CoeruleumBlue Posted Tuesday at 07:45 PM Posted Tuesday at 07:45 PM (edited) Call Swarm: Ranged, DoT (Lethal), Foe -DEF, -SPD, Self +1 Blood Frenzy Unkindness: Ranged (Cone), DoT(Lethal), Foe -SPD, -DEF, -Fly, Self +2 Blood Frenzy Spirit Shark: Ranged, DoT(Lethal), Foe Knockback, -Blood Frenzy School of Sharks: Ranged (Cone), Moderate DoT(Neg), Foe Immob, +1 Blood Frenzy Spot Prey: Self +DMG, +To Hit, +Perception Center of the Swarm: PBAoE, DoT(Lethal/Neg), Self +2 Blood Frenzy Spirit Shark Jaws: Ranged, Moderate DoT(Lethal), Foe Hold, -Fly, Self +1 Blood Frenzy Call Hawk: Ranged, DMG (Lethal), Foe -To Hit, Knockdown, -Fly, Sniper Descent of the Swarm: Ranged (Location AoE), DoT(Lethal/Neg), Self -Blood Frenzy It should probably be changeable to make it all fish, all birds, or all bugs, but yeah, here is my design for Swarm Blast. Edited Tuesday at 07:46 PM by CoeruleumBlue <But life is change, that is how it differs from the rocks, change is its very nature.> — John Wyndham
biostem Posted Tuesday at 07:48 PM Posted Tuesday at 07:48 PM Hmm... unusual combination of powers, but pretty interesting. 1
CoeruleumBlue Posted Tuesday at 08:05 PM Author Posted Tuesday at 08:05 PM 15 minutes ago, biostem said: Hmm... unusual combination of powers, but pretty interesting. Thanks! I mean they'd probably have to be renamed to things like Spirit Beast Jaws and given different skins. And maybe the Call Hawk/Call Beast/Whatever should have -Blood Frenzy added back on. But I still really like the idea of a swarm attack set on its own. (I also hope Beast Mastery Masterminds get more animal options but that's another issue.) <But life is change, that is how it differs from the rocks, change is its very nature.> — John Wyndham
biostem Posted Tuesday at 08:09 PM Posted Tuesday at 08:09 PM 3 minutes ago, CoeruleumBlue said: Thanks! I mean they'd probably have to be renamed to things like Spirit Beast Jaws and given different skins. And maybe the Call Hawk/Call Beast/Whatever should have -Blood Frenzy added back on. But I still really like the idea of a swarm attack set on its own. (I also hope Beast Mastery Masterminds get more animal options but that's another issue.) Just call it "beast blast", "creature blast", or something appropriately generic. 2
CoeruleumBlue Posted Tuesday at 08:13 PM Author Posted Tuesday at 08:13 PM 3 minutes ago, biostem said: Just call it "beast blast", "creature blast", or something appropriately generic. Yeah just the entire set could be called Beast Blast or Creature Blast so the powers would need a lot of renaming. I guess I should rename them though instead of just picking them and being like "we need a swarm blast, umm you rename it." Even if it's nice to see what I based them on. 2 <But life is change, that is how it differs from the rocks, change is its very nature.> — John Wyndham
CoeruleumBlue Posted Wednesday at 12:21 AM Author Posted Wednesday at 12:21 AM 4 hours ago, CoeruleumBlue said: Call Swarm: Ranged, DoT (Lethal), Foe -DEF, -SPD, Self +1 Blood Frenzy Unkindness: Ranged (Cone), DoT(Lethal), Foe -SPD, -DEF, -Fly, Self +2 Blood Frenzy Spirit Shark: Ranged, DoT(Lethal), Foe Knockback, -Blood Frenzy School of Sharks: Ranged (Cone), Moderate DoT(Neg), Foe Immob, +1 Blood Frenzy Spot Prey: Self +DMG, +To Hit, +Perception Center of the Swarm: PBAoE, DoT(Lethal/Neg), Self +2 Blood Frenzy Spirit Shark Jaws: Ranged, Moderate DoT(Lethal), Foe Hold, -Fly, Self +1 Blood Frenzy Call Hawk: Ranged, DMG (Lethal), Foe -To Hit, Knockdown, -Fly, Sniper Descent of the Swarm: Ranged (Location AoE), DoT(Lethal/Neg), Self -Blood Frenzy It should probably be changeable to make it all fish, all birds, or all bugs, but yeah, here is my design for Swarm Blast. Attempts to rename, plus putting the Blood Frenzy back on the snipe: Call Swarm: Ranged, DoT (Lethal), Foe -DEF, -SPD, Self +1 Blood Frenzy Circling Hunters: Ranged (Cone), DoT(Lethal), Foe -SPD, -DEF, -Fly, Self +2 Blood Frenzy Spirit Beast: Ranged, DoT(Lethal), Foe Knockback, -Blood Frenzy Swarm of Predators: Ranged (Cone), Moderate DoT(Neg), Foe Immob, +1 Blood Frenzy Spot Prey: Self +DMG, +To Hit, +Perception Center of the Swarm: PBAoE, DoT(Lethal/Neg), Self +2 Blood Frenzy Spirit Beast Jaws: Ranged, Moderate DoT(Lethal), Foe Hold, -Fly, Self +1 Blood Frenzy Call Predator: Ranged, DMG (Lethal), Foe -To Hit, Knockdown, -Fly, Sniper, -Blood Frenzy Descent of the Swarm: Ranged (Location AoE), DoT(Lethal/Neg), Self -Blood Frenzy 1 <But life is change, that is how it differs from the rocks, change is its very nature.> — John Wyndham
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now