Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Recommended Posts

Posted

One that's fairly popular in some of the circles I run is a game called Masks: A New Generation. As the name suggests its a game about young superheroes growing into the role. Mechanics wise its based of the Powered by the Apocalypse engine started by the titular game Apocalypse World. For those unfamiliar with them PBtA are very narrative heavy games and are light on mechanics. That's not to say that the mechanics aren't deep, but they are created in a way to further the story rather than to create tactically interesting combat. If tactical combat is something you are looking for, don't play Masks. If you are a fan of shows like Young Justice, Teen Titans, or Young Avengers this might be something for you.

Masks: A New Generation - Magpie Games | Masks | DriveThruRPG

Posted

One I like a lot is MIGHTY PROTECTORS, from Monkey House Games. If you ever played Villains & Vigilantes back in the '80s, this is a revised version of that. The superpowers are more balanced and better-defined than in V&V, and you have the option of creating your characters through point-buy, or by random rolling. There's also a lot of options for customizing the powers -- turning a single-target attack into an AoE, for instance, or switching your lightning bolt from electric damage to psychic. I'd describe it as "medium-crunch" -- more complicated than a PbtA type game, but less so than something like Champions.
 

Mighty Protectors | RPG Item | RPGGeek

  • Thumbs Up 1

---

64453 - This Was Your Life? - An AE arc that lets you relive your hero's greatest triumphs! (Er, there may still be some bugs in the system...)

Posted
1 hour ago, Ulysses Dare said:

I've play a bunch of superhero TTRPGs. These days I find that the simple mechanics and narrative freedom of Fate suits me best. A great guide to running superheros with Fate is The Essential Four-Color FAE.

Spirit of the Century is good too for fate if you are more interested in old school pulp and you like FATE. 
Spirit of the Century - Wikipedia

Posted
2 hours ago, Billbailey96 said:

Spirit of the Century is good too for fate if you are more interested in old school pulp and you like FATE. 
Spirit of the Century - Wikipedia

SotC was, in fact, my gateway into Fate. But, as Fate version 1.0, it had a fair number of rough edges that got sanded down in later versions. Especially the way stress and consequences worked. Were I to run it today, I'd definitely update the rules.

  • Thumbs Up 1
Posted

One TTRPG that I have been looking at and plan to get once I have the money is Galaxies in Peril. Its a spin off of Worlds in Peril made by the same publisher. Where Worlds is a PbTA game, Galaxies is a Forged in the Dark Game meaning its based off the game Blades in the Dark. One reason I am interested in its Blades in the Dark is good at faction mechanics and using a team play book to create a solid foundation for the group the players want to play. In this case you pick what kind of super team you want to play (street level detectives, Guardian of the Galaxy style explorers, vigilantes going up against the supervillians etc...). The faction mechanics are also interesting to me since it evokes the various villian groups that are a staple of City of Heroes. I've only read reviews and I'll post more about this once I have actually read the book itself.
Galaxies in Peril + complimentary PDF – Leisure Games

  • Like 1
Posted
14 hours ago, Lunar Ronin said:

9fa5d138d4670fc0af8e25b9c32db6e2.thumb.jpg.885caa4b702c43748bf48e4dcfc12000.jpg

 

32 years after the last edition, and still the best IMO.

 

Also, Mutants & Masterminds 4E was just announced a few days ago.

How does this play? Do you create your own characters or do you play as an established character? 

Posted

Before there was Fate, this was my superhero system of choice for over a decade: Champions.

207058.webp

I loved they way it defined powers in terms of mechanics and left the cosmetic details up to the players and game master. Sadly it's reputation for complexity is well earned.

Posted
12 hours ago, Billbailey96 said:

How does this play? Do you create your own characters or do you play as an established character? 

It's kind of complicated, but once you understand the basics, every type of action is resolved the same way. There's an Action Table where you cross-reference your attack value vs. your enemy's defense value, and that gives you your target number. If you roll high enough to succeed, you look on the Result Table and compare how strong your attack is vs. how tough the enemy is, and that tells you the damage done. This works for non-combat actions too; if you were investigating a crime scene, you might use your Detective skill vs. the Intelligence of the bad guy who committed the crime to see if any clues were left behind.

There's rules for creating original characters, as well as pre-made stats for the familiar DC heroes and villains.

---

64453 - This Was Your Life? - An AE arc that lets you relive your hero's greatest triumphs! (Er, there may still be some bugs in the system...)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...