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Please explain the Mechanics of Perma-dom


IronJuke

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Hi Fellow Dominators

 

I started a Fire/Fire Dom, which I have put on hold for the time being and rerolled as a Fire/Psi dom as I think it's more survivable, (more better-er?)

 

Could someone please please explain the Mechanics of Perma-dom for me and my fellow Domi-n00bs.

If that's dependent on sets then what sets do you typically get, and what stats do you need?

Sounds like Recharge. 

How much do you slot out Hasten, etc.

 

Also, when does your Dom start coming into their own? 

 

If you are farming, are you farming missions, AE solo?

 

 

 

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So fundamentally perma-dom just means that you have domination recharge before it expires. One thing that important to note is that unlike Hasten and other popular perma powers where a few seconds of downtime isn't that big of a deal for Domination it is a big deal since your Domination bar will drain as soon as the buff expires and perma-dom relies on keeping your bar full.

 

So how much recharge do you need? Well 122% is the absolute minimum but that relies on your clicking it as soon as it recharges. Personally I'd aim higher to give you some overlap.

 

Now if you have perma Hasten you'll be at about 180% (70% from hasten, 110% from sets) which is obviously more than enough. In practice you can get away with going down to about 95% recharge from sets before it becomes an issue. 95% recharge will give you about 7 seconds of downtime on Hasten but Domination will still recharge in about 83 seconds even with the hasten downtime. More global recharge helps since it gives you more margin to activate the power but there's diminishing returns.

 

Regarding Hasten slotting, you should definitely aim for 95% recharge there (that's two level 50 IOs with enhancement boosters). As for sets, you want to have five sets with 10% recharge boosts plus at least four Luck of the Gambler recharge IOs (or 5 if you can fit them). That gets you to 80% global recharge, after that it's a lot more variable depending on your specific powers.

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Defender Smash!

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So fundamentally perma-dom just means that you have domination recharge before it expires. One thing that important to note is that unlike Hasten and other popular perma powers where a few seconds of downtime isn't that big of a deal for Domination it is a big deal since your Domination bar will drain as soon as the buff expires and perma-dom relies on keeping your bar full.

 

So how much recharge do you need? Well 122% is the absolute minimum but that relies on your clicking it as soon as it recharges. Personally I'd aim higher to give you some overlap.

 

Now if you have perma Hasten you'll be at about 180% (70% from hasten, 110% from sets) which is obviously more than enough. In practice you can get away with going down to about 95% recharge from sets before it becomes an issue. 95% recharge will give you about 7 seconds of downtime on Hasten but Domination will still recharge in about 83 seconds even with the hasten downtime. More global recharge helps since it gives you more margin to activate the power but there's diminishing returns.

 

Regarding Hasten slotting, you should definitely aim for 95% recharge there (that's two level 50 IOs with enhancement boosters). As for sets, you want to have five sets with 10% recharge boosts plus at least four Luck of the Gambler recharge IOs (or 5 if you can fit them). That gets you to 80% global recharge, after that it's a lot more variable depending on your specific powers.

 

Those of us with the "CoH IO Sets" section of our mental encyclopedias torn out salute you.  Super good baseline info; helps expectations with un-Doms too.

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  • 3 months later

Right now I have around 128% global recharge with Hasten up.  Not sure if Hasten is quite permanent yet, but it is set to autofire.  Will more recharge mean that the Domination bar will keep refilling while Domination itself is still active?  Right now I get kicked back to zero when it wears off and have to start over with refilling the bar once it wears off.  It is available by the time that process finishes, though.

QVÆ TAM FERA IMMANISQVE NATVRA

TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010

Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291

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On 7/8/2019 at 7:19 PM, Adeon Hawkwood said:

[...]

Now if you have perma Hasten you'll be at about 180% (70% from hasten, 110% from sets) which is obviously more than enough. In practice you can get away with going down to about 95% recharge from sets before it becomes an issue. 95% recharge will give you about 7 seconds of downtime on Hasten but Domination will still recharge in about 83 seconds even with the hasten downtime. More global recharge helps since it gives you more margin to activate the power but there's diminishing returns.

 

Regarding Hasten slotting, you should definitely aim for 95% recharge there (that's two level 50 IOs with enhancement boosters). As for sets, you want to have five sets with 10% recharge boosts plus at least four Luck of the Gambler recharge IOs (or 5 if you can fit them). That gets you to 80% global recharge, after that it's a lot more variable depending on your specific powers.

