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Rad / Kin Corruptor Build


Nightwatch
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Ok, this is based on my Kintank build. You have permahasten, instasnipe, a lot of -res procs, softcapped to s/l/e, max s/l when rune is up, and can use rune as mez protection when hit by one. I think it works great. This could probably be optimized more as I just did this in 15 minutes or so. The only mandatory +5s are the lvl 50 tohit IOs in tactics, this is what gives tactics 16.1% tohit and in combination with kismet gives you the 22.1% tohit required for instasnipes.

 

 

Edit: Kinetics does not need a travel power. Siphon speed+Sprint+ninja run puts you at Max runspeed.

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.3
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Kinetics
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Sorcery
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
------------
Level 1:    Neutrino Bolt    
 (A) Superior Scourging Blast - Accuracy/Damage
 (3) Superior Scourging Blast - Damage/RechargeTime
 (3) Superior Scourging Blast - Accuracy/Damage/RechargeTime


Level 1:    Transfusion    
 (A) Numina's Convalesence - Heal/Endurance
 (7) Numina's Convalesence - Endurance/Recharge
 (9) Numina's Convalesence - Heal/Recharge
 (9) Numina's Convalesence - Heal/Endurance/Recharge
 (11) Numina's Convalesence - Heal
 (11) Numina's Convalesence - +Regeneration/+Recovery


Level 2:    Irradiate    
 (A) Superior Scourging Blast - Damage/Endurance/RechargeTime
 (5) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
 (7) Superior Scourging Blast - RechargeTime/PBAoE +End
 (13) Achilles' Heel - Chance for Res Debuff


Level 4:    Siphon Power    
 (A) Recharge Reduction IO


Level 6:    Repel    
 (A) Endurance Reduction IO
 (17) Force Feedback - Chance for +Recharge
 (29) Sudden Acceleration - Knockback to Knockdown


Level 8:    Proton Volley    
 (A) Sting of the Manticore - Accuracy/Damage
 (13) Sting of the Manticore - Damage/Endurance
 (15) Sting of the Manticore - Damage/Interrupt/Recharge
 (15) Sting of the Manticore - Damage/Endurance/Recharge
 (17) Sting of the Manticore - Chance of Damage(Toxic)
 (48) Achilles' Heel - Chance for Res Debuff


Level 10:    Siphon Speed    
 (A) Recharge Reduction IO


Level 12:    Maneuvers    
 (A) Luck of the Gambler - Defense/Endurance
 (43) Luck of the Gambler - Endurance/Recharge
 (43) Luck of the Gambler - Defense/Endurance/Recharge
 (43) Luck of the Gambler - Defense
 (46) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (46) Kismet - Accuracy +6%


Level 14:    Tactics    
 (A) To Hit Buff IO
 (29) To Hit Buff IO
 (36) To Hit Buff IO


Level 16:    Boxing    
 (A) Pounding Slugfest - Damage/Endurance
 (50) Pounding Slugfest - Damage/Recharge
 (50) Pounding Slugfest - Disorient Bonus


Level 18:    Cosmic Burst    
 (A) Superior Malice of the Corruptor - Accuracy/Damage
 (19) Superior Malice of the Corruptor - Damage/Recharge
 (19) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
 (21) Superior Malice of the Corruptor - Damage/Endurance/Recharge
 (21) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
 (27) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage


Level 20:    Speed Boost    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 22:    Tough    
 (A) Reactive Armor - Resistance/Endurance
 (23) Reactive Armor - Resistance/Endurance/Recharge
 (23) Reactive Armor - Resistance
 (25) Reactive Armor - Endurance
 (25) Steadfast Protection - Resistance/+Def 3%
 (27) Gladiator's Armor - TP Protection +3% Def (All)


Level 24:    Weave    
 (A) Luck of the Gambler - Defense/Endurance
 (36) Luck of the Gambler - Endurance/Recharge
 (36) Luck of the Gambler - Defense/Endurance/Recharge
 (37) Luck of the Gambler - Defense
 (37) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (37) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 26:    Neutron Bomb    
 (A) Ragnarok - Damage/Recharge
 (39) Ragnarok - Accuracy/Damage/Recharge
 (39) Ragnarok - Accuracy/Recharge
 (39) Ragnarok - Damage/Endurance
 (40) Ragnarok - Chance for Knockdown
 (48) Achilles' Heel - Chance for Res Debuff


