Superior Stalker's Guile: Accuracy/Damage/Recharge11: Superior Stalker's Guile: Damage/Endurance/Recharge11: Superior Stalker's Guile: Accuracy/Damage/Endurance/Recharge13: Superior Stalker's Guile: Recharge/Chance to Hide Level 8: Murky CloudA: Aegis: Psionic/Status Resistance21: Aegis: Resistance23: Aegis: Resistance/Endurance23: Aegis: Resistance/Endurance/Recharge25: Gladiator's Armor: TP Protection +3% Def (All)50: Steadfast Protection: Resistance/+Def 3% Level 10: Shadow DwellerA: Luck of the Gambler: Defense/Increased Global Recharge Speed27: Reactive Defenses: Defense Level 12: Build UpA: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 14: Super JumpA: Winter's Gift: Run Speed, Jump, Flight Speed, Range/Endurance25: Winter's Gift: Slow Resistance (20%)42: Blessing of the Zephyr: Knockback Reduction (4 points) Level 16: Obsidian ShieldA: Invention: Endurance Reduction Level 18: Divine AvalancheA: Superior Assassin's Mark: Accuracy/Damage29: Superior Assassin's Mark: Damage/RechargeTime31: Superior Assassin's Mark: Accuracy/Damage/RechargeTime31: Superior Assassin's Mark: Damage/Endurance/RechargeTime43: Superior Assassin's Mark: Accuracy/Damage/Endurance/RechargeTime50: Superior Assassin's Mark: RechargeTime/Rchg Build Up Level 20: Dark RegenerationA: Preventive Medicine: Heal27: Preventive Medicine: Heal/Endurance39: Preventive Medicine: Endurance/RechargeTime39: Preventive Medicine: Heal/RechargeTime40: Preventive Medicine: Heal/RechargeTime/Endurance48: Preventive Medicine: Chance for +Absorb Level 22: KickA: Sudden Acceleration: Knockback to Knockdown Level 24: ToughA: Aegis: Resistance40: Aegis: Resistance/Endurance40: Aegis: Resistance/Endurance/Recharge Level 26: WeaveA: Red Fortune: Defense/Endurance36: Red Fortune: Defense/Recharge36: Red Fortune: Endurance/Recharge36: Red Fortune: Defense/Endurance/Recharge37: Red Fortune: Defense43: Red Fortune: Endurance Level 28: Cloak of FearA: Siphon Insight: ToHit Debuff37: Siphon Insight: Accuracy/ToHit Debuff37: Siphon Insight: Accuracy/Recharge39: Siphon Insight: ToHit Debuff/Endurance/Recharge43: Siphon Insight: Accuracy/Endurance/Recharge50: Siphon Insight: Chance for +ToHit Level 30: HastenA: Invention: Recharge Reduction31: Invention: Recharge Reduction Level 32: Golden DragonflyA: Scirocco's Dervish: Accuracy/Damage33: Scirocco's Dervish: Damage/Endurance33: Scirocco's Dervish: Damage/Recharge33: Scirocco's Dervish: Accuracy/Recharge34: Scirocco's Dervish: Chance of Damage(Lethal)34: Achilles' Heel: Chance for Res Debuff Level 35: Combat JumpingA: Luck of the Gambler: Defense/Increased Global Recharge Speed46: Kismet: Accuracy +6% Level 38: Grant InvisibilityA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 41: Soul TransferA: Performance Shifter: Chance for +End Level 44: Soaring DragonA: Superior Blistering Cold: Accuracy/Damage45: Superior Blistering Cold: Damage/Endurance45: Superior Blistering Cold: Accuracy/Damage/Endurance45: Superior Blistering Cold: Accuracy/Damage/Recharge46: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime48: Superior Blistering Cold: Recharge/Chance for Hold Level 47: InfiltrationA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 49: Physical PerfectionA: Numina's Convalesence: +Regeneration/+Recovery ────────────────────────────── Inherents: Level 1: Assassination Level 1: Brawl(Empty) Level 1: SprintA: Celerity: +Stealth Level 2: RestA: Invention: Interrupt Reduction Level 2: SwiftA: Invention: Run Speed Level 2: HurdleA: Invention: Jumping Level 2: HealthA: Panacea: +Hit Points/Endurance3: Regenerative Tissue: +Regeneration48: Miracle: +Recovery Level 2: StaminaA: Performance Shifter: Chance for +End3: Performance Shifter: EndMod42: Invention: Endurance Modification Level 14: Double Jump Level 4: Athletic Run Level 1: Red Wisp Pet Level 2: Void Skiff Edited October 20 by Soulsifter wrong pic 1
