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Is a Magic 8 Ball Macro/Bind concept Possible?


CrimsonOne

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I had an idea for a character and was wondering if there would be a way to create a Macro or a Bind that could randomly select a phrase from a short list and say it in chat?

Edited by CrimsonOne

@Crimson-one | Torchbearer

UI/UX Designer by day, Gamer by night!

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There is some kind of dice command, IIRC. If I could log in (thanks, Verizon!), I'd quote the syntax.

Would that help?

Disclaimer: Not a medical doctor. Do not take medical advice from Doctor Ditko.

Also, not a physicist. Do not take advice on consensus reality from Doctor Ditko.

But games? He used to pay his bills with games. (He's recovering well, thanks for asking!)

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On 9/1/2019 at 1:54 PM, DoctorDitko said:

There is some kind of dice command, IIRC. If I could log in (thanks, Verizon!), I'd quote the syntax.

Would that help?

Possibly, would have to see it. Thanks!

@Crimson-one | Torchbearer

UI/UX Designer by day, Gamer by night!

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On 9/1/2019 at 3:54 PM, DoctorDitko said:

There is some kind of dice command, IIRC. If I could log in (thanks, Verizon!), I'd quote the syntax.

Would that help?

The thing is, can you tie a conditional command into a bind, like "if dice = 6 then say 'try again later'" or something?

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I don't think this is possible with the in-game tools.  You might be able to get a pseudo random effect by creating a sequence of files, then tying a command to load the next file to a frequently used key (or number of keys), like the movement keys, or spacebar.  Not truly random, but perhaps close enough.

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