Level 28:    Spirit Ward    
 (A) Preventive Medicine - Chance for +Absorb


Level 30:    Arcane Bolt    
 (A) Superior Winter's Bite - Accuracy/Damage
 (31) Superior Winter's Bite - Damage/RechargeTime
 (31) Superior Winter's Bite - Accuracy/Damage/Endurance
 (31) Superior Winter's Bite - Accuracy/Damage/Recharge
 (33) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime


Level 32:    Atomic Blast    
 (A) Superior Avalanche - Damage/Endurance
 (33) Superior Avalanche - Accuracy/Damage/Endurance
 (33) Superior Avalanche - Accuracy/Damage/Recharge
 (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (34) Superior Avalanche - Recharge/Chance for Knockdown
 (34) Fury of the Gladiator - Chance for Res Debuff


Level 35:    Scorpion Shield    
 (A) Luck of the Gambler - Defense/Endurance
 (40) Luck of the Gambler - Endurance/Recharge
 (40) Luck of the Gambler - Defense/Endurance/Recharge
 (42) Luck of the Gambler - Defense
 (42) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Reactive Defenses - Scaling Resist Damage


Level 38:    Fulcrum Shift    
 (A) Recharge Reduction IO


Level 41:    Transference    
 (A) Performance Shifter - EndMod/Recharge


Level 44:    Rune of Protection    
 (A) Unbreakable Guard - Resistance
 (45) Unbreakable Guard - Endurance/RechargeTime
 (45) Unbreakable Guard - RechargeTime/Resistance
 (45) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (50) Aegis - Resistance/Recharge


Level 47:    Hasten    
 (A) Recharge Reduction IO
 (48) Recharge Reduction IO


Level 49:    Aim    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 1:    Brawl    
 (A) Empty


Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Scourge    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Panacea - +Hit Points/Endurance
 (46) Miracle - +Recovery


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Performance Shifter - EndMod
 (5) Performance Shifter - Chance for +End


Level 50:    Agility Core Paragon    
Level 0:    Marshal    
Level 0:    Invader    
Level 0:    High Pain Threshold    
Level 0:    Born In Battle    
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|

Edited by Darkir
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On 8/18/2019 at 9:06 AM, Nightwatch said:

Grateful any builds for rad / kin corruptor.  Have found it impossible to read mids and pines 'codes' on my PC, so would appreciate full list of enhancements if possible.  Thank you.

Try the latest and dispose of the Pines/Mids prototypes:

 

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  • 1 year later
On 8/18/2019 at 1:44 AM, Darkir said:

Ok, this is based on my Kintank build. You have permahasten, instasnipe, a lot of -res procs, softcapped to s/l/e, max s/l when rune is up, and can use rune as mez protection when hit by one. I think it works great. This could probably be optimized more as I just did this in 15 minutes or so. The only mandatory +5s are the lvl 50 tohit IOs in tactics, this is what gives tactics 16.1% tohit and in combination with kismet gives you the 22.1% tohit required for instasnipes.

 

 

Edit: Kinetics does not need a travel power. Siphon speed+Sprint+ninja run puts you at Max runspeed.

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.3
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Kinetics
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Sorcery
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
------------
Level 1:    Neutrino Bolt    
 (A) Superior Scourging Blast - Accuracy/Damage
 (3) Superior Scourging Blast - Damage/RechargeTime
 (3) Superior Scourging Blast - Accuracy/Damage/RechargeTime


Level 1:    Transfusion    
 (A) Numina's Convalesence - Heal/Endurance
 (7) Numina's Convalesence - Endurance/Recharge
 (9) Numina's Convalesence - Heal/Recharge
 (9) Numina's Convalesence - Heal/Endurance/Recharge
 (11) Numina's Convalesence - Heal
 (11) Numina's Convalesence - +Regeneration/+Recovery


Level 2:    Irradiate    
 (A) Superior Scourging Blast - Damage/Endurance/RechargeTime
 (5) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
 (7) Superior Scourging Blast - RechargeTime/PBAoE +End
 (13) Achilles' Heel - Chance for Res Debuff


Level 4:    Siphon Power    
 (A) Recharge Reduction IO


Level 6:    Repel    
 (A) Endurance Reduction IO
 (17) Force Feedback - Chance for +Recharge
 (29) Sudden Acceleration - Knockback to Knockdown


