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  • 2 weeks later
Posted

Here's what the  Wayback Machine has from Red Tomax's data. 

source.Cur.kMeter * 0.1 + 0.05) * @Strength All Defense Types, All Defense Positions for 60s

Whatever that means in English.

 

Pack Mentality stacks 10 times and adds fast and drops fast.  I still haven't figured out good usage timing for Fortify Pack yet.  Looks like hitting it right after clearing the group before a boss would be fairly useful.

Posted

source.Cur.kMeter * 0.1 + 0.05) * @Strength All Defense Types, All Defense Positions for 60s

Whatever that means in English.

Basically it means they get 5% defense plus an additional 1% defense for each stack of Pack Mentality you have. Similarly the regeneration buff appears to be 100% base plus 20% for each stack of Pack Mentality.

 

It looks like behind the scenes Pack Mentality is actually treated as a meter rather than a stacked buff. Each instance of the buff gives you 10% meter charge. So with (for example) 5 stacks the defense would be 0.5 * 0.1 + 0.05 = 0.1 or 10% defense.

 

Regarding the other part of OPs question Pines says that the damage bonus from PM is 2% per stack but I haven't checked that in game.

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Defender Smash!

Posted

I've had no luck finding what the critical rate is from Fortify Pack.  Not in game, Red Tomax, Paragon Wiki, nor Pine's Hero Planner.  At least where I've looked.  If no one wiser comes through with the info, I'll get some combat logs tomorrow to at least confirm crits are occurring.

 

 

 

 

Posted

Ive  observed that crit chance does seem to be related to level of your pet vs level of target after a lot of hours in Rikti warzone...the wolves almost never get a crit on anything, and its pretty much only coming from the DW at +4.

Posted

The code is out there, someone with the right skills could probably find the data fast.  I lack those skills.  I'd be lucky to find it before the heat death of the universe.

Posted

Well it does also give a passive crit bonus but since we don't know how large that is we can't really say if that makes it worth it or not,

 

"Also, as an added bonus, simply purchasing it gives your pets a 2% chance to critically hit per stack of Pack Mentality."

 

From the Intrepid Informer when Beast Mastery was released.

Buff Trick Arrows! | Buff Poison!
Powerset Suggestions: Circus Performers | Telepathy | Symphonic Inspiration | Light Affinity | Force Shield | Wild Instincts | Crystallization
Old Powerset Suggestions:  Probability Distortion | Magnetism | Hyper-Intellect

I remember reading Probability Distortion a few months back and thinking it was the best player proposed set I'd ever seen. - Arbiter Hawk 💚

Posted

Well it does also give a passive crit bonus but since we don't know how large that is we can't really say if that makes it worth it or not,

 

"Also, as an added bonus, simply purchasing it gives your pets a 2% chance to critically hit per stack of Pack Mentality."

 

From the Intrepid Informer when Beast Mastery was released.

Sourcery!

Posted

Well it does also give a passive crit bonus but since we don't know how large that is we can't really say if that makes it worth it or not,

 

"Also, as an added bonus, simply purchasing it gives your pets a 2% chance to critically hit per stack of Pack Mentality."

 

From the Intrepid Informer when Beast Mastery was released.

 

 

Dont they have a base crit chance too? I have seen them crit when messing around at lvl 6...

  • 3 years later
Posted
On 5/25/2019 at 8:32 PM, Galaxy Brain said:

 

 

Dont they have a base crit chance too? I have seen them crit when messing around at lvl 6...

 

 

 

 

No, they get pack mentality from the start.

  • 4 weeks later
Posted
On 5/23/2019 at 10:45 AM, Tankshock said:

So, given that my pets are always over 50% defense, there really is no reason to take Fortify Pack? 

I took it for gambler recharge enhancement. I never use it. My 50 build is strong with nature as a secondary.

  • 1 month later
Posted
On 5/16/2019 at 3:33 PM, Adeon Hawkwood said:

Basically it means they get 5% defense plus an additional 1% defense for each stack of Pack Mentality you have. Similarly the regeneration buff appears to be 100% base plus 20% for each stack of Pack Mentality.

 

It looks like behind the scenes Pack Mentality is actually treated as a meter rather than a stacked buff. Each instance of the buff gives you 10% meter charge. So with (for example) 5 stacks the defense would be 0.5 * 0.1 + 0.05 = 0.1 or 10% defense.

 

Regarding the other part of OPs question Pines says that the damage bonus from PM is 2% per stack but I haven't checked that in game.

Ahh..
The man who taught me about Defense Cap all those years ago.. 
Love to see you posting..  Nothing but respect and love here.. 

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