Powers
- Plant Control > Spirit Tree: Fixed a bug where this power could be repelled moving it away from its visual fx.
- Thermal Radiation > Power of the Phoenix: Fixed a bug where the Defender version of this power was only usable on foes.
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Epic > Dark Mastery > Soul Consumption:
- Fixed a bug where the Defender version of this power was recharging in 1000s instead of 600s.
- Fixed a bug where the endurance drain and +end of the Defender version of the power was scale 2 instead of scale 1, as the other versions.
- Regeneration > Second Wind: Fix for an issue where refreshing this power before it has expired would result in no refreshing of the self resurrect effect.
- Psionic Armor > Impose Presence: Fixed an issue where this power was available at level 10 instead of level 8.
- Confuse: Fixed an issue where most AVs and GMs became highly resistant to confuse.
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Regeneration > Reactive Regeneration:
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[PvP only] Corrected a bug where only Brutes got the base +regen reduction change, change now also applies to Scrappers, Stalkers and Tankers.
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[PvP only] Reduced +regeneration stacks from scale 0.25 to scale 0.08.
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[PvP only] Regen Resistance granted by stacks in this power has been removed in PvP.
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[PvP only] Reverted the removal of -Regen Resistance, as it was removed from the incorrect power.
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Costume
Costumes Fixes
- Fixed Asymmetrical Gloves on Huge Robe and Jacket that were using the wrong models and rendering incorrectly.
- Fixed Asymmetrical Gloves on Female Sleeveless Jacket that were using the wrong models and rendering incorrectly.
Zones
Kallisti Wharf
- Fixed errant spawn exit points on the Kallisti Wharf supergroup base portal causing players to become stuck.
- Fixed an area on the east side that caused pedestrians to accumulate without escape.
- Fixed pathing beacons to indoor locations.
- Moved a plaque out of the pedestrian walking path.
Labyrinth of Fog
- Fixed a variable error that caused the Minotaur's 'moo' sound effect to not play.
Rewards
Aether Reward Fixes
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Effect: Luminous - Restored previous customization, labeled 'Eyes and Body' for clarity.
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Effect: Umbral - Restored previous customization, labeled 'Eyes and Body' for clarity.
Tasks
General - Advanced Mode
- Arachnos Soldiers/Arachnos Widows who own the Bane/Night Widow stealth powers are not targeted by map-wide DoT effects.
Erin West - 'Cutting Back Old Growth'
- Renamed the Alpha Team members.
- Removing need for players to turn in the final mission.
Alexander the Great - 'Know They Enemy'
- Added visual clarity to the last portal the player needs to take in the finale mission.
- Text clean up.
Robert Kogan - 'The Sunlight and the Spotlight'
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Fixed badge not granting at arc completion.
- Those who previously completed the arc will receive the badge retroactively.
- Fixed dialog tags and arcvars.
- Removing need for players to turn in the final mission.
- Added missing moral choice rewards to Kogan.
- Fixed a gender reference in Kogan.
- Fixing Major Benjamin's dialog so it doesn't fire all at once.
Dap-Dap the Deal Maka' - 'Mergers and Acquisitions'
- Mission 1: Glowie that is tied to Skulls arc completion is now what unlocks the back door, allowing full team access without teleportation from team leader.
- Mission 2: Glowie added that depends on team leader owning the Illusionist badge, unlocks secret room, allowing full team access without teleportation from team leader.
- Mission 5: Additional script redundancy awarding the ArcVar for the Dreck Ambush scenario and awarding the bonus mission.
- Fixes to mini maps for various missions.
- Fixed a typo in the lab turrets.
- Changes to finale to prevent softlock.
- Changes Dap-Dap's behaviors to go back to Combat once he's recovered from being downed.
Enemies
The Awakened
- Lowered Conduit Psychic Battery from 40% to-hit to 10%, 20% damage buff to 16%.
- Lowered Psionic Blast damage from scale 2.12 to scale 1.8.
- Standardized Psionic Wounds to scale 1.64 DoT.
Blackwing
- Increased Coordinator Mind Link defense from 10% to 15%.
- Increased Psionic Coordination defense from 5% to 7.5%.
Freaklok
- Removed Accelerate Metabolism from Freaklok Eidolon.
- Increased Freaklok Eidolon Focus defense from 20% to 30%.
- Removed Heart of Darkness from Freaklok Eidolon.
- Removed Focus from Shambling Luminous Eidolon.
- Removed Dark Regeneration from Shambling Mire Eidolon.
- Removed Oppressive Gloom from Shambling Murk Eidolon.
- Fixed some versions of Immolation with mismatched effects from other versions (all should now be a ToHit/Damage/Recharge buff).
Nemesis Automatons
- Fixed General Automaton with 300% instead of 30% Psionic resistance.
Vanguard
- Assault and Tactics updated to pseudotoggles that can be suppressed with mez or End drain.
- Increased Bayonet animation time from 1.17s to 1.67s.
- Decreased Burst animation time from 2.2s to 1s.
- Plasma Blast given its own FX (was using Willie Pete Round's), increased recharge from 4s to 8s, decreased regeneration debuff from 500% for 30s to 200% for 15s.
- Decreased SIGIL Round animation time from 3.83s to 2.17s.
- Fixed Defense Aura having an activateperiod of 20s instead of 4s, missing an endurance cost and recharge time.
- Fixed Freezing Sphere being a ranged attack instead of a melee AoE.
- Decreased Ice Blast damage from scale 1.64 to scale 1.32, increased recharge from 5s to 6s.
- Increased Life Drain damage from scale 1.0 to scale 1.64.
- Fixed Vanguard Rifles and Claws having desynced attack FX on initial weapon draw.
- Fixed Focus and Shockwave having swapped attack FX.
- Fixed Vanguard Claws attack ranges being copied from endurance costs.
Warriors
- Decreased Reflexes defense from 15% to 10%.
- Increased Practiced Brawler defense from 15% to 30%.
- Increased Heightened Senses defense from 15% and 5% to 30% and 10%.
Wyvern
- Removed Talon Flash Arrow from Wing Raptor Agent.
- Removed Eagle Eye from all Wyvern that appear in missions (still retained in overworld).
- Increased Sting Agent and Raptor Agent piercing arrow resistance debuff from 5% to 10%.
- Removed disorient protection/resistance from Body Armor, added perception debuff resistance.
- Fixed a few Wyvern units missing Body Armor.
Various
- Increased reward scales for various Awakened, Freaklok, Gold Brickers, Paragon Police, Skulls, Vanguard, Warriors, and Wyvern to be more appropriate for their respective difficulty levels.
Mission Maps
Igneous Lava Cave
- Fixed a minimap extents error on this mission map.
Miscellaneous
Name Tags
- When using a name tag such as Helper, Help Me, or Roleplayer, your name color is no longer changed.
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