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Obsidian Blue

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  1. I'm a causal player (missions and story arcs). The main reason I'm asking about slotting. Is because I know powers in other power sets are good without the need to ad more slots. So basically I'm looking to avoid over slotting power that don't need them.
  2. So far I've taken all the powers and I'm wondering how to properly slot some of them. Also thinking I should drop Shoal Rush as it does not seem to be of benefit.
  3. Thanks for the information.
  4. I'm lvl 29 Ice/Energy and I noticed on builds I've seen that nobody seems to take hibernate. I was just wondering is it really that bad of a power?
  5. I decided to try fire/rad. I don't see me liking Claws on a tank and I've got a Savage/Reg Brute that I love. So don't see my going that way either, but I do really appreciate the advice.
  6. I have a friend who has a rad/rad tanker that really enjoys playing.
  7. Obsidian Blue

    Fire/?

    Just looking for advice on a secondary. I work up a fire/kin to lvl 30 with friends, but I'm just not feeling Kinetic Melee anymore. Looking at secondaries I was thinking maybe one of the following, but admittedly I'd like to get some input from more experienced players. Super Strength Street Justice Stone Melee Fire Melee Radiation Melee or any secondary you might suggest.
  8. I'm just looking for some basic information because Paragon Wiki still has this power set as Stalker only. I'm currently a lvl 8 DM/Nin and I know absolutely nothing about Ninjitsu. I pick Ninjitsu for something different other than what I would normal take. I have taken a look here on the forums and all the builds I see seem to be geared towards end game with them all having sets. So I just wanted to ask a few questions. 1. Any powers that should be skipped? 2. Slotting advice for the not so obvious powers like Shinobi-lri for example. 3. I also noticed that most builds skip a travel power or if they do take one it's late in the build. Is this because of Shinobi-lri? Thanks
  9. thanks for the info. not sure I agree with skipping Quicksand because it seems like it would make a good combo when used with Earthquake.
  10. Just looking for some insight as to what powers should be avoided.
  11. Thanks for the info
  12. Would someone please explain this power and it's three forms to me because I honestly don't get it.
  13. thanks for the advice I decided to go fire/rad. I was looking at builds in general and noticed that leadership was in all of them and was wondering is really that necessary or just a really good idea.
  14. Obsidian Blue

    Fire/ ?

    Just wanted to get some advise from the experienced Sentinel players as to what would make a good secondary for Fire.
  15. I could use some help in this area as well. Just have a few question. 1. what are the must have powers and which ones should I avoid? 2. I plan on going with super speed for travel, but past that I'm not sure what power pool I should be looking at. thanks for any help given.
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