@Heraclea you are a bit short, having around 58% global recharge in your build (removing hasten’s 70% from your total). To get permanent domination, aim for 80% to 95% global recharge + hasten. The more global recharge you have above the 80% threshold, the greater the buffer you have to avoid falling out of perme-dom. If you can fit a +recharge proc in your build and/or add/renew the recharge base buff, those are other options to maintaining that state. 

 

And ongoing thanks to @Adeon Hawkwoodfor the breakdown!

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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7 hours ago, Heraclea said:

Will more recharge mean that the Domination bar will keep refilling while Domination itself is still active?

Nyghtmaire's reply is on point, but I wanted to touch on this specifically. While Domination is up the bar stays full and never recharges. If you have the recharge to make it perma the bar will never move. Anytime Domination expires the bar completely drains and you have to build it from the start.

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recharges.JPG.10ddb0060d1d22d96054bea3696e0ea1.JPG

This is where I am as of this evening.  I also unlocked my alpha yesterday and now have t3 Spiritual, which does not appear here for whatever reason, and I'm not sure it is helping in this quest.

I think I am maxed out on LotG at four, and I'm out of defensive powers to put them in.  I will have one more Huge bonus when I can fill out my Basilisk Gaze set, and I suspect I'll be able to claim one more Large bonus with another set of 5 Entropic Chaos in a ranged attack.  That one has a yellow recipe in it, so it should be easily made with merits.  

 

What more do I need?

QVÆ TAM FERA IMMANISQVE NATVRA

TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010

Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291

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Spiritual (or Agility) are not global recharge bonuses, they provide an enhancement bonus, not a global bonus.  

 

You can slot 5 LOTGs.

 

Doms have a lot of opportunities to slot various purples, getting 4-5 of those 10% recharge bonuses (including ATO) goes a loooong way to attaining perma-dom.  Mids Reborn has a bonus finder to help you find other sources of recharge.

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Really bad example of a Permadom.

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Char -- UnbCns-Hold/Rchg:50(A), UnbCns-Acc/Hold/Rchg:50(3), UnbCns-Acc/Rchg:50(3), UnbCns-EndRdx/Hold:50(5), UnbCns-Dam%:50(5)
Level 1: Flares -- Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:40(7), Dcm-Dmg/Rchg:40(7), Dcm-Acc/EndRdx/Rchg:40(9), Dcm-Acc/Dmg/Rchg:40(9)
Level 2: Incinerate -- CrsImp-Acc/Dmg:50(A), CrsImp-Dmg/EndRdx:50(11), CrsImp-Dmg/Rchg:50(11), CrsImp-Acc/Dmg/Rchg:50(13), CrsImp-Acc/Dmg/EndRdx:50(13)
Level 4: Fire Cages -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(15), PstBls-Dmg/Rchg:50(17), PstBls-Dmg/Rng:50(17), PstBls-Acc/Dmg/EndRdx:50(19)
Level 6: Fire Breath -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(19), PstBls-Dmg/Rchg:50(21), PstBls-Dmg/Rng:50(21), PstBls-Acc/Dmg/EndRdx:50(23)
Level 8: Smoke -- Empty(A)
Level 10: Fire Blast -- Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:40(23), Dcm-Dmg/Rchg:40(25), Dcm-Acc/EndRdx/Rchg:40(25), Dcm-Acc/Dmg/Rchg:40(27)
Level 12: Hot Feet -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(27), Obl-Dmg/Rchg:50(29), Obl-Acc/Dmg/Rchg:50(29), Obl-Acc/Dmg/EndRdx/Rchg:50(31), EndRdx-I:50(31)
Level 14: Flashfire -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(31), PstBls-Dmg/Rchg:50(33), PstBls-Dmg/Rng:50(33), PstBls-Acc/Dmg/EndRdx:50(33)
Level 16: Embrace of Fire -- Empty(A), Empty(34)
Level 18: Cinders -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(34), SprAscoft-EndRdx/Rchg:50(34), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(36), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(36), SprAscoft-Rchg/+Dmg%:50(36)
Level 20: Combustion -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(37), Arm-Acc/Rchg:50(37), Arm-Dmg/EndRdx:50(37), Arm-Dam%:50(39)
Level 22: Kick -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(39)
Level 26: Bonfire -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(39), Rgn-Acc/Rchg:50(40), Rgn-Dmg/EndRdx:50(40), Rgn-Knock%:50(40)
Level 28: Consume -- Empty(A)
Level 30: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(42)
Level 32: Fire Imps -- ExpRnf-Acc/Rchg:50(A), ExpRnf-Acc/Dmg:50(42), ExpRnf-Dmg/EndRdx:50(42), ExpRnf-Acc/Dmg/Rchg:50(43), ExpRnf-EndRdx/Dmg/Rchg:50(43), ExpRnf-+Res(Pets):50(43)
Level 35: Blazing Bolt -- StnoftheM-Acc/Dmg:50(A), StnoftheM-Dmg/EndRdx:50(45), StnoftheM-Acc/ActRdx/Rng:50(45), StnoftheM-Dmg/ActRdx/Rchg:50(45), StnoftheM-Dmg/EndRdx/Rchg:50(46)
Level 38: Blaze -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(46), Apc-Acc/Rchg:50(46), Apc-Dmg/EndRdx:50(48), Apc-Dam%:50(48)
Level 41: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(48)
Level 44: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(50)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 49: Scorpion Shield -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod:50(A)
Level 50: Spiritual Core Paragon
Level 50: Ageless Core Epiphany
------------

