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Posted (edited)

Renn Haven was my first 50 back on the Legacy servers, from back before they fixed Defiance. She was originally /energy, but when I rerolled her, I decided to go with the new Martial Combat secondary.

 

I'm still not very good at build craft, but I thought I'd offer this up to anyone who might be interested. Note: I like bouncing around like a comet in a pinball machine, so I do both SJ and SS for travel powers. If you drop one of them, that's a slot for another power.  I'll probably end up swapping out Rise of the Phoenix for another power and just pick up one of the self-rezzes from the P2W.

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Renn Haven: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Martial Combat
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Flame Mastery

Hero Profile:
------------
Level 1:    Fire Blast    
 (A) Superior Defiant Barrage - RechargeTime/+Status
 (3) Superior Defiant Barrage - Accuracy/Damage
 (3) Superior Defiant Barrage - Damage/RechargeTime
 (5) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
 (5) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime


Level 1:    Ki Push    
 (A) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
 (7) Superior Blaster's Wrath - Accuracy/Damage
 (7) Superior Blaster's Wrath - Damage/Recharge
 (9) Superior Blaster's Wrath - Accuracy/Damage/Recharge
 (9) Superior Blaster's Wrath - Accuracy/Damage/Endurance


Level 2:    Fire Ball    
 (A) Positron's Blast - Chance of Damage(Energy)
 (13) Positron's Blast - Accuracy/Damage
 (15) Positron's Blast - Damage/Recharge
 (15) Positron's Blast - Damage/Range
 (17) Positron's Blast - Accuracy/Damage/Endurance


Level 4:    Reach for the Limit    
Level 6:    Super Jump    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 8:    Maneuvers    
 (A) Luck of the Gambler - Recharge Speed
 (21) Reactive Defenses - Scaling Resist Damage
 (21) Luck of the Gambler - Defense


Level 10:    Burst of Speed    
 (A) Obliteration - Damage
 (23) Obliteration - Accuracy/Recharge
 (23) Obliteration - Damage/Recharge
 (25) Obliteration - Accuracy/Damage/Recharge
 (25) Obliteration - Chance for Smashing Damage


Level 12:    Aim    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
 (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge


Level 14:    Hasten    
 (A) Recharge Reduction IO
 (27) Recharge Reduction IO


Level 16:    Dragon's Tail    
 (A) Scirocco's Dervish - Accuracy/Damage
 (29) Scirocco's Dervish - Damage/Endurance
 (29) Scirocco's Dervish - Damage/Recharge
 (31) Scirocco's Dervish - Accuracy/Recharge
 (31) Scirocco's Dervish - Accuracy/Damage/Endurance


Level 18:    Blaze    
 (A) Entropic Chaos - Chance of Heal Self
 (31) Entropic Chaos - Accuracy/Damage
 (33) Entropic Chaos - Damage/Endurance
 (33) Entropic Chaos - Damage/Recharge
 (33) Entropic Chaos - Damage/Endurance/Recharge


Level 20:    Reaction Time    
 (A) Theft of Essence - Chance for +Endurance
 (34) Performance Shifter - Chance for +End
 (34) Panacea - +Hit Points/Endurance


Level 22:    Super Speed    
 (A) Endurance Reduction IO


Level 24:    Boxing    
 (A) Kinetic Combat - Knockdown Bonus
 (34) Kinetic Combat - Accuracy/Damage
 (36) Kinetic Combat - Damage/Recharge
 (36) Kinetic Combat - Damage/Endurance


Level 26:    Blazing Bolt    
 (A) Thunderstrike - Damage/Endurance/Recharge
 (36) Thunderstrike - Accuracy/Damage
 (37) Thunderstrike - Damage/Endurance
 (37) Thunderstrike - Damage/Recharge
 (37) Thunderstrike - Accuracy/Damage/Recharge
 (39) Thunderstrike - Accuracy/Damage/Endurance


Level 28:    Inner Will    
 (A) Regenerative Tissue - +Regeneration


Level 30:    Combat Jumping    
 (A) Luck of the Gambler - Recharge Speed
 (39) Winter's Gift - Slow Resistance (20%)
 (39) Kismet - Accuracy +6%
 (40) Karma - Knockback Protection


Level 32:    Inferno    
 (A) Superior Avalanche - Recharge/Chance for Knockdown
 (40) Obliteration - Damage
 (40) Obliteration - Accuracy/Recharge
 (42) Obliteration - Damage/Recharge
 (42) Obliteration - Accuracy/Damage/Recharge
 (42) Obliteration - Accuracy/Damage/Endurance/Recharge


