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Posted

I put together a Dark/Rad build after seeing positive posts regarding Dark Armor. I based it on a build that had softcap positional defense but I chose Rad instead of fire secondary. I wanted to see how Atom Smasher and Op Gloom work together.

 

I'm asking for any advice/feedback on making this better before I oufit the character. Thanks in advance.

 

Hero Plan by Mids' Hero Designer 1.962

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Beware: Level 50 Magic Tanker

Primary Power Set: Dark Armor

Secondary Power Set: Radiation Melee

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Speed

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Rchg/Res%(3), SprMghoft-Dmg/EndRdx/Rchg(5)

Level 1: Contaminated Strike -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Acc/EndRdx/Rchg(11)

Level 2: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(13), UnbGrd-ResDam/EndRdx/Rchg(13)

Level 4: Murky Cloud -- GldArm-3defTpProc(A), GldArm-End/Res(5), GldArm-RechRes(21), GldArm-RechEnd(21), GldArm-ResDam(23), GldArm-Res/Rech/End(42)

Level 6: Obsidian Shield -- TtnCtn-ResDam/EndRdx(A)

Level 8: Dark Regeneration -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(15), NmnCnv-Heal/EndRdx(17), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(19), NmnCnv-Heal/EndRdx/Rchg(19)

Level 10: Boxing -- Hct-Dmg/EndRdx(A), Hct-Dmg/Rchg(25), Hct-Dmg(39), Empty(42), Hct-Acc/Dmg/Rchg(43)

Level 12: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(15), Rct-ResDam%(27), ShlWal-ResDam/Re TP(27)

Level 14: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(25)

Level 16: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29)

Level 18: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(29)

Level 20: Fusion -- RechRdx-I(A), RechRdx-I(23)

Level 22: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(31)

Level 24: Radiation Siphon -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Acc/Dmg(31), Mk'Bit-Dmg/EndRdx(33), Mk'Bit-Dmg/Rchg(33), Mk'Bit-Acc/EndRdx/Rchg(33)

Level 26: Oppressive Gloom -- Acc-I(A)

Level 28: Hasten -- RechRdx-I(A), RechRdx-I(34)

Level 30: Irradiated Ground -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Acc/Dmg(34), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Rchg/KDProc(36)

Level 32: Taunt -- PrfZng-Dam%(A)

Level 35: Devastating Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Acc/Dmg(37), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx(43)

Level 38: Atom Smasher -- SprGntFis-Acc/Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg(40), SprGntFis-Dmg/Rchg(40), SprGntFis-Acc/Dmg/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(42), AchHee-ResDeb%(43)

Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(46)

Level 44: Laser Beam Eyes -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(45), SprWntBit-Acc/Dmg(45), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(46)

Level 47: Energy Torrent -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Acc/Dmg(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Acc/Dmg/EndRdx(50), SprFrzBls-Dmg/EndRdx(50)

Level 49: Physical Perfection -- PrfShf-End%(A)

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(37)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)

Level 50: Assault Radial Embodiment

Level 50: Reactive Radial Flawless Interface

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 0: Freedom Phalanx Reserve

Level 50: Agility Radial Paragon

------------

 

 

 

 

Posted

Hero Plan by Mids' Hero Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Tanker

Primary Power Set: Dark Armor

Secondary Power Set: Radiation Melee

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Concealment

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Death Shroud

  • (A) Gauntleted Fist - RechargeTime/+Absorb
  • (3) Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (3) Gauntleted Fist - Damage/Endurance/RechargeTime
  • (5) Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (5) Gauntleted Fist - Damage/RechargeTime
  • (7) Gauntleted Fist - Accuracy/Damage

Level 1: Contaminated Strike

  • (A) Kinetic Combat - Damage/Endurance/Recharge
  • (7) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Accuracy/Damage

Level 2: Dark Embrace

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (11) Unbreakable Guard - Resistance/Endurance
  • (11) Unbreakable Guard - Resistance
  • (13) Unbreakable Guard - +Max HP
  • (13) Steadfast Protection - Resistance/+Def 3%
  • (15) Gladiator's Armor - TP Protection +3% Def (All)

