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Ice/Fire/Flame AE Fire Farmer

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12 minutes ago, Shoulung said:

I’m no math guru, but on your Achilles + annihilation formula, shouldn’t your end number be bigger, as all I see is multiplication and addition, which makes things bigger, not smaller.

Good catch. The debuffs are negative values. I forgot to pull the negative sign out like I did in the follow up example.

Corrected below.

16 minutes ago, Shoulung said:

35% - (65%)×(22.2%+5.55%) = 16.96%

25% - (75%)×(22.2%+5.55%) = 4.19%

 

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I’m late to the conversation but aren’t resist debuffs always resistable? due to the way that resists act as their own resists.   I may be misremembering but defense has DDR. However resists, resist their own debuffs based on how much the resist value is.      Wow that is confusing.  

 

 

Please let this concept work out good!!! I’m pretty tired of my spines fire brute 

Edited by SmalltalkJava

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56 minutes ago, SmalltalkJava said:

I’m late to the conversation but aren’t resist debuffs always resistable?

Technically no; some debuffs are flagged as unresistable, like Rest. But every -res debuffs that players can apply to enemies is resistable, yes. This is already accounted for in Bopper's math though.

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