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Pistol/Martial Combat blaster build


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Anyone have a build they like? I just go to 50 and there are so many options.


I did like

Combat Jumping/Super Jump, Acrobatics.

Aid Other, Aid Self,

Haste,

Personal Forcefield, Temp Invulnerability, Force of Nature

 

Here's my poor guess at a build:

40 ranged defense: 75 S/L Resists
Resists: 75,11,7,17,22,
Defense 8/26/31/8/40/28

 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

PISTOL MA: Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Ki Push -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(36), Mk'Bit-Dam%(36)
Level 2: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(43)
Level 4: Kick -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(11)
Level 6: Swap Ammo 
Level 8: Bullet Rain -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(15), Ann-Acc/Dmg/Rchg(15), Ann-Acc/Dmg/EndRdx(23), Ann-ResDeb%(31), Ann-Acc/Dmg/EndRdx/Rchg(34)
Level 10: Burst of Speed -- FuroftheG-ResDeb%(A)
Level 12: Reach for the Limit 
Level 14: Super Jump -- Jump-I(A)
Level 16: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(17), Ags-EndRdx/Rchg(17), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam(25), StdPrt-ResDam/Def+(31)
Level 18: Executioner's Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/EndRdx(21), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(21), SprBlsWrt-Rchg/Dmg%(23)
Level 20: Reaction Time -- EndMod-I(A)
Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Piercing Rounds -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(27), SprFrzBls-Acc/Dmg/EndRdx(27), SprFrzBls-Acc/Dmg/Rchg(29), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Rchg/ImmobProc(31)
Level 28: Inner Will -- RechRdx-I(A), RechRdx-I(46)
Level 30: Injection -- Acc-I(A)
Level 32: Aid Self -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal(34), NmnCnv-Regen/Rcvry+(34)
Level 35: Personal Force Field -- DefBuff-I(A)
Level 38: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40)
Level 41: Temp Invulnerability -- GldArm-ResDam(A), GldArm-Res/Rech/End(42), GldArm-End/Res(42), GldArm-3defTpProc(42), GldArm-RechEnd(43), GldArm-RechRes(43)
Level 44: Force of Nature -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(45), Ags-EndRdx/Rchg(45), Ags-ResDam/EndRdx/Rchg(45), Ags-ResDam(46), Ags-Psi/Status(46)
Level 47: Hail of Bullets -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(48), SprDfnBrr-Acc/Dmg/Rchg(48), SprDfnBrr-Acc/Dmg/EndRdx(48), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(50), SprDfnBrr-Rchg/+Status Protect(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- EndMod-I(A)
Level 1: Swift -- Run-I(A)
Level 6: Chemical Ammunition 
Level 6: Cryo Ammunition 
Level 6: Incendiary Ammunition 
Level 50: Agility Radial Paragon 
------------

 

Thanks!

Edited by RicoZaid
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Can't believe nobody has posted yet, this is a very popular build.

 

I've made a couple now, my first was a cheaper build, softcap ranged DEF only (just under really at 44.x% before Agility Alpha), that took advantage of Aid Self and Personal Force Field when things went south.  But it got me to level 20 Incarnate's with very few deaths on teams.

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Pistols -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(3), Thn-Dmg/EndRdx(5), Thn-Acc/Dmg(7), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(31)
Level 1: Ki Push -- Acc-I(A)
Level 2: Dual Wield -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(3), Thn-Acc/Dmg/Rchg(5), Thn-Dmg/Rchg(7), Thn-Dmg/EndRdx(13), Thn-Acc/Dmg(31)
Level 4: Super Jump -- Jump-I(A)
Level 6: Swap Ammo 
Level 8: Bullet Rain -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(11), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Rchg/+Status Protect(36)
Level 10: Reach for the Limit 
Level 12: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(50)
Level 14: Acrobatics -- EndRdx-I(A)
Level 16: Aid Other -- Heal-I(A)
Level 18: Executioner's Shot -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(19), Thn-Acc/Dmg(19), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(31)
Level 20: Reaction Time -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(36), NmnCnv-Heal/EndRdx/Rchg(37), NmnCnv-Heal/Rchg(37), NmnCnv-EndRdx/Rchg(37), NmnCnv-Heal/EndRdx(40)
Level 22: Aid Self -- IntRdx-I(A), DctWnd-Heal(23), DctWnd-Heal/EndRdx/Rchg(23), DctWnd-Heal/EndRdx(25), DctWnd-Heal/Rchg(25), DctWnd-Rchg(36)
Level 24: Maneuvers -- LucoftheG-Rchg+(A)
Level 26: Piercing Rounds -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(27), OvrFrc-Acc/Dmg/End(27), OvrFrc-Dmg/End/Rech(29), OvrFrc-Acc/Dmg/End/Rech(29), OvrFrc-Dam/KB(34)
Level 28: Inner Will -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(46), Prv-EndRdx/Rchg(46), Prv-Heal/Rchg(48), Prv-Heal/EndRdx(48), Prv-Heal(48)
Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(43), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(45), GssSynFr--Build%(46)
Level 32: Hail of Bullets -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(33), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg(33), SprBlsWrt-Acc/Dmg/Rchg(34), SprBlsWrt-Acc/Dmg/EndRdx(34)
Level 35: Vengeance -- LucoftheG-Rchg+(A)
Level 38: Eagles Claw -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg(39), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(40), Mk'Bit-Acc/EndRdx/Rchg(40)
Level 41: Suppressive Fire -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(42), Lck-Rchg/Hold(42), Lck-EndRdx/Rchg/Hold(42), Lck-Acc/Rchg(43), Lck-Acc/Hold(43)
Level 44: Personal Force Field -- LucoftheG-Rchg+(A)
Level 47: Temp Invulnerability -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal(17), Heal-I(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), EndMod-I(15)
Level 6: Chemical Ammunition 
Level 6: Cryo Ammunition 
Level 6: Incendiary Ammunition 
Level 50: Agility Partial Radial Revamp 
------------

