DougmachineDC Posted September 10 Posted September 10 I love playing Masterminds... you can customize almost every power in this game, except for the MM’s pets. Every pet looks the same for every player... there’s no way to change their appearance. If at least it were possible to adjust their colors, that would already be a big step in the right direction. And if there were also an option to tweak their looks a little... it wouldn’t have to be much, but just a few things... that would be really awesome. 2 2
StrykerTyger Posted Tuesday at 09:19 PM Posted Tuesday at 09:19 PM I would like this as well. Maybe each MM set could have 3 different pet designs per tier, and each could be colored like other power sets? Really like this idea! 1 2
CoeruleumBlue Posted Wednesday at 06:58 PM Posted Wednesday at 06:58 PM Yes, at least let us change the costumes on any of them that have a human body shape even if it's from a limited number of costume pieces like the first costume on VEATs so everyone can tell which pets you're using, and for beasts give us a few different animal models that already exist in-game and let us change the colors and maybe add some auras to their eyes and mouths or something if we'd like. I think that would be really easy to do. 1 <But life is change, that is how it differs from the rocks, change is its very nature.> — John Wyndham
lemming Posted yesterday at 02:39 AM Posted yesterday at 02:39 AM 7 hours ago, CoeruleumBlue said: I think that would be really easy to do. No, it isn't based on what the devs had said. (I know one of the other CoX servers out there has it, but I don't know the specifics)
Rudra Posted yesterday at 03:23 AM Posted yesterday at 03:23 AM (edited) 45 minutes ago, lemming said: No, it isn't based on what the devs had said. (I know one of the other CoX servers out there has it, but I don't know the specifics) I don't remember which server it is, but one of them made it possible to customize MM pets by using a character costume slot. So if you wanted to customize all six MM pets, you had to use six of your character's costume slots. Which would mean that players who have characters with multiple costume designs depending on what they are doing or their current mood would either have to give up costume slots, limiting their options for character design, or continue to not have customized pets. The HC devs said they were looking into their own method that was not from the other servers. However, as has been stated by other devs, it isn't an easy thing because of how MM pets are designed. (Now, me? I'm greedy. Firstly, I am not willing to give up character costume slots for pet appearances because most of my characters have multiple different appearances based on what I am doing in the game. Like a winter look for the winter event, an incarnate look for incarnate content, a starter look for low level content including through Ouroboros, and more. And second, I want my MM pets to have appearances for each of my MM's different costumes. So my winter look MM would have winter look pets. My incarnate look MM would have incarnate look pets. And so on.) Edited yesterday at 03:24 AM by Rudra Edited to correct "and" to "an". 3
Jacke Posted yesterday at 04:53 AM Posted yesterday at 04:53 AM 1 hour ago, Rudra said: I am not willing to give up character costume slots for pet appearances because most of my characters have multiple different appearances based on what I am doing in the game. No idea on how difficult this would be in-game. But since Illusion Controllers and Dominators can have their Phantom Army look like they do, that should be able to be done for Masterminds..... (Now distracted by thinking about my very low Level Thugs Mastermind with clones of his rather cool costume.... 😺) Remember! Let's be careful out there! SAFETY NOTE: If Leader not on Map holding the Mission Door, First Toon through the Mission Door will set Notoriety. Hold until Leader on the Map! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum
Lunar Ronin Posted yesterday at 05:03 AM Posted yesterday at 05:03 AM 1 hour ago, Rudra said: I don't remember which server it is, but one of them made it possible to customize MM pets by using a character costume slot. So if you wanted to customize all six MM pets, you had to use six of your character's costume slots. Which would mean that players who have characters with multiple costume designs depending on what they are doing or their current mood would either have to give up costume slots, limiting their options for character design, or continue to not have customized pets. The HC devs said they were looking into their own method that was not from the other servers. However, as has been stated by other devs, it isn't an easy thing because of how MM pets are designed. (Now, me? I'm greedy. Firstly, I am not willing to give up character costume slots for pet appearances because most of my characters have multiple different appearances based on what I am doing in the game. Like a winter look for the winter event, an incarnate look for incarnate content, a starter look for low level content including through Ouroboros, and more. And second, I want my MM pets to have appearances for each of my MM's different costumes. So my winter look MM would have winter look pets. My incarnate look MM would have incarnate look pets. And so on.) FWIW, that hasn't been the case for years. That other server gave each henchman his/its own costume slot. No more using the Mastermind's own costume slots. 1
Rudra Posted yesterday at 05:27 AM Posted yesterday at 05:27 AM 19 minutes ago, Lunar Ronin said: FWIW, that hasn't been the case for years. That other server gave each henchman his/its own costume slot. No more using the Mastermind's own costume slots. Thanks for the heads up, but I probably won't remember. I think I was told that before, and I forgot it. On the plus side, if that could be done here, by specific player chosen costume slot for the MM's appearance so the pets could have appearances appropriate for the theme, that would be spectacular. 31 minutes ago, Jacke said: No idea on how difficult this would be in-game. But since Illusion Controllers and Dominators can have their Phantom Army look like they do, that should be able to be done for Masterminds..... (Now distracted by thinking about my very low Level Thugs Mastermind with clones of his rather cool costume.... 😺) I'm much less interested in clones of my character than pets with appropriate costumes for what my MM was doing. I'm fine if players get the ability to have their pets function like Phantom Army for visuals, but it isn't what I am hoping for. (And players can make their pets look like them by saving and loading their costumes without needing the added complication of the game trying to figure out if it is supposed to pull the current character costume in use or pull from the linked character costume but not use the character costume. ... and that probably makes no sense, but I currently don't know how else to phrase it.) 1
lemming Posted 16 hours ago Posted 16 hours ago 9 hours ago, Lunar Ronin said: FWIW, that hasn't been the case for years. That other server gave each henchman his/its own costume slot. No more using the Mastermind's own costume slots. That sounds much less janky. Anyway, I don't think it's an easy thing to implement, but nice to know it's feasible.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now