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Melt Armor - Worth taking so I can debuff someone?


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Can I ask what makes it a waste for Scrappers? I took it on my Elec/SD, though that's primarily because I wanted Fireball and had room for a power. I never use it for normal mobs since they die so fast, but I throw it on AVs or occasionally a stubborn EB. If it's effectiveness is so slow that it's just a DPD killer, so be it. I'm just curious.

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With the way procs work now, you can make the epic version of Melt Armor's long recharge work for you: an Achilles Heel proc in there is nigh guaranteed to proc, and turns a -10% res power into a -30% res power for a few seconds.

 

Like Papaschtroumpf says, if you want Fireball regardless, you might as well get Melt Armor.

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I've been on the fence about taking it for my Pistols/Dark Blaster.  So far I have Bonfire, I intend to get Fire Shield and Rise of the Phoenix, so I don't NEED to take Melt Armor.  Groups already get insta-killed so I don't care about the AoE, it would be more for bigger targets but I don't think it will make enough of a difference.

 

I dunno.  I was going to respec out Death Shroud for it.  Maybe I'll just keep Shroud or grab Char.  Two holds and a fear wouldn't be the worst thing.

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