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Katana/ Dark Armor Help/ Critique


zenijos10

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I never played either of these sets before (or a stalker for that matter)- I might be missing something obvious to those who have.  I'd like hover/fly/afterburner.  With this build I have positional defenses at the softcap if I use divine avalanche.  I ended up with an extra power choice and took teleport other thinking it could go well with stealth.

I'm not hard sold on any other powers that flight pool.  I'd like to avoid using any purples beyond what's already in the build. Please take a look and give me some feedback! 

 

Villain Plan by Mids' Villain Designer 2.22
http://www.cohplanner.com/

Click this DataLink to open the build!

Sirius Moonlight : Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Sting of the Wasp

  • (A) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Damage/Endurance
  • (3) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Endurance/Recharge
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (7) Mako's Bite - Chance of Damage(Lethal)

Level 1: Hide

  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance

Level 2: Flashing Steel

  • (A) Obliteration - Damage
  • (7) Obliteration - Accuracy/Recharge
  • (9) Obliteration - Damage/Recharge
  • (9) Obliteration - Accuracy/Damage/Recharge
  • (11) Obliteration - Chance for Smashing Damage
  • (11) Superior Stalker's Guile - Recharge/Chance to Hide

Level 4: Dark Embrace

  • (A) Aegis - Resistance
  • (36) Aegis - Resistance/Endurance
  • (36) Aegis - Resistance/Recharge

Level 6: Assassin's Blade

  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (13) Mako's Bite - Accuracy/Damage
  • (15) Mako's Bite - Damage/Recharge
  • (15) Mako's Bite - Damage/Endurance
  • (17) Mako's Bite - Accuracy/Endurance/Recharge

Level 8: Murky Cloud

  • (A) Aegis - Resistance
  • (17) Aegis - Resistance/Endurance
  • (34) Aegis - Resistance/Recharge

Level 10: Shadow Dweller

  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Recharge
  • (50) Reactive Defenses - Scaling Resist Damage

Level 12: Build Up

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 14: Placate

  • (A) Recharge Reduction IO

Level 16: Obsidian Shield

  • (A) Endurance Reduction IO

Level 18: Divine Avalanche

  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (19) Luck of the Gambler - Defense/Recharge
  • (21) Superior Assassin's Mark - RechargeTime/Rchg Build Up
  • (21) Superior Assassin's Mark - Accuracy/Damage
  • (23) Superior Assassin's Mark - Damage/RechargeTime

Level 20: Dark Regeneration

  • (A) Panacea - Heal
  • (23) Panacea - Endurance/Recharge
  • (25) Panacea - +Hit Points/Endurance
  • (25) Obliteration - Damage
  • (27) Obliteration - Chance for Smashing Damage
  • (27) Obliteration - Damage/Recharge

Level 22: Boxing

  • (A) Empty

Level 24: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (29) Gladiator's Armor - TP Protection +3% Def (All)
  • (40) Steadfast Protection - Knockback Protection
  • (42) Gladiator's Armor - Resistance

Level 26: Soaring Dragon

  • (A) Mako's Bite - Damage/Endurance
  • (29) Mako's Bite - Accuracy/Damage
  • (31) Mako's Bite - Damage/Recharge
  • (31) Mako's Bite - Accuracy/Endurance/Recharge
  • (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (34) Mako's Bite - Chance of Damage(Lethal)

Level 28: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Endurance

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO

Level 32: Golden Dragonfly

  • (A) Overwhelming Force - Accuracy/Damage
  • (33) Overwhelming Force - Endurance/Recharge
  • (33) Overwhelming Force - Accuracy/Damage/Endurance
  • (33) Overwhelming Force - Damage/Endurance/Recharge
  • (34) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (42) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 35: Hover

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (42) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (43) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (43) Luck of the Gambler - Recharge Speed

Level 38: Moonbeam

  • (A) Thunderstrike - Accuracy/Damage/Endurance
  • (43) Thunderstrike - Damage/Endurance/Recharge
  • (45) Thunderstrike - Accuracy/Damage
  • (45) Thunderstrike - Damage/Endurance
  • (45) Thunderstrike - Damage/Recharge
  • (46) Thunderstrike - Accuracy/Damage/Recharge

Level 41: Fly

  • (A) Flight Speed IO

Level 44: Afterburner

  • (A) Flight Speed IO

Level 47: Soul Transfer

  • (A) Preventive Medicine - Chance for +Absorb

Level 49: Recall Friend

  • (A) Empty

Level 1: Assassination 


Level 1: Brawl

 

 

 

 

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  • 10 months later

I took a long hiatus and came back to finish this character.  I decided I didn't feel like doing the patron missions and made some changes. I would appreciate some feedback or advice.