Level 4: Murky Cloud

  • (A) Unbreakable Guard - RechargeTime/Resistance
  • (15) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - Resistance

Level 6: Obsidian Shield

  • (A) Unbreakable Guard - RechargeTime/Resistance
  • (19) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (19) Unbreakable Guard - Resistance/Endurance
  • (21) Unbreakable Guard - Resistance

Level 8: Dark Regeneration

  • (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (21) Touch of the Nictus - Healing
  • (23) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (23) Theft of Essence - Accuracy/Endurance/Recharge
  • (25) Theft of Essence - Healing/Recharge
  • (25) Theft of Essence - Chance for +Endurance

Level 10: Radioactive Smash

  • (A) Accuracy IO
  • (27) Kinetic Combat - Damage/Endurance/Recharge
  • (27) Kinetic Combat - Damage/Recharge
  • (29) Kinetic Combat - Damage/Endurance
  • (29) Kinetic Combat - Accuracy/Damage

Level 12: Proton Sweep

  • (A) Multi-Strike - Damage/Endurance/Recharge
  • (31) Multi-Strike - Accuracy/Damage/Endurance
  • (31) Multi-Strike - Accuracy/Endurance
  • (31) Multi-Strike - Damage/Endurance
  • (33) Multi-Strike - Accuracy/Damage

Level 14: Cloak of Darkness

  • (A) Luck of the Gambler - Defense/Endurance/Recharge
  • (34) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Recharge Speed

Level 16: Radiation Siphon

  • (A) Accuracy IO
  • (36) Kinetic Combat - Damage/Endurance/Recharge
  • (37) Kinetic Combat - Damage/Recharge
  • (37) Kinetic Combat - Damage/Endurance
  • (37) Kinetic Combat - Accuracy/Damage

Level 18: Boxing

  • (A) Accuracy IO

Level 20: Tough

  • (A) Unbreakable Guard - RechargeTime/Resistance
  • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (39) Unbreakable Guard - Resistance/Endurance
  • (39) Unbreakable Guard - Resistance

Level 22: Weave

  • (A) Luck of the Gambler - Defense/Endurance/Recharge
  • (40) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Recharge Speed

Level 24: Combat Jumping

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (42) Luck of the Gambler - Recharge Speed
  • (42) Karma - Knockback Protection

Level 26: Super Jump

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 28: Irradiated Ground

  • (A) Shield Breaker - Chance for Lethal Damage
  • (42) Shield Breaker - Accuracy/Endurance/Recharge
  • (43) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (43) Shield Breaker - Accuracy/Recharge
  • (43) Shield Breaker - Accuracy/Defense Debuff
  • (45) Shield Breaker - Defense Debuff

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO

Level 32: Taunt

  • (A) Mocking Beratement - Taunt/Recharge/Range
  • (45) Mocking Beratement - Taunt/Recharge
  • (46) Mocking Beratement - Recharge
  • (46) Mocking Beratement - Taunt

Level 35: Devastating Blow

  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (46) Mako's Bite - Accuracy/Endurance/Recharge
  • (48) Mako's Bite - Damage/Recharge
  • (48) Mako's Bite - Damage/Endurance
  • (48) Mako's Bite - Accuracy/Damage

Level 38: Atom Smasher

  • (A) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (50) Overwhelming Force - Damage/Endurance/Recharge
  • (50) Overwhelming Force - Accuracy/Damage/Endurance
  • (50) Overwhelming Force - Accuracy/Damage

Level 41: Stealth

  • (A) Luck of the Gambler - Recharge Speed

Level 44: Soul Transfer

  • (A) Preventive Medicine - Chance for +Absorb

Level 47: Conserve Power

  • (A) Recharge Reduction IO

Level 49: Physical Perfection

  • (A) Endurance Modification IO

Level 1: Brawl

  • (A) Accuracy IO

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Run Speed IO

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Miracle - +Recovery
  • (34) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - EndMod/Recharge
  • (33) Performance Shifter - EndMod/Accuracy
  • (33) Performance Shifter - Chance for +End
  • (34) Performance Shifter - EndMod

Level 50: Cardiac Core Paragon

Level 50: Melee Core Embodiment

------------

 

 

 

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Posted

Overall this is very solid. 

