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Posted

So a thought crossed my mind about doing a out of the box controller.  Or at least getting away from my usual TA, Storm, Traps rut.  Then I thought of Poison.  I liked it on my Thugs/Poison especially Noxious Gas on my Bruiser.  So I thought I could do the same except with the Earth pet.  Then I read that it is only castable on yourself.  Then I started thinking about Fire and how there are some good symmetries between them.  So I have a build (just power selection) and just going to put it out there and see what people think.

 

My main strat with this build is smoke a mob, then debuff them with Envenom and Weaken, turn on Burn and Venomous Gas run in and use Bonfire or Fire cages to set up Containment.  For tough bosses/AV/EB's set a poison trap to knock out their regen.  Apply holds as needed.

 

Anyway here is the beginning of a crazy idea.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 49 Magic Controller

Primary Power Set: Fire Control

Secondary Power Set: Poison

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Fire Mastery

 

Hero Profile:

Level 1: Ring of Fire -- Empty(A)

Level 1: Alkaloid -- Empty(A)

Level 2: Char -- Empty(A)

Level 4: Fire Cages -- Empty(A)

Level 6: Envenom -- Empty(A)

Level 8: Weaken -- Empty(A)

Level 10: Smoke -- Empty(A)

Level 12: Hot Feet -- Empty(A)

Level 14: Flashfire -- Empty(A)

Level 16: Neurotoxic Breath -- Empty(A)

Level 18: Cinders -- Empty(A)

Level 20: Boxing -- Empty(A)

Level 22: Tough -- Empty(A)

Level 24: Weave -- Empty(A)

Level 26: Bonfire -- Empty(A)

Level 28: Paralytic Poison -- Empty(A)

Level 30: Maneuvers -- Empty(A)

Level 32: Fire Imps -- Empty(A)

Level 35: Poison Trap -- Empty(A)

Level 38: Venomous Gas -- Empty(A)

Level 41: Tactics -- Empty(A)

Level 44: Fire Ball -- Empty(A)

Level 47: Fire Shield -- Empty(A)

Level 49: Consume -- Empty(A)

Level 1: Brawl -- Empty(A)

Level 1: Containment

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Empty(A)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- Empty(A)

------------

 

 

 

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Posted

This is a pairing that I eyed heavily as well for the same reasons you state with the exception that I planned for earth epic

Of note though is that poison>poison trap isn't the superstar power that traps>poison trap is.

The poison version does not debuff regen which leaves poison as one of the weaker regen debuffing sets available.

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