Jump to content

Rogueseraphim

Members
  • Posts

    2
  • Joined

  • Last visited

Posts posted by Rogueseraphim

  1. 7 hours ago, catsi563 said:

    I can confirm as someone whose taken 2 ice tanks Ice ice ice and ice battleaxe ice to 50+ incarnate that ice is awesome but it takes work to get to where it hits it pinnacle

     

    and that pinnacle is Energy absorption and Ice block

     

    Energy absorption is the big kicker because the more bad guys you drain the higher your defense spikes to the point where you can comfortably sit in the middle a +4x8 fre farm mob and giggle as the fireballs blast past you  with chilling embrace the enemy gets slowed to absurd levels and with icicles they take damge which they cant ger away from especially if you have ice slick which means theyre flopping around you like grounded fish

     

    ice block is the top power in the set for a reason namely that it makes you basically invulnerable while you rest and heal inside the block of ice and come out fully healed and able to fight it also gives you a chance to let EA get off cooldown which means you come out of it surrounded by EA targets which you can zap to make yourself nearly impossible to hit

     

    that is admittedly where Ice armor falls off a bit against single targets like bosses. and EBs etc  less mobs means less defense so you lose out against avs and such however youre still debuffing them with a nasty slow which means you only have to deal with the occasional hit

     

    with ice armor its about those two top powers you have to put your ego aside and say yeah im nearly dead iceblock time SIESTA!! and rest till youre healed

     

    monitoring your health until the right point to hit ice block is key and spamming EA as much as possible to keep your defense maxed

     

    Working on an Ice/Battleax now, any chance you could post your build?  Thanks in advance

    • Like 1
  2. Thanks for creating this guide.  It was helpful in editing my fire/rad.

     

    I created a few farms including a S & L one that will exempt you with the Shivan map.  They are holiday themed, I plan to update the mobs with the season so currently they are Halloween themed

     

    $Holiday Farm City$ -- ID: 15708 (Outside city map, 1 mission,  fire farm)

    $Holiday Farm$ -- ID: 17038 (Space map, 5 missions, fire farm)

    $Holiday Farm S/L $ -- ID: 17074 (Space map, 5 missions, S/L farm)

     

    Here is a copy of my fire/rad build:

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Radiation Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Radioactive Smash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)
    Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam(5), Ags-ResDam/EndRdx/Rchg(7)
    Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Rech/Fury(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Dmg/EndRdx/Rchg(11), FuroftheG-ResDeb%(13)
    Level 4: Proton Sweep -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(7), Obl-Acc/Dmg/Rchg(42), Obl-Dmg/Rchg(43), Obl-Acc/Rchg(48)
    Level 6: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(13), Prv-EndRdx/Rchg(15), Prv-Heal/Rchg(15), Prv-Heal/Rchg/EndRdx(17), Prv-Absorb%(17)
    Level 8: Fusion -- GssSynFr--Build%(A), RechRdx-I(50)
    Level 10: Temperature Protection -- StdPrt-ResKB(A), StdPrt-ResDam/Def+(19)
    Level 12: Radiation Siphon -- MckBrt-Taunt/Rchg/Rng(A), MckBrt-Taunt/Rchg(21), MckBrt-Acc/Rchg(21), MckBrt-Taunt/Rng(23), MckBrt-Rchg(23)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(19)
    Level 16: Plasma Shield -- Ags-Psi/Status(A), Ags-ResDam(25), Ags-ResDam/EndRdx(27)
    Level 18: Irradiated Ground -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(27), ScrDrv-Dmg/EndRdx(29), ScrDrv-Acc/Rchg(29), ScrDrv-Acc/Dmg/EndRdx(31), AchHee-ResDeb%(31)
    Level 20: Boxing -- Empty(A)
    Level 22: Consume -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Rchg/KDProc(34)
    Level 24: Tough -- Ags-ResDam/EndRdx(A), GldArm-3defTpProc(25)
    Level 26: Devastating Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg(37)
    Level 28: Burn -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/Rchg(37), SprUnrFur-Dmg/EndRdx/Rchg(39), SprUnrFur-Acc/Dmg/EndRdx/Rchg(39), SprUnrFur-Rchg/+Regen/+End(39)
    Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(34)
    Level 32: Atom Smasher -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Dmg/Rchg(42), TchofLadG-%Dam(42)
    Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50)
    Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(45), SprFrzBls-Rchg/ImmobProc(45)
    Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(46), Rgn-Acc/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Dmg/Rchg(48), Ann-ResDeb%(48)
    Level 44: Taunt -- PrfZng-Dam%(A)
    Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A)
    Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury 
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(34)
    Level 50: Musculature Core Paragon 
    Level 50: Ageless Core Epiphany 
    Level 50: Pyronic Core Final Judgement 
    Level 50: Assault Radial Embodiment 
    Level 50: Reactive Partial Radial Conversion 
    Level 50: Banished Pantheon Radial Superior Ally 
    ------------

    • Thanks 1
×
×
  • Create New...