 

One of the biggest things I would try to work in would be the Theft of Essence proc for Dark Regeneration, as this is a huge benefit for that power.  It does mean breaking up the six-slot Numina, but if you substitute another Mako's Bite into Boxing in place of Hecatomb you can make that up and keep yourself at 45% for ranged Defense.    I'd actually recommend a frankenslotting approach to Dark Regeneration as it's so key to Dark Armor and much of the enhancement to the power itself is unnecessary with a six-slotted Numina since the heal is so strong at baseline.    I'd rather have some accuracy thrown in, maximized recharge and the aforementioned Theft of Essence proc.   

 

You may also want to consider a bit more knockback protection as 7 points is good but doesn't fully protect you from everything.  I think one more -KB IO for 11 points of total protection would be a better bet.  This would likely be most easily accomplished with a Blessing of the Zephyr or Karma placed in Combat Jumping.    For comparison, you get 10 points of protection from those Tanker primaries which include KB protection (aside from Elec's Grounded, which gives more than 15 but only works when on the ground)

 

In terms of Incarnate choices, Agility gives a lot of value here to help shore up your Defense numbers and help out your DPS via better recharge.  I'd also recommend Ageless Radial as a Destiny incarnate choice, as it provides much-needed defense debuff resistance to help protect you from cascading defense failure woes.   

 

Slimmatt posted a build as I was typing this out and while it does many of the things I've talked about (aside from having only 8 points of KB protection), it is a radically different build which aims for for S/L and melee softcap rather than positional softcap as the original build did.  This is a very different build in terms of design rather than a refinement of what was originally posted.   

 

For the OP, you could absolutely follow that route, but it wouldn't be a positional softcap build anymore and I think you can still maintain that goal while making the tweaks I discussed.  That said, you will likely be trading recharge and DPS potential to achieve that as it is a difficult threshold to reach.

 

There can be no defense like elaborate courtesy - E.V. Lucas

My AE arcs:

Ex Machina, the story of the Tin Mage Corps.  Arc ID #11781

Posted

Thank you slimmatt and Justaris for your replies and insight. Made a couple of changes that address KB and accuracy in Dark Regen and Op Gloom. Look it over and critique away.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Beware: Level 50 Magic Tanker

Primary Power Set: Dark Armor

Secondary Power Set: Radiation Melee

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Speed

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Rchg/Res%(3), SprMghoft-Dmg/EndRdx/Rchg(5)

Level 1: Contaminated Strike -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Acc/EndRdx/Rchg(11)

Level 2: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(13), UnbGrd-ResDam/EndRdx/Rchg(13)

Level 4: Murky Cloud -- GldArm-3defTpProc(A), GldArm-ResDam(5), GldArm-End/Res(17), GldArm-RechRes(23)

Level 6: Obsidian Shield -- TtnCtn-ResDam/EndRdx(A)

Level 8: Dark Regeneration -- ThfofEss-+End%(A), TchoftheN-Acc/Heal(19), TchoftheN-Acc/EndRdx/Heal/HP/Regen(19), TchoftheN-Acc/EndRdx/Rchg(21)

Level 10: Boxing -- Mk'Bit-Acc/Dmg/EndRdx/Rchg(A), Mk'Bit-Dam%(15), Mk'Bit-Acc/EndRdx/Rchg(21), Mk'Bit-Acc/Dmg(25), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(42)

Level 12: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(15), Rct-ResDam%(27), ShlWal-ResDam/Re TP(27)

Level 14: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(25)

Level 16: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29)

Level 18: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(29)

Level 20: Fusion -- RechRdx-I(A), RechRdx-I(23)

Level 22: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(31)

Level 24: Radiation Siphon -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Acc/Dmg(31), Mk'Bit-Dmg/EndRdx(33), Mk'Bit-Dmg/Rchg(33), Mk'Bit-Acc/EndRdx/Rchg(33)

Level 26: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(43)

Level 28: Hasten -- RechRdx-I(A), RechRdx-I(34)