Groovy_Ghoul Posted October 20 Posted October 20 I have a few suggestions/observations: SA: KB->KD, is in an attack that you will never use, ever. Don't waste your inf. Placate is great. Find a way to get it in. It's that good. Your defenses are not soft capped (45%), you will get hit a lot and you only have 4 points of Knockdown protection. You will get FREEMED all over town. I have a DA stalker, started with 8 points and respec'd to 12. Much better. Knockdown really sucks. Drop the Regen in Health. Put the Numina's unique in Physical Perfection in Health. Put a Power Transfer: Chance to Heal in Physical Perfection. Put the Kismet +6% in Hide as you will want it early and on at all times. Oppressive Gloom helps with damage mitigation. I really like it in my build. Just remember you have no DDR so any defense you do build for can get stripped away. 1 1
Soulsifter Posted October 20 Author Posted October 20 (edited) 20 hours ago, Groovy_Ghoul said: I have a few suggestions/observations: SA: KB->KD, is in an attack that you will never use, ever. Don't waste your inf. Placate is great. Find a way to get it in. It's that good. Your defenses are not soft capped (45%), you will get hit a lot and you only have 4 points of Knockdown protection. You will get FREEMED all over town. I have a DA stalker, started with 8 points and respec'd to 12. Much better. Knockdown really sucks. Drop the Regen in Health. Put the Numina's unique in Physical Perfection in Health. Put a Power Transfer: Chance to Heal in Physical Perfection. Put the Kismet +6% in Hide as you will want it early and on at all times. Oppressive Gloom helps with damage mitigation. I really like it in my build. Just remember you have no DDR so any defense you do build for can get stripped away. Very much appreciate the feedback. I did what I could. This is what I came up with. I'm still not sure about removing physical perfection. I didn't think I'd want to get rid of the LotG mules either, but, maybe? I brought Smashing - Lethal - Fire - Cold and Melee defense to the soft cap. Everything else I did what I could. https://api.midsreborn.com/build/download/FuyJhT8lGqzmxuJn Deathchase 2.0 - Hero StalkerBuild plan made with Mids' Reborn v3.7.5 rev. 21 ──────────────────────────────Primary powerset: Ninja BladeSecondary powerset: Dark ArmorPool powerset (#1): LeapingPool powerset (#2): FightingPool powerset (#3): SpeedPool powerset (#4): ConcealmentEpic powerset: Weapon Mastery ────────────────────────────── Powers taken: Level 1: Gambler's CutA: Touch of Death: Chance of Damage(Negative)17: Touch of Death: Damage/Endurance/Recharge17: Touch of Death: Accuracy/Damage19: Touch of Death: Damage/Endurance19: Touch of Death: Damage/Recharge21: Touch of Death: Accuracy/Damage/Endurance Level 1: HideA: Luck of the Gambler: Defense/Increased Global Recharge Speed29: Kismet: Accuracy +6%34: Reactive Defenses: Scaling Resist Damage Level 2: Flashing SteelA: Superior Avalanche: Accuracy/Damage5: Superior Avalanche: Accuracy/Damage/Endurance/Recharge5: Superior Avalanche: Damage/Endurance7: Superior Avalanche: Accuracy/Damage/Endurance7: Superior Avalanche: Accuracy/Damage/Recharge43: Superior Avalanche: Recharge/Chance for Knockdown Level 4: Dark EmbraceA: Reactive Armor: Resistance/Endurance13: Reactive Armor: Resistance/Endurance/Recharge15: Reactive Armor: Resistance15: Reactive Armor: Endurance Level 6: Assassin's BladeA: Superior Stalker's Guile: Accuracy/Damage9: Superior Stalker's Guile: Damage/Recharge9: Superior Stalker's Guile: Accuracy/Damage/Recharge11: Superior Stalker's Guile: Damage/Endurance/Recharge11: Superior Stalker's Guile: Accuracy/Damage/Endurance/Recharge13: Superior Stalker's Guile: Recharge/Chance to Hide Level 8: Murky CloudA: Aegis: Psionic/Status Resistance21: Aegis: Resistance23: Aegis: Resistance/Endurance23: Steadfast Protection: Knockback Protection25: Steadfast Protection: Resistance/+Def 3%50: Gladiator's Armor: TP Protection +3% Def (All) Level 10: Shadow DwellerA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 12: Build UpA: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 14: Super JumpA: Winter's Gift: Run Speed, Jump, Flight Speed, Range/Endurance25: Winter's Gift: Slow Resistance (20%)42: Blessing of the Zephyr: Knockback Reduction (4 points) Level 16: Obsidian ShieldA: Reactive Armor: Resistance/Endurance27: Reactive Armor: Resistance42: Reactive Armor: Endurance42: Reactive Armor: Resistance/Recharge Level 18: Divine AvalancheA: Superior Assassin's Mark: Accuracy/Damage29: Superior Assassin's Mark: Damage/RechargeTime31: Superior Assassin's Mark: Accuracy/Damage/RechargeTime31: Superior Assassin's Mark: Damage/Endurance/RechargeTime43: Superior