Silver Lancer
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Posts posted by Silver Lancer
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Great news!
I have been playing like a fiend for the past 3.5 years because I figured it would not last.
Thanks for keeping the game alive: it means a lot to me.
Long live Paragon City!
Long live Homecoming!
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I like the Hard Mode content. The new ITF is a lot of fun and it brings out the best/worst in some players.
Has the idea of a Death Match Mode ever been explored?
Team wipe on map= permanent removal of toon. 🏴☠️
The rewards & badge would have to reflect the ultimate risk.
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Me too.
12 minutes ago, Michiyo said:It's a network issue with the provider.
Dang it.
Shucks, I guess I will go play with my new shiba inu pup instead.
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FYI:
If you do not have the updated Vidiot Map, the unseen part of the new map is at /thumbtack -706.6 -832.9 -71.1
From this point, use the /thumbtack -896.0 -890.6 -1018.0 to find the Living Dark Badge in Dr. Vahzilok's Lab.
I hope this helps.
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I was unaware of the change to the conversion until today and it really hurts.
The majority of my in game wealth was collected in those Empyrean merits.
I feel absolutely sick, like I got kicked in the nuts.
For a non-farmer, like me, this is terrible and sets me way back.
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First Issue with sample
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If you are a fan of John Byrne X-Men, like me, you will love the free fan work he has been doing on his X-Men: Elsewhen
Follow the instructions to get all of the pages.
IT IS AMAZING!
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If every minion is a boss, every lieutenant is elite boss, and every boss is an AV... then, we have a challenging group for incarnate teams.
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I know it is very unlikely, but if the game could add characteristic values to the build, that would be amazing.
I would like to see Strength, endurance, intellect, agility added with initial values that increase with level.
Strength could give bonuses to melee toons.
Endurance adds stamina bonus.
Intellect would increase psi damage, psi defense.
Agility adds to defense.
The game is great but this is the only thing, I feel, that it lacks.
By the way, I'm so thrilled to be back!
Great work Homecoming!
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