Level 8:    Proton Volley    
 (A) Sting of the Manticore - Accuracy/Damage
 (13) Sting of the Manticore - Damage/Endurance
 (15) Sting of the Manticore - Damage/Interrupt/Recharge
 (15) Sting of the Manticore - Damage/Endurance/Recharge
 (17) Sting of the Manticore - Chance of Damage(Toxic)
 (48) Achilles' Heel - Chance for Res Debuff


Level 10:    Siphon Speed    
 (A) Recharge Reduction IO


Level 12:    Maneuvers    
 (A) Luck of the Gambler - Defense/Endurance
 (43) Luck of the Gambler - Endurance/Recharge
 (43) Luck of the Gambler - Defense/Endurance/Recharge
 (43) Luck of the Gambler - Defense
 (46) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (46) Kismet - Accuracy +6%


Level 14:    Tactics    
 (A) To Hit Buff IO
 (29) To Hit Buff IO
 (36) To Hit Buff IO


Level 16:    Boxing    
 (A) Pounding Slugfest - Damage/Endurance
 (50) Pounding Slugfest - Damage/Recharge
 (50) Pounding Slugfest - Disorient Bonus


Level 18:    Cosmic Burst    
 (A) Superior Malice of the Corruptor - Accuracy/Damage
 (19) Superior Malice of the Corruptor - Damage/Recharge
 (19) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
 (21) Superior Malice of the Corruptor - Damage/Endurance/Recharge
 (21) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
 (27) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage


Level 20:    Speed Boost    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 22:    Tough    
 (A) Reactive Armor - Resistance/Endurance
 (23) Reactive Armor - Resistance/Endurance/Recharge
 (23) Reactive Armor - Resistance
 (25) Reactive Armor - Endurance
 (25) Steadfast Protection - Resistance/+Def 3%
 (27) Gladiator's Armor - TP Protection +3% Def (All)


Level 24:    Weave    
 (A) Luck of the Gambler - Defense/Endurance
 (36) Luck of the Gambler - Endurance/Recharge
 (36) Luck of the Gambler - Defense/Endurance/Recharge
 (37) Luck of the Gambler - Defense
 (37) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (37) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 26:    Neutron Bomb    
 (A) Ragnarok - Damage/Recharge
 (39) Ragnarok - Accuracy/Damage/Recharge
 (39) Ragnarok - Accuracy/Recharge
 (39) Ragnarok - Damage/Endurance
 (40) Ragnarok - Chance for Knockdown
 (48) Achilles' Heel - Chance for Res Debuff


Level 28:    Spirit Ward    
 (A) Preventive Medicine - Chance for +Absorb


Level 30:    Arcane Bolt    
 (A) Superior Winter's Bite - Accuracy/Damage
 (31) Superior Winter's Bite - Damage/RechargeTime
 (31) Superior Winter's Bite - Accuracy/Damage/Endurance
 (31) Superior Winter's Bite - Accuracy/Damage/Recharge
 (33) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime


Level 32:    Atomic Blast    
 (A) Superior Avalanche - Damage/Endurance
 (33) Superior Avalanche - Accuracy/Damage/Endurance
 (33) Superior Avalanche - Accuracy/Damage/Recharge
 (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (34) Superior Avalanche - Recharge/Chance for Knockdown
 (34) Fury of the Gladiator - Chance for Res Debuff


Level 35:    Scorpion Shield    
 (A) Luck of the Gambler - Defense/Endurance
 (40) Luck of the Gambler - Endurance/Recharge
 (40) Luck of the Gambler - Defense/Endurance/Recharge
 (42) Luck of the Gambler - Defense
 (42) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Reactive Defenses - Scaling Resist Damage


Level 38:    Fulcrum Shift    
 (A) Recharge Reduction IO


Level 41:    Transference    
 (A) Performance Shifter - EndMod/Recharge


Level 44:    Rune of Protection    
 (A) Unbreakable Guard - Resistance
 (45) Unbreakable Guard - Endurance/RechargeTime
 (45) Unbreakable Guard - RechargeTime/Resistance
 (45) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (50) Aegis - Resistance/Recharge


Level 47:    Hasten    
 (A) Recharge Reduction IO
 (48) Recharge Reduction IO


Level 49:    Aim    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 1:    Brawl    
 (A) Empty


Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Scourge    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Panacea - +Hit Points/Endurance
 (46) Miracle - +Recovery


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Performance Shifter - EndMod
 (5) Performance Shifter - Chance for +End


Level 50:    Agility Core Paragon    
Level 0:    Marshal    
Level 0:    Invader    
Level 0:    High Pain Threshold    
Level 0:    Born In Battle    
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
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Thank you for sharing this! I am loving this build. It's almost an embarrassment of riches - I have too many valid, useful, powerful powers. I haven't even come close to dying once. With great res + def plus transfusion and transference, my green and blue bars are never low. Tons of offensive abilities, mobs of minions are nothing, LT.s are two-shot kills, and bosses are just fun to take down. I forget this isn't a blaster - it's a 'support' or 'healing' toon.
The build came in around $800k, but I was impatient and didn't build anything, so I solely used the market and paid high. I would think it could be done for about $500k or less if someone was building to this, and taking their time. 

 
About to go try her on AVs now - Look for Miss Prism on Everlasting if you want to see her in action. Thanks again!

In all seriousness, do you have other builds posted? I like your style and would totally try out a few others. 
    

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17 minutes ago, Jayhawk said:


In all seriousness, do you have other builds posted? I like your style and would totally try out a few others. 

 

 

Yeah, I have lots and lots of builds posted. I think the two most recent builds are a savage/bio stalker and an ice/savage Dom. I help people make builds all the time on these forums and anything I make for myself I generally post if I like how it plays. I don't believe in the kind of build safeguarding some people do. Just search my profile, there should be a lot there.

Edited by Darkir
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  • 1 year later
On 8/18/2019 at 9:44 AM, Darkir said:

Ok, this is based on my Kintank build. You have permahasten, instasnipe, a lot of -res procs, softcapped to s/l/e, max s/l when rune is up, and can use rune as mez protection when hit by one. I think it works great. This could probably be optimized more as I just did this in 15 minutes or so. The only mandatory +5s are the lvl 50 tohit IOs in tactics, this is what gives tactics 16.1% tohit and in combination with kismet gives you the 22.1% tohit required for instasnipes.

 

 

Edit: Kinetics does not need a travel power. Siphon speed+Sprint+ninja run puts you at Max runspeed.

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.3
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Kinetics
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Sorcery
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
------------
Level 1:    Neutrino Bolt    
 (A) Superior Scourging Blast - Accuracy/Damage
 (3) Superior Scourging Blast - Damage/RechargeTime
 (3) Superior Scourging Blast - Accuracy/Damage/RechargeTime


Level 1:    Transfusion    
 (A) Numina's Convalesence - Heal/Endurance
 (7) Numina's Convalesence - Endurance/Recharge
 (9) Numina's Convalesence - Heal/Recharge
 (9) Numina's Convalesence - Heal/Endurance/Recharge
 (11) Numina's Convalesence - Heal
 (11) Numina's Convalesence - +Regeneration/+Recovery


Level 2:    Irradiate    
 (A) Superior Scourging Blast - Damage/Endurance/RechargeTime
 (5) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
 (7) Superior Scourging Blast - RechargeTime/PBAoE +End
 (13) Achilles' Heel - Chance for Res Debuff


Level 4:    Siphon Power    
 (A) Recharge Reduction IO


Level 6:    Repel    
 (A) Endurance Reduction IO
 (17) Force Feedback - Chance for +Recharge
 (29) Sudden Acceleration - Knockback to Knockdown


Level 8:    Proton Volley    
 (A) Sting of the Manticore - Accuracy/Damage
 (13) Sting of the Manticore - Damage/Endurance
 (15) Sting of the Manticore - Damage/Interrupt/Recharge
 (15) Sting of the Manticore - Damage/Endurance/Recharge
 (17) Sting of the Manticore - Chance of Damage(Toxic)
 (48) Achilles' Heel - Chance for Res Debuff


Level 10:    Siphon Speed    
 (A) Recharge Reduction IO


Level 12:    Maneuvers    
 (A) Luck of the Gambler - Defense/Endurance
 (43) Luck of the Gambler - Endurance/Recharge
 (43) Luck of the Gambler - Defense/Endurance/Recharge
 (43) Luck of the Gambler - Defense
 (46) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (46) Kismet - Accuracy +6%