Level 30: Irradiated Ground -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Acc/Dmg(34), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Rchg/KDProc(36)

Level 32: Oppressive Gloom -- Acc-I(A), Acc-I(46)

Level 35: Devastating Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Acc/Dmg(37), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx(43)

Level 38: Atom Smasher -- SprGntFis-Acc/Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg(40), SprGntFis-Dmg/Rchg(40), SprGntFis-Acc/Dmg/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(42), AchHee-ResDeb%(43)

Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)

Level 44: Laser Beam Eyes -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(45), SprWntBit-Acc/Dmg(45), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(46)

Level 47: Energy Torrent -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Acc/Dmg(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Acc/Dmg/EndRdx(50), SprFrzBls-Dmg/EndRdx(50)

Level 49: Taunt -- TrmIns-Dsrnt%(A)

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(37)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)

Level 50: Assault Radial Embodiment

Level 50: Reactive Radial Flawless Interface

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 0: Freedom Phalanx Reserve

Level 50: Agility Radial Paragon

------------

 

 

 

 

Posted

You don't seem to have many attacks...

 

Brawl, Contaminated Strike at 1, Boxing at 10, Radiation Siphon at 24 (which only works as a heal off Contaminated enemies - which you won't have any of without some Rad Melee attacks)...

 

You don't get a fourth attack until level 35... Yes, you'll be hard to kill but you're relying an awful lot on those level 1 powers.

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Posted

This isn't a leveling build, it's for level 50 content. I don't see me doing much lower level content solo once I respec into this build at 50, so attacks aren't as important. I'll leave the damage to the scrappers and blasters.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Beware: Level 50 Magic Tanker

Primary Power Set: Dark Armor

Secondary Power Set: Radiation Melee

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Rchg/Res%(3), SprMghoft-Dmg/EndRdx/Rchg(5)

Level 1: Contaminated Strike -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Acc/EndRdx/Rchg(11)

Level 2: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(13), UnbGrd-ResDam/EndRdx/Rchg(13)

Level 4: Murky Cloud -- GldArm-3defTpProc(A), GldArm-ResDam(5), GldArm-End/Res(17), GldArm-RechRes(23)

Level 6: Obsidian Shield -- TtnCtn-ResDam/EndRdx(A)

Level 8: Dark Regeneration -- ThfofEss-+End%(A), TchoftheN-Acc/Heal(19), TchoftheN-Acc/EndRdx/Heal/HP/Regen(19), TchoftheN-Acc/EndRdx/Rchg(21)

Level 10: Boxing -- Mk'Bit-Acc/Dmg/EndRdx/Rchg(A), Mk'Bit-Dam%(15), Mk'Bit-Acc/EndRdx/Rchg(21), Mk'Bit-Acc/Dmg(25), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(42)

Level 12: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(15), Rct-ResDam%(27), ShlWal-ResDam/Re TP(27)

Level 14: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(25)

Level 16: Radiation Siphon -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(29), Mk'Bit-Acc/Dmg(31), Mk'Bit-Dmg/Rchg(33), Mk'Bit-Dmg/EndRdx(33), Mk'Bit-Acc/EndRdx/Rchg(33)

Level 18: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29)

Level 20: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(23)

Level 22: Taunt -- TrmIns-Dsrnt%(A)

Level 24: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(31)

Level 26: Oppressive Gloom -- Acc-I(A), Acc-I(43)

Level 28: Fusion -- RechRdx-I(A), RechRdx-I(34)

Level 30: Irradiated Ground -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Acc/Dmg(34), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Rchg/KDProc(36)

Level 32: Hasten -- RechRdx-I(A), RechRdx-I(46)

Level 35: Devastating Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Acc/Dmg(37), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Dmg/EndRdx(43)

Level 38: Atom Smasher -- SprGntFis-Acc/Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg(40), SprGntFis-Dmg/Rchg(40), SprGntFis-Acc/Dmg/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(42), AchHee-ResDeb%(43)

Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)

Level 44: Laser Beam Eyes -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(45), SprWntBit-Acc/Dmg(45), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(46)