 

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The second, more expensive build, can farm the ITF solo.  It goes for both max S/L and close to softcap E/F/C DEF -AND- decent Resists as well.  Far more sturdy, but you really don't need this kind of build unless you just are into min/maxing.

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Dual Wield -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/EndRdx(5), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(5), SprBlsWrt-Rchg/Dmg%(7)
Level 1: Ki Push -- Acc-I(A)
Level 2: Pistols -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(9), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Rchg/+Status Protect(11)
Level 4: Super Jump -- UnbLea-Stlth(A)
Level 6: Swap Ammo 
Level 8: Bullet Rain -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(13), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Acc/Dmg/Rchg(15), SprFrzBls-Dmg/EndRdx/Acc/Rchg(15), SprFrzBls-Rchg/ImmobProc(17)
Level 10: Burst of Speed -- Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(19), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(21)
Level 12: Reach for the Limit 
Level 14: Storm Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(48)
Level 16: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(27)
Level 18: Executioner's Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(34), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Rchg/SlowProc(37)
Level 20: Reaction Time -- ImpSwf-Acc/Slow(A), ImpSwf-Dmg/Slow(29), ImpSwf-Acc/EndRdx(29), ImpSwf-Rng/Slow(31), ImpSwf-EndRdx/Rchg/Slow(31), ImpSwf-Dam%(31)
Level 22: Empty Clips -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(33), Ann-Acc/Dmg/Rchg(33), Ann-Acc/Dmg/EndRdx(33), Ann-Acc/Dmg/EndRdx/Rchg(34), Ann-ResDeb%(34)
Level 24: Combat Jumping -- ShlWal-ResDam/Re TP(A)
Level 26: Acrobatics -- EndRdx-I(A)
Level 28: Inner Will -- RechRdx-I(A)
Level 30: Boxing -- Empty(A)
Level 32: Hail of Bullets -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(39)
Level 35: Scorpion Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(45), RedFrt-EndRdx/Rchg(45), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(46), RedFrt-EndRdx(48)
Level 38: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(40), Mk'Bit-Dmg/Rchg(40), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(42), Mk'Bit-Dam%(42)
Level 41: Tough -- GldArm-3defTpProc(A), UnbGrd-Max HP%(42), Ags-Psi/Status(46), StdPrt-ResDam/Def+(48)
Level 44: Weave -- Rct-Def/EndRdx(A), Rct-Def(45), Rct-ResDam%(50), Rct-Def/Rchg(50)
Level 47: Maneuvers -- DefBuff-I(A), DefBuff-I(50)
Level 49: Hasten -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 6: Chemical Ammunition 
Level 6: Cryo Ammunition 
Level 6: Incendiary Ammunition 
Level 50: Mighty Radial Final Judgement 
Level 50: Reactive Core Flawless Interface 
Level 50: Phantom Radial Superior Ally 
Level 50: Melee Core Embodiment 
Level 50: Musculature Core Paragon 
Level 50: Barrier Core Epiphany 
------------

 

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Take a look at both and mix and match.

 

 

Edited by Crysis
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Been running this build below on mine for a bit, minus one set and it's doing great. At +4x8, burst of speed into the center of the mob followed by hail of bullets typically leaves nothing but the few bosses sitting at half health.

Hero Plan by Mids' Hero Designer 2.22
http://www.cohplanner.com/

Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
------------
Level 1:    Pistols    
 (A) Thunderstrike - Accuracy/Damage
 (3) Thunderstrike - Damage/Endurance
 (3) Thunderstrike - Damage/Recharge
 (5) Thunderstrike - Accuracy/Damage/Endurance
 (5) Thunderstrike - Accuracy/Damage/Recharge
 (34) Thunderstrike - Damage/Endurance/Recharge


Level 1:    Ki Push    
 (A) Mako's Bite - Accuracy/Damage
 (7) Mako's Bite - Damage/Endurance
 (7) Mako's Bite - Damage/Recharge
 (9) Mako's Bite - Accuracy/Endurance/Recharge
 (34) Mako's Bite - Chance of Damage(Lethal)
 (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge


Level 2:    Dual Wield    
 (A) Decimation - Accuracy/Damage
 (9) Decimation - Damage/Endurance
 (11) Decimation - Damage/Recharge
 (11) Decimation - Accuracy/Endurance/Recharge
 (13) Decimation - Chance of Build Up
 (13) Force Feedback - Chance for +Recharge


