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Posted

For thugs I am not taking any attacks, and I will slot the 6 auras into GW, or maybe 4 auras and 2 recharge to make it more available as its just super cool

 

With this build do I need 3 from leadership or just maneuvers/tactics?

 

Do I need to take the aid other, self, field medic from medicine or no?

 

I prefer fly, but would i be better off with ss and should I take CJ for defense IO?

 

  • 3 weeks later
Posted

I came up with something like this. I would appreciate some advice on what works, what doesnt and how I could improve it. Thank you.

 

http://www.cohplanner.com/mids/download.php?uc=1455&c=690&a=1380&f=HEX&dc=78DA65944B6F125114C7EF0C0394D25A5A4ADF1428AD146829D8BAB549E9C36A499A6062E2861098968903538126BAF41B18377E0117BAB0BE1F5B638C8FC46FE046772E6CE9C3F5783AFF535A85407E73FFF79C73FFF7DC3B646E2F76ECACDC9D179227ADE76BB55C265FABABD5B256293AB3054DAD14549B10C29526595783D76F3869D47F1A94CB6E97CB462571ADB4BD590B9CD117B637361269432FE6160D12F275CDA808F7BA61E889655DDB2CD5BBACE735355F54ABB592B6D56E8DB35BAA5AECB41E336A512B68157570694B2B242EABF93A9BBB93CBD6F3FA4DB53A405E26E8F7C12EF863DAC50FF29B5284BC27830D50D9671E808E43508F367325E1A05CBF223A64B04C7312E6646915751D57C0B665D0450DB1718CCD27595A6F2FD8E7053F923F5834853D242CAD9BF29C5671D3E6E4BC3ECE1BF080B1AB58C3201F2EC4CAAE3D68EDBBCC43F0132DE0E61EB8BF616FE7DE13BDC44B187BE6990B604F1A1C232F9DBC87CE38FCF5307B997E8AE9E298AE25321351C4F965E60AF8993C74B387EE3FC80BFE12D65CE8A76CF534748435435C779C19A0FA5EAEEFFDAF7E84EBDFA23EF8D007BB2F096D20855E8D5E60CE82C139E645F01E5D947E3E837E5EF30BF91D64BF830D6843FBCC0370E49079048E9AF4116E723BCCD586BF63475572E7E71DF887101D8DFFCBAFB46280F3027C136A9437C62EC6F8E4C24FE13ACC27187E81F1F813E673B01EC51B709C3BC173B11D708A6B4C3D6372CE34D7F2D21E26D9EFE443AC1B7D0CC61E815E3ACE386294F83BF89D7EC97C05CEBC055356677C9491E08C0447CE9C44BEE6C8374CCEEC212749EE4A92BB32A234DF4BFA1E578EB528C91625D5A2CCB628732DCADAB122B1E2C2CE33A751E6BAD2FC1F109295E1F234DF7AF3773BCD4A6767F74E1559E2BB1C39B9CBE3D8DF6E4B56E36C5610516D0FE0A6E33EF817A8AFF1E0

Posted

Heres the one i used for Thug/Cold.

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Cold Domination
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Call Thugs -- SprMarofS-Dmg/EndRdx(A), SprMarofS-Acc/Dmg/EndRdx(3), SprCmmoft-Dmg/EndRdx(3), SprCmmoft-Dmg/EndRdx/Rchg(5), OvrFrc-Dam/KB(5), SvrRgh-Acc(7)
Level 1: Infrigidate -- AnlWkn-DefDeb(A), AnlWkn-Acc/DefDeb(7), AnlWkn-DefDeb/EndRdx/Rchg(9)
Level 2: Ice Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(9), Rct-Def/EndRdx/Rchg(11)
Level 4: Aid Other -- Prv-Heal(A), Prv-Heal/EndRdx(15), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(17), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(19)
Level 6: Equip Thugs -- EndRdx-I(A)
Level 8: Boxing -- Empty(A)
Level 10: Glacial Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(21), Rct-Def/EndRdx/Rchg(21)
Level 12: Call Enforcer -- SprMarofS-Dmg(A), SprMarofS-Acc/Dmg(23), SprMarofS-Acc/EndRdx(23), SprMarofS-EndRdx/+Resist/+Regen(25), TchofLadG-%Dam(25), AchHee-ResDeb%(27)
Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27), Rct-ResDam%(29), Rct-Def/EndRdx(29), Rct-Def/EndRdx/Rchg(31)
Level 16: Snow Storm -- EndRdx-I(A), EndRdx-I(31)
Level 18: Gang War -- EdcoftheM-PetDef(A), CaltoArm-+Def(Pets)(31), SvrRgh-PetResDam(33), ExpRnf-+Res(Pets)(33), RechRdx-I(33), RechRdx-I(34)
Level 20: Arctic Fog -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(34), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-Def(36), Ksm-ToHit+(36), EndRdx-I(50)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(36), RctArm-ResDam(37), RctArm-EndRdx(37), StdPrt-ResDam/Def+(37), GldArm-3defTpProc(39)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(39), Rct-Def/EndRdx/Rchg(39)
Level 26: Call Bruiser -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Acc/Dmg/Rchg(40), SprCmmoft-Acc/Dmg/EndRdx/Rchg(40), SprCmmoft-Rchg/PetAoEDef(40), ExpStr-Dam%(42), EndRdx-I(42)
Level 28: Benumb -- RechRdx-I(A), RechRdx-I(42), Acc-I(43), Acc-I(43)
Level 30: Aid Self -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(43), DctWnd-Heal/Rchg(45), DctWnd-Heal/EndRdx/Rchg(50), DctWnd-Rchg(50)
Level 32: Upgrade Equipment -- EndRdx-I(A)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(45), Rct-Def/EndRdx/Rchg(45)
Level 38: Sleet -- RechRdx-I(A), RechRdx-I(46), Ann-ResDeb%(46), AchHee-ResDeb%(46)
Level 41: Heat Loss -- RechRdx-I(A), RechRdx-I(48), PrfShf-EndMod(48), PrfShf-EndMod/Acc(48)
Level 44: Field Medic -- RechRdx-I(A)
Level 47: Combat Jumping -- BlsoftheZ-ResKB(A)
Level 49: Resuscitate -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(13), PrfShf-End%(15)
------------

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