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Help with WP/TW build


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Still debating on Tank vs Brute for this... but from what I've read, the TW damages for Tankers aren't as 'tuned down' compared to other secondaries.


So originally I wanted to depend on Defensive Sweep for the +Melee DEF, but then I realized that WP is mostly typed defenses so that kinda threw a wrench in that plan.  Defensive Sweep does still give +Smashing DEF, but not Lethal unfortunately.


Still kind of going with that idea, though, with S/M DEF at just below 40%, meaning still pretty good DEF to Lethal, but easily capped with 1 Defensive Sweep swing for Smashing.


Didn't really plug up the Psi hole, but decently covered (32% DEF, 57% RES).


TONS of recovery, however, to keep TW swinging!  Also, lots of +movement speed, so I didn't take a travel power.


Also, no perma-hasten unfortunately.  I do have FF proc in Whirling Smash, though, so can probably get 2 of those off per minute.  Which would translate to roughly 20s of 100% recharge boost while hasten is up (assuming 2 procs per minute on avg), which I *think* would bring it into perma range.


Let me know your thoughts and suggestions please!  Still learning how to properly IO a character... still not really sure what to shoot for other than defensive caps and perma hasten.  Haven't gotten to incarnates yet.


Hero Plan by Mids' Hero Designer 2.22

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Willpower
Secondary Power Set: Titan Weapons
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- ResDam-I(A), StdPrt-ResDam/Def+(42)
Level 1: Defensive Sweep -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg(7), SprMghoft-Acc/Dmg/EndRdx/Rchg(7), SprMghoft-Acc/Dmg/Rchg(9), LucoftheG-Rchg+(9)
Level 2: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-EndRdx/Rchg(48), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(50)
Level 4: Fast Healing -- Prv-Absorb%(A)
Level 6: Crushing Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17), SprBlsCol-Rchg/HoldProc(17)
Level 8: Indomitable Will -- Rct-ResDam%(A), Ksm-ToHit+(11), ShlWal-ResDam/Re TP(34), LucoftheG-Rchg+(37)
Level 10: Rise to the Challenge -- DarWtcDsp-Slow%(A), HO:Lyso(19)
Level 12: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(13), PrfShf-EndMod/Acc(13)
Level 14: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(27), PrfZng-Taunt/Rchg/Rng(27), PrfZng-Acc/Rchg(29), PrfZng-Taunt/Rng(29), PrfZng-Dam%(31)
Level 16: Follow Through -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), Mk'Bit-Dmg/Rchg(21), Mk'Bit-Acc/EndRdx/Rchg(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), Mk'Bit-Dam%(25)
Level 18: Heightened Senses -- LucoftheG-Rchg+(A), LucoftheG-Def(43)
Level 20: Build Momentum -- RechRdx-I(A), RechRdx-I(21)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Kick -- Empty(A)
Level 26: Tough -- GldArm-3defTpProc(A)
Level 28: Rend Armor -- Hct-Dam%(A), Hct-Dmg/Rchg(31), Hct-Acc/Dmg/Rchg(31), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(33), AchHee-ResDeb%(33)
Level 30: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(34), RedFrt-EndRdx/Rchg(34), RedFrt-Def/EndRdx/Rchg(40), RedFrt-Def(42), RedFrt-EndRdx(42)
Level 32: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43)
Level 35: Whirling Smash -- Arm-Dam%(A), Arm-Dmg/EndRdx(36), Arm-Acc/Rchg(36), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(37), FrcFdb-Rechg%(37)
Level 38: Arc of Destruction -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(39), OvrFrc-Acc/Dmg/End(39), OvrFrc-Dmg/End/Rech(39), OvrFrc-Acc/Dmg/End/Rech(40), OvrFrc-Dam/KB(40)
Level 41: Combat Jumping -- LucoftheG-Rchg+(A)
Level 44: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(50), PrfShf-EndMod/Acc(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5), Mrc-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Acc(3)
Level 1: Momentum 

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  • 2 months later

I have the powers on my TW/WP scrapper. I realized very early that the character needed all the end help she could get. 

Edited by Heraclea

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2 hours ago, dwgemster said:

I'm curious if you find it necessary to use the energy epic pool? I'm just starting a WP/TW tanker and I've been wondering which epic pool would be best.

TW is an extremely endo hungry set. One rotation with all 4 aoe powers can easily eat up close to half your bar. I really don't think that having 3x performance shifters and the 2 other end procs in health is overkill at all.

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