Level 47: Energy Torrent -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Acc/Dmg(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Acc/Dmg/EndRdx(50), SprFrzBls-Dmg/EndRdx(50)

Level 49: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(50)

Level 1: Brawl -- Acc-I(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Jump-I(A)

Level 2: Rest -- EndMod-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(37)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31)

Level 50: Assault Radial Embodiment

Level 50: Reactive Radial Flawless Interface

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 0: Freedom Phalanx Reserve

Level 50: Agility Core Paragon

------------

 

 

 

 

Posted

Just saw a post where someone put the Theft of Essence +End proc on Rad. Siphon and was getting multiple procs per hit w/contamination. I'm going to test this when I can. Was looking over changing build to fit this in and it might involve 6 slotting Brawl. Kinda leave's a bad taste in my mouth.

Posted

If the Rad. Siphon +End proc works I could go with this build.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Beware: Level 50 Magic Tanker

Primary Power Set: Dark Armor

Secondary Power Set: Radiation Melee

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Death Shroud -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Rchg/Res%(3), SprMghoft-Dmg/EndRdx/Rchg(5)

Level 1: Contaminated Strike -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7), Mk'Bit-Acc/Dmg(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Acc/EndRdx/Rchg(11)

Level 2: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(13), UnbGrd-ResDam/EndRdx/Rchg(13)

Level 4: Murky Cloud -- GldArm-3defTpProc(A), GldArm-ResDam(5), GldArm-End/Res(17), GldArm-Res/Rech/End(19)

Level 6: Obsidian Shield -- TtnCtn-ResDam/EndRdx(A)

Level 8: Dark Regeneration -- TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(19), TchoftheN-Acc/Heal(33)

Level 10: Boxing -- Mk'Bit-Acc/Dmg/EndRdx/Rchg(A), Mk'Bit-Dam%(15), Mk'Bit-Acc/Dmg(17), Mk'Bit-Acc/EndRdx/Rchg(21), Mk'Bit-Dmg/EndRdx(21), Mk'Bit-Dmg/Rchg(25)

Level 12: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(15), Rct-ResDam%(27), ShlWal-ResDam/Re TP(27)

Level 14: Tough -- StdPrt-ResDam/Def+(A)

Level 16: Radiation Siphon -- ThfofEss-+End%(A), SprBlsCol-Acc/Dmg(25), SprMghoft-Acc/Dmg/Rchg(29), AchHee-ResDeb%(39)

Level 18: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29)

Level 20: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(23), BlsoftheZ-ResKB(23), BlsoftheZ-Travel(33)

Level 22: Taunt -- TrmIns-Dsrnt%(A)

Level 24: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(31)

Level 26: Oppressive Gloom -- Acc-I(A), Acc-I(43)

Level 28: Fusion -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(31), GssSynFr--ToHit(33), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(42)

Level 30: Irradiated Ground -- SprAvl-Acc/Dmg/Rchg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Acc/Dmg(34), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Rchg/KDProc(36)

Level 32: Hasten -- RechRdx-I(A), RechRdx-I(46)

Level 35: Devastating Blow -- SprBlsCol-Acc/Dmg/EndRdx(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(39), AchHee-ResDeb%(43)

Level 38: Atom Smasher -- SprGntFis-Acc/Dmg/EndRdx/Rchg(A), SprGntFis-Acc/Dmg(40), SprGntFis-Dmg/Rchg(40), SprGntFis-Acc/Dmg/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(42), AchHee-ResDeb%(43)

Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)

Level 44: Laser Beam Eyes -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(45), SprWntBit-Acc/Dmg(45), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(46), SprWntBit-Acc/Dmg/Rchg(46)

Level 47: Energy Torrent -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Acc/Dmg(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Acc/Dmg/EndRdx(50), SprFrzBls-Dmg/EndRdx(50)

Level 49: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(50)

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Jump-I(A)

Level 2: Rest -- EndMod-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(37)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31)

Level 50: Assault Radial Embodiment

Level 50: Reactive Radial Flawless Interface

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 0: Freedom Phalanx Reserve

Level 50: Agility Core Paragon

------------

 

 

 

 

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