Level 4:    Empty Clips    
 (A) Positron's Blast - Accuracy/Damage
 (15) Positron's Blast - Damage/Endurance
 (15) Positron's Blast - Damage/Recharge
 (17) Positron's Blast - Damage/Range
 (17) Positron's Blast - Accuracy/Damage/Endurance


Level 6:    Reach for the Limit    
Level 8:    Swap Ammo    
Level 10:    Bullet Rain    
 (A) Ragnarok - Damage
 (19) Ragnarok - Damage/Recharge
 (19) Ragnarok - Accuracy/Damage/Recharge
 (21) Ragnarok - Accuracy/Recharge
 (21) Ragnarok - Damage/Endurance
 (23) Force Feedback - Chance for +Recharge


Level 12:    Burst of Speed    
 (A) Superior Defiant Barrage - Accuracy/Damage
 (23) Superior Defiant Barrage - Damage/RechargeTime
 (25) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
 (25) Superior Defiant Barrage - Accuracy/Damage/Endurance
 (27) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
 (27) Superior Defiant Barrage - RechargeTime/+Status


Level 14:    Hasten    
 (A) Recharge Reduction IO


Level 16:    Hover    
 (A) Luck of the Gambler - Recharge Speed


Level 18:    Fly    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)
 (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance


Level 20:    Executioner's Shot    
 (A) Thunderstrike - Accuracy/Damage
 (29) Thunderstrike - Damage/Endurance
 (29) Thunderstrike - Damage/Recharge
 (31) Thunderstrike - Accuracy/Damage/Recharge
 (31) Thunderstrike - Accuracy/Damage/Endurance
 (36) Thunderstrike - Damage/Endurance/Recharge


Level 22:    Maneuvers    
 (A) Luck of the Gambler - Recharge Speed


Level 24:    Tactics    
 (A) Gaussian's Synchronized Fire-Control - To Hit Buff
 (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
 (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
 (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
 (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
 (34) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 26:    Reaction Time    
 (A) Efficacy Adaptor - EndMod/Endurance
 (50) Efficacy Adaptor - EndMod


Level 28:    Inner Will    
 (A) Recharge Reduction IO


Level 30:    Piercing Rounds    
 (A) Superior Frozen Blast - Accuracy/Damage
 (37) Superior Frozen Blast - Damage/Endurance
 (37) Superior Frozen Blast - Accuracy/Damage/Endurance
 (37) Superior Frozen Blast - Accuracy/Damage/Recharge
 (39) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
 (43) Superior Frozen Blast - Recharge/Chance for Immobilize


Level 32:    Hail of Bullets    
 (A) Superior Blaster's Wrath - Accuracy/Damage
 (36) Superior Blaster's Wrath - Damage/Recharge
 (39) Superior Blaster's Wrath - Accuracy/Damage/Recharge
 (39) Superior Blaster's Wrath - Accuracy/Damage/Endurance
 (40) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
 (40) Superior Blaster's Wrath - Recharge/Chance for Fire Damage


Level 35:    Boxing    
 (A) Mako's Bite - Accuracy/Damage
 (36) Mako's Bite - Damage/Endurance
 (42) Mako's Bite - Damage/Recharge
 (43) Mako's Bite - Accuracy/Endurance/Recharge
 (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
 (48) Mako's Bite - Chance of Damage(Lethal)


Level 38:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (43) Gladiator's Armor - TP Protection +3% Def (All)


Level 41:    Eagles Claw    
 (A) Mako's Bite - Accuracy/Damage
 (42) Mako's Bite - Damage/Endurance
 (46) Mako's Bite - Chance of Damage(Lethal)
 (48) Mako's Bite - Damage/Recharge
 (48) Mako's Bite - Accuracy/Endurance/Recharge
 (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge


Level 44:    Dragon's Tail    
 (A) Superior Avalanche - Accuracy/Damage
 (45) Superior Avalanche - Damage/Endurance
 (45) Superior Avalanche - Accuracy/Damage/Endurance
 (45) Superior Avalanche - Accuracy/Damage/Recharge
 (46) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (50) Superior Avalanche - Recharge/Chance for Knockdown


Level 47:    Weave    
 (A) Luck of the Gambler - Recharge Speed


Level 49:    Scorpion Shield    
 (A) Luck of the Gambler - Recharge Speed


Level 1:    Brawl    
 (A) Empty


Level 1:    Defiance    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Flight Speed IO


Level 2:    Health    
 (A) Miracle - +Recovery


Level 2:    Hurdle    
 (A) Jumping IO


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End


Level 8:    Chemical Ammunition    
Level 8:    Cryo Ammunition    
Level 8:    Incendiary Ammunition    
Level 50:    Musculature Core Boost    
Level 50:    Reactive Total Radial Conversion    
------------

 

 

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  • 3 weeks later
4 minutes ago, FeroshaCouture said:

what recharge reduction IO do you use in Hasten?

At 50 use +5, two of them. I generally 3 slot it and respec the slot out. 

Edited by cejmp

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