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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The above posts pretty much tell you what you need to aspire to.

As for how long it takes to come into your own, it depends on your build plan. I followed a build that I used on Live, so I knew exactly what sets I wanted from the start. I started buying attuned set IOs as soon as they became available, and doing so, I was able to reach perma-dom by level 32 (though, it required a ton of babysitting and was unreliable in chaotic, or laggy situations). With my finished build, including things like purple and attuned sets, I can maintain permadom while exemplaring down to level 23. So permadom is not an endgame-only state (though, I should reiterate that having a finalized build plan makes a huge difference) and if you care about the character, early investment can really pay off.

I should also note that permadom has a few fringe benefits to your build besides the obvious double control magnitude and mez protection. Notably, domination fully restores your endurance every time you activate it, making endurance management much easier. I still recommend using all the top-tier endurance IOs (Panacea, Miracle, Numina, Performance Shiter) but the constant refills allow you to get away with much more endurance-heavy attack chains than many ATs.

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It's a purple set in a melee attack, pbaoe attack, ranged attack, aoe hold which you should have access to all of these.  Also Superior Ascendancy of the Dominator set into your single target spamming mez, slotting snipe with Sting of Manticore and having 4 LoTGs from the pools.  That's 87.5% right there add in hasten wallah perma-dom ezpz.   

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I see.  This is going to require many, many task forces before I am able to get anywhere close. 

QVÆ TAM FERA IMMANISQVE NATVRA

TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010

Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291

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5 hours ago, Heraclea said:

I see.  This is going to require many, many task forces before I am able to get anywhere close. 

I’d guess there is a relatively inexpensive build that reaches perma-dom. What is your build? 

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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7 hours ago, Heraclea said:

I see.  This is going to require many, many task forces before I am able to get anywhere close. 


You can get there with less expensive sets too.
 

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Char -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(3), BslGaz-Rchg/Hold:30(3), BslGaz-EndRdx/Rchg/Hold:30(5)
Level 1: Flares -- Empty(A), Empty(5), Empty(7), Empty(7), Empty(9)
Level 2: Incinerate -- CrsImp-Acc/Dmg:50(A), CrsImp-Dmg/EndRdx:50(9), CrsImp-Dmg/Rchg:50(11), CrsImp-Acc/Dmg/Rchg:50(11), CrsImp-Acc/Dmg/EndRdx:50(13)
Level 4: Fire Cages -- Empty(A), Empty(15), Empty(15), Empty(17), Empty(17)
Level 6: Fire Breath -- Empty(A), Empty(19), Empty(19), Empty(21), Empty(21)
Level 8: Smoke -- Empty(A)
Level 10: Fire Blast -- Empty(A), Empty(23), Empty(23), Empty(25), Empty(25)
Level 12: Hot Feet -- Empty(A), Empty(27), Empty(27), Empty(29), Empty(29), Empty(31)
Level 14: Flashfire -- Empty(A), Empty(31), Empty(31), Empty(33), Empty(33)
Level 16: Embrace of Fire -- Empty(A), Empty(33)
Level 18: Cinders -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(34), BslGaz-Rchg/Hold:30(34), BslGaz-EndRdx/Rchg/Hold:30(34)
Level 20: Combustion -- Empty(A), Empty(36), Empty(36), Empty(36), Empty(37)
Level 22: Kick -- Empty(A)
Level 24: Tough -- Empty(A), Empty(37)
Level 26: Bonfire -- Empty(A), Empty(37), Empty(39), Empty(39), Empty(39)
Level 28: Consume -- Empty(A)
Level 30: Weave -- LucoftheG-Rchg+:50(A), Empty(40)
Level 32: Fire Imps -- Empty(A), Empty(40), Empty(40), Empty(42), Empty(42), Empty(42)
Level 35: Blazing Bolt -- StnoftheM-Acc/Dmg:50(A), StnoftheM-Dmg/EndRdx:50(43), StnoftheM-Acc/ActRdx/Rng:50(43), StnoftheM-Dmg/ActRdx/Rchg:50(43), StnoftheM-Dmg/EndRdx/Rchg:50(45)
Level 38: Blaze -- Empty(A), Empty(45), Empty(45), Empty(46), Empty(46)
Level 41: Maneuvers -- LucoftheG-Rchg+:50(A), Empty(46)
Level 44: Combat Jumping -- LucoftheG-Rchg+:50(A), Empty(48)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Scorpion Shield -- LucoftheG-Rchg+:50(A), Empty(50)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A), Empty(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
Level 50: Spiritual Core Paragon
Level 50: Ageless Core Epiphany
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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I seem to be on the cusp of getting there.  I am there, with the right team buffs, or if the Hasten cycle works out right.  A couple more sets of Entropic Chaos ought to get me there easily, or another bunch Basilisk Gaze; this will mean finding some other place to put Ascendancy of the Dominator.   I have not looked at getting purple recipes the hard way, but stuff like holds and sleeps may be relatively doable. 

