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Posted

Hello all! I need some help with the following:

I’d really like all 6 Res/Def auras from enhancements. What would be the optimal way to slot the 3 different summons? Robots/Traps doesn’t have any other pets where the price can go so things get tight. I have to have “Change KB to KD” in Assault Bot.

 

Any build would be greatly appreciated.

 

Also, I’m deciding between 5 pool power sets. Help me eliminate one..

Leadership- Maneuvers Assault and Tactics. These I consider must haves for me.

 

Medicine-Aid Other, Aid Self, Field Medic.

Fighting- Boxing, Tough, Weave. Great survivability added especially when factoring in Set Bonuses that can be slotted.

Presence- I’ve never made a tankermind, but it’s my understanding this would be a great build and time for it. Interested in getting provoke.

Speed- Hasten so that traps are out more often. Ability to stack mortars and poison traps. Also Super Speed with a stealth IO for stealthing missions and toe bombing mobs with trip mine.

 

Any help is greatly appreciated. Influence is no object, this is my main character and my goals are to:

1) Easily Solo most AVs on a high difficulty and have High DPS for things like Rikti Pylon etc.

2) Be as beneficial to a team setting as possible. Both large and small teams.

3) All around great and not too focused like some tend to do.

 

Advice on Incarnates would be much appreciated as well.

 

Thanks again guys!

Posted

You're going to have to compromise dmg a lot to fit all 6 imo just aim for soft cap for pets & do what you want with any slots left over.

 

Note: if you take the Mu AOE immobilizer it reduces kb to kd so you can skip the kb to kd IOs

Posted

I have robots/time, with all 6 res/def auras slotted in the battle drones. With power boosted farsight I don't have to worry too much about accuracy, and with musculature as my alpha slot I at least partially make up for the lack of attack power. Even so, I'm definitely giving up some DPS to have all 6. Sometimes I don't even bother to summon the drones, and hardly notice the difference: the AOE damage from the assault bot is what really kills stuff, especially at my preferred difficulty setting of -1/8. But if you want to go after big single targets like AVs, AOE is less important and the first tier robots might matter more.

 

Anyone can get musculature for the alpha slot, but without Farsight, you might need to slot some accuracy in the drones. But then where do you move the displaced res/def IOs? Protector bots need power and accuracy AND defense, and can also really use endurance recharge, so that doesn't leave much extra room. Assault bot only really "needs" accuracy and power, but it's a great place to put proc-on-hit IOs.

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