Assassin's Mark: Accuracy/Damage/Endurance/RechargeTime50: Superior Assassin's Mark: RechargeTime/Rchg Build Up Level 20: Dark RegenerationA: Obliteration: Damage27: Obliteration: Accuracy/Recharge39: Obliteration: Damage/Recharge39: Obliteration: Accuracy/Damage/Recharge40: Obliteration: Accuracy/Damage/Endurance/Recharge48: Obliteration: Chance for Smashing Damage Level 22: Kick(Empty) Level 24: ToughA: Aegis: Resistance40: Aegis: Resistance/Endurance40: Aegis: Resistance/Endurance/Recharge Level 26: WeaveA: Red Fortune: Defense/Endurance36: Red Fortune: Defense/Recharge36: Red Fortune: Endurance/Recharge36: Red Fortune: Defense/Endurance/Recharge37: Red Fortune: Defense46: Red Fortune: Endurance Level 28: Cloak of FearA: Siphon Insight: ToHit Debuff37: Siphon Insight: Accuracy/ToHit Debuff37: Siphon Insight: Accuracy/Recharge39: Siphon Insight: ToHit Debuff/Endurance/Recharge43: Siphon Insight: Accuracy/Endurance/Recharge50: Siphon Insight: Chance for +ToHit Level 30: HastenA: Invention: Recharge Reduction31: Invention: Recharge Reduction Level 32: Golden DragonflyA: Shield Breaker: Defense Debuff33: Shield Breaker: Accuracy/Defense Debuff33: Shield Breaker: Accuracy/Recharge33: Shield Breaker: Defense Debuff/Endurance/Recharge34: Shield Breaker: Accuracy/Endurance/Recharge34: Shield Breaker: Chance for Lethal Damage Level 35: Combat JumpingA: Luck of the Gambler: Defense/Increased Global Recharge Speed46: Shield Wall: +Res (Teleportation), +5% Res (All) Level 38: Grant InvisibilityA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 41: PlacateA: Invention: Recharge Reduction Level 44: Soaring DragonA: Superior Blistering Cold: Accuracy/Damage45: Superior Blistering Cold: Damage/Endurance45: Superior Blistering Cold: Accuracy/Damage/Endurance45: Superior Blistering Cold: Accuracy/Damage/Recharge46: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime48: Superior Blistering Cold: Recharge/Chance for Hold Level 47: InfiltrationA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 49: Oppressive GloomA: Absolute Amazement: Chance for ToHit Debuff ────────────────────────────── Inherents: Level 1: Assassination Level 1: Brawl(Empty) Level 1: SprintA: Celerity: +Stealth Level 2: RestA: Invention: Interrupt Reduction Level 2: SwiftA: Invention: Run Speed Level 2: HurdleA: Invention: Jumping Level 2: HealthA: Panacea: +Hit Points/Endurance3: Numina's Convalesence: +Regeneration/+Recovery48: Miracle: +Recovery Level 2: StaminaA: Performance Shifter: Chance for +End3: Performance Shifter: EndMod Level 14: Double Jump Level 4: Athletic Run Level 1: Red Wisp Pet Level 2: Void Skiff Edited October 21 by Soulsifter 1
Soulsifter Posted October 22 Author Posted October 22 On 10/20/2024 at 2:33 PM, Groovy_Ghoul said: I have a few suggestions/observations: SA: KB->KD, is in an attack that you will never use, ever. Don't waste your inf. Placate is great. Find a way to get it in. It's that good. Your defenses are not soft capped (45%), you will get hit a lot and you only have 4 points of Knockdown protection. You will get FREEMED all over town. I have a DA stalker, started with 8 points and respec'd to 12. Much better. Knockdown really sucks. Drop the Regen in Health. Put the Numina's unique in Physical Perfection in Health. Put a Power Transfer: Chance to Heal in Physical Perfection. Put the Kismet +6% in Hide as you will want it early and on at all times. Oppressive Gloom helps with damage mitigation. I really like it in my build. Just remember you have no DDR so any defense you do build for can get stripped away. I kept coming back to this check list and the more I absorbed it, the more I realized I wanted to hit those parameters. I'm mostly a tanker or corrupter player. Not sure why or what that says about me, but I DO know the willpower set usually fits my personal play style ( I'm older, it's less "needy" of my reflexes 😉 ) I'm keeping this build ( in fact I've tweaked it a bit more ) but like companies letting it's older workforce go, I'm "going in a new direction". To keep it clean I'll just post in a new thread. Again, thanks very much for the knowledge. 1
Octogoat Posted October 28 Posted October 28 Cool concept I may lift it for a shadowy shinto ninja in the future
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