Zones
Labyrinth of Fog
Additions
-
High score counter added to the Font of Malevolence.
- Appears in the navigation bar when in the Font.
- Tracked per hour reset cycle, high score is recorded per server and persists.
- Does not impact rewards, just statistical information for players.
Adjustments
- Enhanced visuals on the Font of Malevolence doors.
- Improved movement control on the Minotaur In The Fog.
- Avatar of Achyls given increased resistances to Slow, Endurance Drain, and Immobilize.
- Avatar of Achyls HP scaling changed to scale from 8 players up to 40 players, previously 16-32; Amount of HP per player increased slightly.
- Avatar of Achyls' Malevolent Explosion recharge increased to 45 seconds from 30 seconds.
- Increased delay between warning and execution on Malevolent Explosion to 5 seconds from 2 seconds.
- Mythic Fog are now 50% larger so they're easier to see.
- Mythic Fog now produce a bubble geometry surrounding their area of effect.
- Mythic Fog now plays a float message when changing location.
- Fall-off time for Anchor buff increased to 7 seconds from 3 seconds.
- Players can now activate powers in the True Core of the Labyrinth.
Fixes
- Fixed an issue that caused many GMs to spawn in the Font of Malevolence.
- Fixed an issue that caused the Labyrinth zone to unload if idle.
- Temporary Halloween Minotaur costumes can now activate the secret cow door.
NPCs
Council
- Council Super Soldier is now less super.
5th Column
- Fixed Lt/Boss Rifle Butt missing an endurance cost.
- Fixed Steel Valkyrie Missile Launcher dealing smashing instead of fire damage.
- Fixed Robot defense having duplicate Terrorize protection.
- Fixed Krieger Dragons Tail having scrapper crit chance.
Banished Pantheon
- Fixed Storm Shaman Hurricane omitting certain archetypes from range debuff.
Carnival of Shadows
- Fixed the pet version of Illusionist Phase Shift not suppressing when mezzed.
- Fixed Vanessa's Psyche recovery debuff not affecting enemies.
- Fixed Carnival Mallet attacks redrawing off each other.
Crey
- Fixed Paragon Protector Spine Throwing missing toxic damage over time.
- Fixed Paragon Protector Elite Incinerate being an AoE.
Freakshow
- Fixed Super Stunner Paralyzing Blast not affecting players.
- Fixed Super Stunner using the wrong tinted FX for Reserve Power.
Rewards
Giant Monsters - Labyrinth of Fog
- Giant Monsters defeated in the Labyrinth of Fog no longer reward Monstrous Aether per the amount encountered there.
Costume Matrix Macro Accolade
- Fixed incorrectly named 'Mini Seed of Hamidon' to correct 'Mini Seedling of Hamidon'.
Powers
Energy Melee
- Fixed an FX error in fast cast Energy Transfer.
Miscellaneous
Bug Fixes
- Added missing defense debuff continuing FX to various NPC powers.
- Fixed FX / animation desyncs for various NPC weapon powers.
- Corrected the attack types used for defense checks for various NPC powers.
- Corrected the AIGroup / NPC behavior for some powers.
- Corrected typos in various missions and dialogues.
- Corrected the level ranges for critter spawns.
- Moved the Nutrient Rich badge to a more appropriate location in the badge list.
- 2
- 2
- 10
- 1