 

What is the second job?  Accuracy looks bad on paper. 

QVÆ TAM FERA IMMANISQVE NATVRA

TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010

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7 hours ago, Heraclea said:

I seem to be on the cusp of getting there.  I am there, with the right team buffs, or if the Hasten cycle works out right.  A couple more sets of Entropic Chaos ought to get me there easily, or another bunch Basilisk Gaze; this will mean finding some other place to put Ascendancy of the Dominator.   I have not looked at getting purple recipes the hard way, but stuff like holds and sleeps may be relatively doable. 

 

What is the second job?  Accuracy looks bad on paper. 

 

Put a Force Fedback: Chance for +Recharge in Bonfire.

 

I noticed you don't have any attacks from your tertiary power pool. Is there a reason? Dominators usually benefit a lot from those attacks. They are normally the only good source of ranged AoE. You can usually put x5 Positron's Blast in the AoE power for +Recharge.

Edited by oedipus_tex
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Here's a way to sneak in 20% global recharge - use the base empowerment buff "increase attack speed".  Buy a dozen (scores even) of each of the 3 pieces needed (2 commons, 1 uncommon) and stick them in your personal vault.  While the base teleport trick is still available, just whisk yourself away real quick whenever the buff expires.

 

Again... it's 20%.  I make sure it's on all my characters, all the time.

 

The other base empowerments ain't too shabby either.

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The build above is not my current build; I am mind/fire.  I do get a fair bit of mileage from the Force of Will attacks, including another cone damage dealer and a fairly nice debuff, which I have slotted with another proc whose name I could tell you if I were in game.  It's from another lowbie set.  My own proposed builds are in this thread:

 

 

But as I mentioned, accuracy seems to be in a bad place. 

QVÆ TAM FERA IMMANISQVE NATVRA

TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010

Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291

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  • 2 weeks later

Hello,

 

A little bit of a side question here, if I may.

 

According to the description, Domination protects the character from Sleep, Immobilize, Holds, etc. So if one could do perma-Domination, does that mean that you will be permanently immune to Holds and other types of crowd control? I am asking about PvP specifically.

 

Thank you

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Yes you will have the best mez protection in pve.  But in pvp it works a bit different.  First, you can't get perma domination in pvp.  Second, holds and mezzes if they hit will automatically hold the target for a few seconds no matter if they should have mez protection available or not and then the target is then immune to another mez for 10 seconds before they can get held again.  So even in domination you can still be held in pvp.  Pvp is a whole other game unto itself within CoH.  

Edited by Mezmera
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4 hours ago, mbre2006 said:

Since when? I haven't pvp'd since the old live days, but I do recall having permadom on my Mind/Ice dom.

Since when they revamped pvp before it shut down.  DR hit slotting so bad it was super hard to get permadom and if somehow you did it was a total gimp to your build and no real point to it really since targets are guaranteed to break free from mezzes after a few seconds anyways.  Not saying having domination running is totally pointless, just that pvp is a damage spam and building up other tools in your kit is more beneficial.  

Edited by Mezmera
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4 hours ago, Mezmera said:

Since when they revamped pvp before it shut down.  DR hit slotting so bad it was super hard to get permadom and if somehow you did it was a total gimp to your build and no real point to it really since targets are guaranteed to break free from mezzes after a few seconds anyways.  Not saying having domination running is totally pointless, just that pvp is a damage spam and building up other tools in your kit is more beneficial.  

Ah, well that sucks.

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