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Moonlight Serious: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Sting of the Wasp -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)
Level 2: Flashing Steel -- SprAssMar-Rchg/Rchg Build Up(A), SprStlGl-Acc/Dmg(7), SprStlGl-Dmg/Rchg(9), SprStlGl-Acc/Dmg/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(11), SprStlGl-Rchg/Hide%(11)
Level 4: Dark Embrace -- Ags-ResDam(A), Ags-ResDam/EndRdx(36), Ags-ResDam/Rchg(36)
Level 6: Assassin's Blade -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg(13), Mk'Bit-Dmg/Rchg(15), Mk'Bit-Dmg/EndRdx(15), Mk'Bit-Acc/EndRdx/Rchg(17)
Level 8: Murky Cloud -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/Rchg(34), Ags-Psi/Status(45)
Level 10: Shadow Dweller -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/Rchg(37), Rct-ResDam%(50), ShlWal-ResDam/Re TP(50)
Level 12: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(39), GssSynFr--Build%(39)
Level 14: Placate -- RechRdx-I(A)
Level 16: Obsidian Shield -- ImpArm-ResDam(A), ImpArm-ResPsi(43)
Level 18: Divine Avalanche -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Dmg/Rchg(21), Mk'Bit-Acc/Dmg/EndRdx/Rchg(21), Mk'Bit-Dam%(23)
Level 20: Dark Regeneration -- Pnc-Heal(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/+End(25), Obl-Dmg(25), Obl-%Dam(27), Obl-Dmg/Rchg(27)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(29), StdPrt-ResKB(40), GldArm-ResDam(42), GldArm-End/Res(43)
Level 26: Soaring Dragon -- Mk'Bit-Dmg/EndRdx(A), Mk'Bit-Acc/Dmg(29), Mk'Bit-Dmg/Rchg(31), Mk'Bit-Acc/EndRdx/Rchg(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(34)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 32: Golden Dragonfly -- Arm-Dam%(A), Arm-Dmg/EndRdx(33), Arm-Acc/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/Rchg(34), Arm-Dmg(42)
Level 35: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(42), LucoftheG-Def/Rchg+(43)
Level 38: Superior Conditioning -- PrfShf-EndMod(A)
Level 41: Fly -- BlsoftheZ-ResKB(A)
Level 44: Laser Beam Eyes -- TchofLadG-DefDeb(A), AchHee-ResDeb%(45), AnlWkn-%ToHit(45), TchofLadG-DefDeb/EndRdx(46), TchofLadG-%Dam(46)
Level 47: Soul Transfer -- Prv-Absorb%(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)
Level 1: Quick Form 
------------

 

Numbers reflect "attacked" suppression.

 

 

 

 

 

 

 

MSstats3.PNG

MSstats2.PNG

MSstats1.PNG

Edited by zenijos10
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Hi @zenijos10,

 

I think you should go to the mids options/Stettings and click 'attacked' on math&effects. That way you should see the real values of your defenses. And please check out my guide. Only the sections about ATO Synergy. If you learn something new, maybe read a few other pieces of it. But i think you are missing some key features of Stalkers. 

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16 minutes ago, Croax said:

Hi @zenijos10,

 

I think you should go to the mids options/Stettings and click 'attacked' on math&effects. That way you should see the real values of your defenses. And please check out my guide. Only the sections about ATO Synergy. If you learn something new, maybe read a few other pieces of it. But i think you are missing some key features of Stalkers. 

Croax,

I didn't know about the "attacked" suppression, that's very valuable!  Thank you.  Also, the ATO synergy part was of help- i moved the ATOs to assassin's blade.

Here is the full build with some changes:

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Moonlight Serious: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Sting of the Wasp -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)
Level 2: Flashing Steel -- Obl-Dmg(A), Obl-Acc/Rchg(7), Obl-Dmg/Rchg(9), Obl-Acc/Dmg/Rchg(9), Obl-Acc/Dmg/EndRdx/Rchg(11), Obl-%Dam(11)
Level 4: Dark Embrace -- Ags-ResDam(A), Ags-ResDam/EndRdx(36), Ags-ResDam/Rchg(36), Ags-ResDam/EndRdx/Rchg(43)
Level 6: Assassin's Blade -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg(13), SprStlGl-Dmg/Rchg(13), SprStlGl-Acc/Dmg/Rchg(15), SprStlGl-Acc/Dmg/EndRdx/Rchg(15), SprAssMar-Rchg/Rchg Build Up(17)
Level 8: Murky Cloud -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/Rchg(34), Ags-Psi/Status(45)
Level 10: Shadow Dweller -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/Rchg(37), Rct-ResDam%(50), ShlWal-ResDam/Re TP(50)
Level 12: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(39), GssSynFr--Build%(39)
Level 14: Placate -- RechRdx-I(A)
Level 16: Obsidian Shield -- ImpArm-ResDam(A), ImpArm-ResPsi(43)
Level 18: Divine Avalanche -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), DefBuff-I(19), Mk'Bit-Dmg/Rchg(21), Mk'Bit-Acc/Dmg/EndRdx/Rchg(21), Mk'Bit-Dam%(23)
Level 20: Dark Regeneration -- Pnc-Heal(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/+End(25), Obl-Dmg(25), Obl-%Dam(27), Obl-Dmg/Rchg(27)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(29), StdPrt-ResKB(40), GldArm-ResDam(42), GldArm-End/Res(43)
Level 26: Soaring Dragon -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/Rchg(31), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Rchg/HoldProc(34)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 32: Golden Dragonfly -- Arm-Dam%(A), Arm-Dmg/EndRdx(33), Arm-Acc/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/Rchg(34), Arm-Dmg(42)
Level 35: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 38: Superior Conditioning -- PrfShf-EndMod(A)
Level 41: Fly -- BlsoftheZ-ResKB(A)
Level 44: Laser Beam Eyes -- TchofLadG-DefDeb(A), AchHee-ResDeb%(45), AnlWkn-%ToHit(45), TchofLadG-DefDeb/EndRdx(46), TchofLadG-%Dam(46)
Level 47: Soul Transfer -- Prv-Absorb%(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)
Level 1: Quick Form 
------------

 

 

 

MSstats2.PNG

MSstats3.PNG

MSstats1.PNG

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I messed around some more and came up with a much more expensive build, but it gets lethal/melee defense to the softcap and softcapped resistances of smash, lethal, fire. cold, and psionic.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Moonlight Serious: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Sting of the Wasp -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(7)
Level 1: Hide -- LucoftheG-Def/Rchg+(A)
Level 2: Flashing Steel -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg(7), SprAvl-Acc/Dmg/EndRdx(9), SprAvl-Acc/Dmg/Rchg(9), SprAvl-Acc/Dmg/EndRdx/Rchg(11), SprAvl-Rchg/KDProc(11)
Level 4: Dark Embrace -- Ags-ResDam(A), Ags-ResDam/EndRdx(36), Ags-ResDam/Rchg(36), Ags-ResDam/EndRdx/Rchg(43)
Level 6: Assassin's Blade -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg(13), SprStlGl-Dmg/Rchg(13), SprStlGl-Acc/Dmg/Rchg(15), SprStlGl-Acc/Dmg/EndRdx/Rchg(15), SprAssMar-Rchg/Rchg Build Up(17)
Level 8: Murky Cloud -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/Rchg(34), Ags-Psi/Status(45)
Level 10: Shadow Dweller -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(36), Rct-ResDam%(37), Rct-Def/EndRdx/Rchg(39), Rct-Def(40), Rct-Def/EndRdx(40)
Level 12: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--ToHit/EndRdx(39), GssSynFr--Build%(39)
Level 14: Placate -- RechRdx-I(A)
Level 16: Obsidian Shield -- ImpArm-ResDam(A), ImpArm-ResPsi(43), ImpArm-ResDam/EndRdx(48), ImpArm-ResDam/EndRdx/Rchg(50), ImpArm-ResDam/Rchg(50)
Level 18: Divine Avalanche -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(19), DefBuff-I(19), Mk'Bit-Dmg/Rchg(21), Mk'Bit-Acc/Dmg/EndRdx/Rchg(21), Mk'Bit-Dam%(23)
Level 20: Dark Regeneration -- Pnc-Heal(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/+End(25), Obl-Dmg(25), Obl-%Dam(27), Obl-Dmg/Rchg(27)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(29), StdPrt-ResKB(40), RctArm-ResDam/EndRdx(42), RctArm-ResDam(43)
Level 26: Soaring Dragon -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/Rchg(31), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Rchg/HoldProc(34)
Level 28: Weave -- LucoftheG-Def/Rchg+(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 32: Golden Dragonfly -- Arm-Dam%(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), FuroftheG-Acc/End/Rech(33), FuroftheG-Acc/Dmg(34), Arm-Dmg(42)
Level 35: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 38: Superior Conditioning -- PrfShf-EndMod(A)
Level 41: Fly -- BlsoftheZ-ResKB(A)
Level 44: Laser Beam Eyes -- TchofLadG-DefDeb(A), AchHee-ResDeb%(45), AnlWkn-%ToHit(45), TchofLadG-DefDeb/EndRdx(46), TchofLadG-%Dam(46), Apc-Dam%(48)
Level 47: Soul Transfer -- Prv-Absorb%(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)
Level 1: Quick Form 
------------

 

 

MSstats3.PNG

MSstats2.PNG

MSstats1.PNG

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