Glacier Peak Posted 13 hours ago Posted 13 hours ago (edited) Bug: 'Set difficulty' is not creating accurate conditions in instanced missions at any of the 'Adjust Level' settings. Tested Conditions as: Solo player at Level 6. Instanced Mission "Escort missing people from sewer" from Detective Jose Brogan in Atlas Park. Difficulty Settings: Inaccurate. Mission contained both +0 and +1 enemies. Adjust Level: -1 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Spoiler Difficulty Settings: Inaccurate. Mission contained +1 enemies. Adjust Level: 0 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Spoiler Difficulty Settings: Inaccurate. Mission contained +2 enemies. Adjust Level: +1 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Spoiler Difficulty Settings: Inaccurate. Mission contained +3 enemies. Adjust Level: +2 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Spoiler Difficulty Settings: Inaccurate. Mission contained +4 enemies. Adjust Level: +3 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Spoiler Difficulty Settings: Inaccurate. Mission contained +5 enemies. Adjust Level: +4 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Spoiler Edited 13 hours ago by Glacier Peak I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Glacier Peak Posted 11 hours ago Author Posted 11 hours ago Follow up test using Task Force (Moonfire) as a control, since TF/SFs were not affected by the recent Page 3 update. Tested Conditions as: Solo player at Level 28. Instanced Mission (Task Force/Strike Force) "Defeat all vampyri in cave" from Moonfire in Striga Isle. Difficulty Settings: Inaccurate. Mission contained +0 enemies. No -1 enemies were present. Adjust Level: -1 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Spoiler Difficulty Settings: Accurate. Mission contained only +0 enemies. Adjust Level: +0 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Spoiler Difficulty Settings: Accurate. Mission contained only +1 enemies. Adjust Level: +1 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Spoiler Note: Remaining + Level Adjustments followed as expected. Not included as file size storage near limit 😅 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Rudra Posted 11 hours ago Posted 11 hours ago Didn't the patch notes say only TFs/SFs were affected by that? That being the case, the only bug I see in your report is the -1 spawning things as if set at +0.
Glacier Peak Posted 9 hours ago Author Posted 9 hours ago 2 hours ago, Rudra said: Didn't the patch notes say only TFs/SFs were affected by that? 2 hours ago, Glacier Peak said: Follow up test using Task Force (Moonfire) as a control, since TF/SFs were not affected by the recent Page 3 update. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Rudra Posted 9 hours ago Posted 9 hours ago 17 minutes ago, Glacier Peak said: 2 hours ago, Rudra said: Didn't the patch notes say only TFs/SFs were affected by that? 2 hours ago, Glacier Peak said: Follow up test using Task Force (Moonfire) as a control, since TF/SFs were not affected by the recent Page 3 update. General - Task Forces In all Task Force mission content, all enemies will respect the difficulty setting, no longer occasionally spawning +1's from room to room.
Glacier Peak Posted 9 hours ago Author Posted 9 hours ago Just now, Rudra said: General - Task Forces In all Task Force mission content, all enemies will respect the difficulty setting, no longer occasionally spawning +1's from room to room. That is confirmed in my testing above. The Level Difficulty change did not affect TFs/SFs. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Rudra Posted 9 hours ago Posted 9 hours ago Just now, Glacier Peak said: That is confirmed in my testing above. The Level Difficulty change did not affect TFs/SFs. I'm not following. The patch notes said that TFs and SFs would spawn mobs of the difficulty setting and not higher. Your tests show that regular content spawns higher level mobs than the difficulty settings per normal (except for the -1 setting which is broken) and the TFs you tested honored the difficulty setting (except for the -1 setting which is broken). Your TF tests other than -1 only had spawns of the difficulty level.
Glacier Peak Posted 9 hours ago Author Posted 9 hours ago (edited) 2 minutes ago, Rudra said: I'm not following. The patch notes said that TFs and SFs would spawn mobs of the difficulty setting and not higher. Your tests show that regular content spawns higher level mobs than the difficulty settings per normal (except for the -1 setting which is broken) and the TFs you tested honored the difficulty setting (except for the -1 setting which is broken). Your TF tests other than -1 only had spawns of the difficulty level. The bug being reported is that the -1 "Adjust Level" setting is bugged. I did a follow up test using a control group (TFs/SFs) which are not affected by the Level Shift bug being reported outside of -1 difficulty. Edited 9 hours ago by Glacier Peak further revised sentence I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Rudra Posted 9 hours ago Posted 9 hours ago Just now, Glacier Peak said: The bug being reported is that the -1 "Adjust Level" setting is bugged. I did a follow up test using a control group (TFs/SFs) which are not affected by the Level Shift bug being reported. Ah. I see now. So this thread is a repeat of the "threat level bug" and "50s and 51s in my mission" threads. Okay, thanks for the clarification. 1
Glacier Peak Posted 9 hours ago Author Posted 9 hours ago Just now, Rudra said: Ah. I see now. So this thread is a repeat of the "threat level bug" and "50s and 51s in my mission" threads. Okay, thanks for the clarification. Yes. I endeavored to replicate what is being reported with additional testing data to narrow down what could potentially be the cause. 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
SuggestorK Posted 54 minutes ago Posted 54 minutes ago just to add -1 did never work for TFs and as far i know thats "working as intendend" but that it is ignored in regular Content is the New Bug Former Player on Server: Protector, Guardian, Virtue, Liberty, Freedom, Union and Defiant (Hero Side) and part Time Infinity Justice, Pinnacle, Victory (Villain Side) Currently Reunion is the Main Server
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