Level 14:    Tactics    
 (A) To Hit Buff IO
 (29) To Hit Buff IO
 (36) To Hit Buff IO


Level 16:    Boxing    
 (A) Pounding Slugfest - Damage/Endurance
 (50) Pounding Slugfest - Damage/Recharge
 (50) Pounding Slugfest - Disorient Bonus


Level 18:    Cosmic Burst    
 (A) Superior Malice of the Corruptor - Accuracy/Damage
 (19) Superior Malice of the Corruptor - Damage/Recharge
 (19) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
 (21) Superior Malice of the Corruptor - Damage/Endurance/Recharge
 (21) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
 (27) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage


Level 20:    Speed Boost    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 22:    Tough    
 (A) Reactive Armor - Resistance/Endurance
 (23) Reactive Armor - Resistance/Endurance/Recharge
 (23) Reactive Armor - Resistance
 (25) Reactive Armor - Endurance
 (25) Steadfast Protection - Resistance/+Def 3%
 (27) Gladiator's Armor - TP Protection +3% Def (All)


Level 24:    Weave    
 (A) Luck of the Gambler - Defense/Endurance
 (36) Luck of the Gambler - Endurance/Recharge
 (36) Luck of the Gambler - Defense/Endurance/Recharge
 (37) Luck of the Gambler - Defense
 (37) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (37) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 26:    Neutron Bomb    
 (A) Ragnarok - Damage/Recharge
 (39) Ragnarok - Accuracy/Damage/Recharge
 (39) Ragnarok - Accuracy/Recharge
 (39) Ragnarok - Damage/Endurance
 (40) Ragnarok - Chance for Knockdown
 (48) Achilles' Heel - Chance for Res Debuff


Level 28:    Spirit Ward    
 (A) Preventive Medicine - Chance for +Absorb


Level 30:    Arcane Bolt    
 (A) Superior Winter's Bite - Accuracy/Damage
 (31) Superior Winter's Bite - Damage/RechargeTime
 (31) Superior Winter's Bite - Accuracy/Damage/Endurance
 (31) Superior Winter's Bite - Accuracy/Damage/Recharge
 (33) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime


Level 32:    Atomic Blast    
 (A) Superior Avalanche - Damage/Endurance
 (33) Superior Avalanche - Accuracy/Damage/Endurance
 (33) Superior Avalanche - Accuracy/Damage/Recharge
 (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (34) Superior Avalanche - Recharge/Chance for Knockdown
 (34) Fury of the Gladiator - Chance for Res Debuff


Level 35:    Scorpion Shield    
 (A) Luck of the Gambler - Defense/Endurance
 (40) Luck of the Gambler - Endurance/Recharge
 (40) Luck of the Gambler - Defense/Endurance/Recharge
 (42) Luck of the Gambler - Defense
 (42) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (42) Reactive Defenses - Scaling Resist Damage


Level 38:    Fulcrum Shift    
 (A) Recharge Reduction IO


Level 41:    Transference    
 (A) Performance Shifter - EndMod/Recharge


Level 44:    Rune of Protection    
 (A) Unbreakable Guard - Resistance
 (45) Unbreakable Guard - Endurance/RechargeTime
 (45) Unbreakable Guard - RechargeTime/Resistance
 (45) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (50) Aegis - Resistance/Recharge


Level 47:    Hasten    
 (A) Recharge Reduction IO
 (48) Recharge Reduction IO


Level 49:    Aim    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 1:    Brawl    
 (A) Empty


Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Scourge    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Panacea - +Hit Points/Endurance
 (46) Miracle - +Recovery


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Performance Shifter - EndMod
 (5) Performance Shifter - Chance for +End


Level 50:    Agility Core Paragon    
Level 0:    Marshal    
Level 0:    Invader    
Level 0:    High Pain Threshold    
Level 0:    Born In Battle    
------------

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What would you use for destiny, Clarion?

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5 hours ago, 00Troy00 said:

How are they different?

 

Quick Snipe is now based off of attacked/being attacked in the last 10 seconds. No longer need to hit a minimum ToHit threshold.

Death is the best debuff.

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1 hour ago, Errants said:

 

Quick Snipe is now based off of attacked/being attacked in the last 10 seconds. No longer need to hit a minimum ToHit threshold.

Ah! Thanks for the update.

