Cheese Slicer Posted May 5, 2019 Posted May 5, 2019 Please be gentle. This is my first build in 8 or so years. :D Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Disturbed: Level 50 Technology Tanker Primary Power Set: Invulnerability Secondary Power Set: Stone Melee Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Temp Invulnerability (A) Reactive Armor - Resistance/Endurance (3) Reactive Armor - Resistance/Recharge (3) Reactive Armor - Resistance/Endurance/Recharge (5) Reactive Armor - Resistance Level 1: Stone Fist (A) Kinetic Combat - Accuracy/Damage (5) Kinetic Combat - Damage/Endurance (7) Kinetic Combat - Damage/Recharge (7) Kinetic Combat - Damage/Endurance/Recharge (9) Kinetic Combat - Knockdown Bonus Level 2: Stone Mallet (A) Touch of Death - Accuracy/Damage (9) Touch of Death - Damage/Endurance (11) Touch of Death - Damage/Recharge (11) Touch of Death - Accuracy/Damage/Endurance (13) Touch of Death - Damage/Endurance/Recharge (13) Touch of Death - Chance of Damage(Negative) Level 4: Dull Pain (A) Doctored Wounds - Heal/Endurance (15) Doctored Wounds - Endurance/Recharge (15) Doctored Wounds - Heal/Recharge (17) Doctored Wounds - Heal/Endurance/Recharge (17) Doctored Wounds - Recharge Level 6: Combat Jumping (A) Blessing of the Zephyr - Knockback Reduction (4 points) (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance Level 8: Unyielding (A) Reactive Armor - Resistance/Endurance (19) Reactive Armor - Resistance/Recharge (19) Reactive Armor - Resistance/Endurance/Recharge (21) Reactive Armor - Resistance Level 10: Taunt (A) Mocking Beratement - Taunt/Recharge (21) Mocking Beratement - Taunt/Recharge/Range Level 12: Heavy Mallet (A) Touch of Death - Accuracy/Damage (23) Touch of Death - Damage/Endurance (23) Touch of Death - Damage/Recharge (25) Touch of Death - Accuracy/Damage/Endurance (25) Touch of Death - Damage/Endurance/Recharge (27) Touch of Death - Chance of Damage(Negative) Level 14: Resist Physical Damage (A) Reactive Armor - Resistance/Endurance (27) Reactive Armor - Resistance/Recharge (29) Reactive Armor - Endurance (31) Steadfast Protection - Resistance/+Def 3% Level 16: Super Jump (A) Winter's Gift - Slow Resistance (20%)Level 18: Resist Elements (A) Reactive Armor - Resistance/Endurance (31) Reactive Armor - Resistance/Recharge (31) Reactive Armor - Resistance Level 20: Invincibility (A) Red Fortune - Defense/Endurance (33) Red Fortune - Defense/Recharge (33) Red Fortune - Endurance/Recharge (33) Red Fortune - Defense/Endurance/Recharge (34) Red Fortune - Defense (34) Red Fortune - Endurance Level 22: Resist Energies (A) Impervium Armor - Resistance (34) Impervium Armor - Resistance/Endurance (36) Impervium Armor - Psionic Resistance Level 24: Build Up (A) Adjusted Targeting - To Hit Buff/Recharge (36) Adjusted Targeting - To Hit Buff (36) Adjusted Targeting - Recharge Level 26: Tough Hide (A) Luck of the Gambler - Defense (37) Luck of the Gambler - Defense/Recharge (37) Luck of the Gambler - Recharge Speed Level 28: Boxing (A) Accuracy IOLevel 30: Tough (A) Endurance Reduction IOLevel 32: Weave (A) Gift of the Ancients - Defense/Endurance (37) Gift of the Ancients - Defense/Endurance/Recharge Level 35: Tremor (A) Scirocco's Dervish - Accuracy/Damage (39) Scirocco's Dervish - Damage/Endurance (39) Scirocco's Dervish - Damage/Recharge (39) Scirocco's Dervish - Accuracy/Recharge (40) Scirocco's Dervish - Accuracy/Damage/Endurance (40) Scirocco's Dervish - Chance of Damage(Lethal) Level 38: Seismic Smash (A) Touch of Death - Accuracy/Damage (40) Touch of Death - Damage/Endurance (42) Touch of Death - Damage/Recharge (42) Touch of Death - Accuracy/Damage/Endurance (42) Touch of Death - Damage/Endurance/Recharge (43) Touch of Death - Chance of Damage(Negative) Level 41: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - To Hit Buff (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (45) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 44: Hurl Boulder (A) Devastation - Accuracy/Damage (46) Devastation - Damage/Endurance (46) Devastation - Accuracy/Damage/Recharge (46) Devastation - Accuracy/Damage/Endurance/Recharge Level 47: Physical Perfection (A) Performance Shifter - EndMod (48) Performance Shifter - Chance for +End Level 49: Unstoppable (A) Impervium Armor - Resistance/Recharge (50) Impervium Armor - Resistance/Endurance/Recharge Level 1: Brawl (A) Accuracy IOLevel 1: Gauntlet Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Run Speed IOLevel 2: Rest (A) Recharge Reduction IOLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Healing IO (50) Healing IO (50) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Efficacy Adaptor - EndMod (48) Efficacy Adaptor - EndMod/Accuracy (48) Endurance Modification IO ------------
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