Level 35:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (43) Steadfast Protection - Knockback Protection
 (43) Steadfast Protection - Resistance/Endurance
 (43) Gladiator's Armor - TP Protection +3% Def (All)
 (45) Aegis - Psionic/Status Resistance
 (45) Unbreakable Guard - +Max HP


Level 38:    Char    
 (A) Lockdown - Chance for +2 Mag Hold
 (50) Devastation - Chance of Hold


Level 41:    Fire Shield    
 (A) Impervious Skin - Status Resistance
 (45) Impervious Skin - Resistance/Endurance
 (46) Impervious Skin - Resistance/Endurance/Recharge
 (46) Impervious Skin - Resistance/Recharge
 (46) Impervious Skin - Endurance/Recharge


Level 44:    Weave    
 (A) Luck of the Gambler - Recharge Speed
 (48) Luck of the Gambler - Defense/Endurance
 (48) Luck of the Gambler - Defense
 (48) Luck of the Gambler - Defense/Endurance/Recharge


Level 47:    Melt Armor    
 (A) Achilles' Heel - Chance for Res Debuff
 (50) Achilles' Heel - Defense Debuff
 (50) Achilles' Heel - Defense Debuff/Recharge


Level 49:    Rise of the Phoenix    
 (A) Fury of the Gladiator - Chance for Res Debuff


Level 1:    Brawl    
 (A) Kinetic Combat - Knockdown Bonus
 (11) Kinetic Combat - Accuracy/Damage
 (11) Kinetic Combat - Damage/Recharge
 (13) Kinetic Combat - Damage/Endurance


Level 1:    Defiance    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Celerity - +Stealth


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Run Speed IO


Level 2:    Health    
 (A) Preventive Medicine - Chance for +Absorb
 (17) Numina's Convalesence - +Regeneration/+Recovery
 (19) Miracle - +Recovery


Level 2:    Hurdle    
 (A) Jumping IO


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End
 (19) Performance Shifter - EndMod


Level 50:    Agility Partial Core Revamp    
Level 50:    Pyronic Total Radial Judgement    
Level 50:    Paralytic Total Core Conversion    
Level 50:    Barrier Partial Core Invocation    
Level 50:    Support Total Radial Graft    
Level 50:    Storm Elemental Total Core Improved Ally    
------------
------------
Set Bonus Totals:

Spoiler

 

15.5% DamageBuff(Smashing)
15.5% DamageBuff(Lethal)
15.5% DamageBuff(Fire)
15.5% DamageBuff(Cold)
15.5% DamageBuff(Energy)
15.5% DamageBuff(Negative)
15.5% DamageBuff(Toxic)
15.5% DamageBuff(Psionic)
13.5% Defense(Smashing)
13.5% Defense(Lethal)
8.5% Defense(Fire)
8.5% Defense(Cold)
9.75% Defense(Energy)
9.75% Defense(Negative)
6% Defense(Psionic)
9.75% Defense(Melee)
9.75% Defense(Ranged)
11% Defense(AoE)
5.85% Max End
10% Enhancement(Range)
67% Enhancement(Accuracy)
70% Enhancement(RechargeTime)
21% SpeedFlying
GrantPower Preventive Medicine (10% chance, if Scourge)
212.3 HP (17.62%) HitPoints
21% JumpHeight
21% SpeedJumping
Knockback (Mag -12)
Knockup (Mag -12)
MezResist(Confused) 33.75%
MezResist(Held) 33.75%
MezResist(Immobilized) 33.75%
MezResist(Sleep) 33.75%
MezResist(Stunned) 33.75%
MezResist(Terrorized) 33.75%
8% (0.13 End/sec) Recovery
40% (2.01 HP/sec) Regeneration
20% ResEffect(SpeedFlying)
20% ResEffect(RechargeTime)
20% ResEffect(SpeedRunning)
6% Resistance(Smashing)
6% Resistance(Lethal)
7.5% Resistance(Fire)
7.5% Resistance(Cold)
2.25% Resistance(Energy)
2.25% Resistance(Negative)
0% Resistance(Smashing)
0% Resistance(Lethal)
0% Resistance(Fire)
0% Resistance(Cold)
0% Resistance(Energy)
0% Resistance(Negative)
0% Resistance(Toxic)
0% Resistance(Psionic)
5% Resistance(Psionic)
21% SpeedRunning

 

 

 


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Edited by ZemyaSoldat

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