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On 11/22/2020 at 4:15 PM, Jayhawk said:

Thank you for sharing this! I am loving this build. It's almost an embarrassment of riches - I have too many valid, useful, powerful powers. I haven't even come close to dying once. With great res + def plus transfusion and transference, my green and blue bars are never low. Tons of offensive abilities, mobs of minions are nothing, LT.s are two-shot kills, and bosses are just fun to take down. I forget this isn't a blaster - it's a 'support' or 'healing' toon.
The build came in around $800k, but I was impatient and didn't build anything, so I solely used the market and paid high. I would think it could be done for about $500k or less if someone was building to this, and taking their time. 

 
About to go try her on AVs now - Look for Miss Prism on Everlasting if you want to see her in action. Thanks again!

In all seriousness, do you have other builds posted? I like your style and would totally try out a few others. 
    

Can you tell us more about your playstyle? I'm interested as well, and am curious as to how to make the most of this build.

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Actually leveling up one of these now, so Lionstar can play "Kintank"....at least, that's the hope.  heh

S/L: 70.41 (89.16 when rune is up)

M/R/A: 28.07/34.94/26.19 

 

Given living in melee range, for the most part, WoC should help mitigate some and also help speed up dropping mobs.  Given the lack of AOE I went leaping for more defence and spring attack.   On a side note, I typically go for attuned as I like to still play at lower levels with my characters and not a fan of losin abilities.

 

what I have built thus far, although still tinkering around, is the following:

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Lionstar: Level 50 Mutation Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Kinetics
Power Pool: Sorcery
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: X-Ray Beam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx/Rchg(9), Thn-Dmg/EndRdx(46), Thn-Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46), Thn-Acc/Dmg/Rchg(50)
Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(23)
Level 2: Siphon Power -- EndRdx-I(A)
Level 4: Mystic Flight -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(37)
Level 6: Irradiate -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(7), SprAvl-Acc/Dmg/Rchg(7), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Dmg/EndRdx(15), SprAvl-Acc/Dmg(15)
Level 8: Proton Volley -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Dmg/EndRdx/Rchg(9), SprMlcoft-Acc/Dmg/Rchg(11), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg(13)
Level 10: Siphon Speed -- EndRdx-I(A)
Level 12: Spirit Ward -- RgnTss-Regen+(A)
Level 14: Hasten -- RechRdx-I(A)
Level 16: Boxing -- Empty(A)
Level 18: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(19), RctArm-ResDam(19), RctArm-ResDam/EndRdx(21), Ags-Psi/Status(43)
Level 20: Speed Boost -- Clr-EndRdx(A), Clr-RunSpd(37), Clr-Stlth(39)
Level 22: Rune of Protection -- ImpSki-Status(A)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), ShlWal-ResDam/Re TP(25), LucoftheG-Def/EndRdx(27), LucoftheG-Def/Rchg(27), LucoftheG-Def/EndRdx/Rchg(29)
Level 26: Cosmic Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(33), SprScrBls-Acc/Dmg/Rchg(33), SprScrBls-Dmg/EndRdx/Rchg(36), SprScrBls-Acc/Dmg/EndRdx/Rchg(36), SprScrBls-Rchg/+End(37)
Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(31), LucoftheG-Def/Rchg(31), LucoftheG-Def/EndRdx/Rchg(31)
Level 30: Jump Kick -- Empty(A)
Level 32: Atomic Blast -- Arm-Dam%(A), Arm-Dmg/EndRdx(33), Arm-Acc/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/Rchg(34), Arm-Dmg(36)
Level 35: Transference -- EndMod-I(A)
Level 38: Dominate -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(39), Lck-EndRdx/Rchg/Hold(39), Lck-Rchg/Hold(40), Lck-Acc/Rchg(40), Lck-Acc/Hold(40)
Level 41: Spring Attack -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-Dmg(42), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43)
Level 44: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45)
Level 47: World of Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(48), CrcPrs-Acc/Rchg(48), CrcPrs-Acc/Conf/Rchg(48), CrcPrs-Conf/Rchg(50), CrcPrs-Conf(50)
Level 49: Fulcrum Shift -- RechRdx-I(A)
Level 1: Scourge 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3), Prv-Absorb%(5)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5), PwrTrns-+Heal(17)
Level 49: Quick Form 
------------

Edited by whiteperegrine
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