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Please be gentle. This is my first build in 8 or so years. :D

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Disturbed: Level 50 Technology Tanker

Primary Power Set: Invulnerability

Secondary Power Set: Stone Melee

Power Pool: Leaping

Power Pool: Fighting

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Temp Invulnerability

  • (A) Reactive Armor - Resistance/Endurance
  • (3) Reactive Armor - Resistance/Recharge
  • (3) Reactive Armor - Resistance/Endurance/Recharge
  • (5) Reactive Armor - Resistance

Level 1: Stone Fist

  • (A) Kinetic Combat - Accuracy/Damage
  • (5) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (7) Kinetic Combat - Damage/Endurance/Recharge
  • (9) Kinetic Combat - Knockdown Bonus

Level 2: Stone Mallet

  • (A) Touch of Death - Accuracy/Damage
  • (9) Touch of Death - Damage/Endurance
  • (11) Touch of Death - Damage/Recharge
  • (11) Touch of Death - Accuracy/Damage/Endurance
  • (13) Touch of Death - Damage/Endurance/Recharge
  • (13) Touch of Death - Chance of Damage(Negative)

Level 4: Dull Pain

  • (A) Doctored Wounds - Heal/Endurance
  • (15) Doctored Wounds - Endurance/Recharge
  • (15) Doctored Wounds - Heal/Recharge
  • (17) Doctored Wounds - Heal/Endurance/Recharge
  • (17) Doctored Wounds - Recharge

Level 6: Combat Jumping

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 8: Unyielding

  • (A) Reactive Armor - Resistance/Endurance
  • (19) Reactive Armor - Resistance/Recharge
  • (19) Reactive Armor - Resistance/Endurance/Recharge
  • (21) Reactive Armor - Resistance

Level 10: Taunt

  • (A) Mocking Beratement - Taunt/Recharge
  • (21) Mocking Beratement - Taunt/Recharge/Range

Level 12: Heavy Mallet

  • (A) Touch of Death - Accuracy/Damage
  • (23) Touch of Death - Damage/Endurance
  • (23) Touch of Death - Damage/Recharge
  • (25) Touch of Death - Accuracy/Damage/Endurance
  • (25) Touch of Death - Damage/Endurance/Recharge
  • (27) Touch of Death - Chance of Damage(Negative)

Level 14: Resist Physical Damage

  • (A) Reactive Armor - Resistance/Endurance
  • (27) Reactive Armor - Resistance/Recharge
  • (29) Reactive Armor - Endurance
  • (31) Steadfast Protection - Resistance/+Def 3%

Level 16: Super Jump

  • (A) Winter's Gift - Slow Resistance (20%)

Level 18: Resist Elements

  • (A) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Recharge
  • (31) Reactive Armor - Resistance

Level 20: Invincibility

  • (A) Red Fortune - Defense/Endurance
  • (33) Red Fortune - Defense/Recharge
  • (33) Red Fortune - Endurance/Recharge
  • (33) Red Fortune - Defense/Endurance/Recharge
  • (34) Red Fortune - Defense
  • (34) Red Fortune - Endurance

Level 22: Resist Energies

  • (A) Impervium Armor - Resistance
  • (34) Impervium Armor - Resistance/Endurance
  • (36) Impervium Armor - Psionic Resistance

Level 24: Build Up

  • (A) Adjusted Targeting - To Hit Buff/Recharge
  • (36) Adjusted Targeting - To Hit Buff
  • (36) Adjusted Targeting - Recharge

Level 26: Tough Hide

  • (A) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Recharge
  • (37) Luck of the Gambler - Recharge Speed

Level 28: Boxing

  • (A) Accuracy IO

Level 30: Tough

  • (A) Endurance Reduction IO

Level 32: Weave

  • (A) Gift of the Ancients - Defense/Endurance
  • (37) Gift of the Ancients - Defense/Endurance/Recharge

Level 35: Tremor

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (39) Scirocco's Dervish - Damage/Endurance
  • (39) Scirocco's Dervish - Damage/Recharge
  • (39) Scirocco's Dervish - Accuracy/Recharge
  • (40) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (40) Scirocco's Dervish - Chance of Damage(Lethal)

Level 38: Seismic Smash

  • (A) Touch of Death - Accuracy/Damage
  • (40) Touch of Death - Damage/Endurance
  • (42) Touch of Death - Damage/Recharge
  • (42) Touch of Death - Accuracy/Damage/Endurance
  • (42) Touch of Death - Damage/Endurance/Recharge
  • (43) Touch of Death - Chance of Damage(Negative)

Level 41: Focused Accuracy

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (45) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 44: Hurl Boulder

  • (A) Devastation - Accuracy/Damage
  • (46) Devastation - Damage/Endurance
  • (46) Devastation - Accuracy/Damage/Recharge
  • (46) Devastation - Accuracy/Damage/Endurance/Recharge

Level 47: Physical Perfection

  • (A) Performance Shifter - EndMod
  • (48) Performance Shifter - Chance for +End

Level 49: Unstoppable

  • (A) Impervium Armor - Resistance/Recharge
  • (50) Impervium Armor - Resistance/Endurance/Recharge

Level 1: Brawl

  • (A) Accuracy IO

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Run Speed IO

Level 2: Rest

  • (A) Recharge Reduction IO

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Healing IO
  • (50) Healing IO
  • (50) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Efficacy Adaptor - EndMod
  • (48) Efficacy Adaptor - EndMod/Accuracy
  • (48) Endurance Modification IO

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