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Tonzofo

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Posts posted by Tonzofo

  1. Awesome your reply was what I was hoping for seig, I'll do the suggested changes.

     

    Warlawk, I'll read that link and appreciate the info about farming. I wanted a scrapper mostly because I don't really like tanking in groups and I found that on my katana electric brute I ended up as the engager and tank which sucked because of my lack of experience not knowing how the TFs/missions work are played out etc. So I really hope the tradeoff for defense and taunt is worth the playability tradeoff for me. I guess I can always make another character lol... hopefully be ok once I get the enhancements to cover them like you said.

  2. So I am a new(ish) player and have finally (after 4 other characters) gotten a character I really enjoy playing and its a Claws/Fiery Aura scrapper. My current goal is to have good AoE damage with some decent single target dps, I'd like to be able to do some farming with it I don't really expect to get to Spines/Fire brute farming but if I could get something like a +1/x8 build without a huge investment that would be awesome. I can currently do -1/x8 OSHA missions at level 47 with just crafted enhancements and its fun. Also I'd like to say that I play mostly late at night so soloing is what I do a lot during the week until my days off when I like to group a lot because its cool to play with other people and such.

     

    I am really unfamilar with creating builds but I through together what I hope is a pretty cheap build that I mostly focused on Uncommon sets with some random neat proc stuff thrown in that I found on the builder and through some random builds and such I looked at and through together this build which I am hoping for help with (please keep in mind that I really don't know what I am doing and trying to just figure it out).

     

    *edit*

    Also I have about 60m insp I have hoarded for this moment, so if possible I'd like to keep it around that much.

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Level 50 Magic Scrapper
    Primary Power Set: Claws
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Hero Profile:
    ------------
    Level 1:    Strike    
     (A) Crushing Impact - Accuracy/Damage
     (3) Crushing Impact - Damage/Recharge
     (5) Crushing Impact - Accuracy/Damage/Recharge
     (5) Crushing Impact - Accuracy/Damage/Endurance
     (7) Crushing Impact - Damage/Endurance/Recharge


    Level 1:    Fire Shield    
     (A) Titanium Coating - Resistance/Endurance
     (3) Titanium Coating - Resistance/Endurance/Recharge
     (45) Titanium Coating - Resistance
     (50) Titanium Coating - Resistance/Recharge
     (50) Titanium Coating - Endurance/Recharge


    Level 2:    Blazing Aura    
     (A) Multi-Strike - Accuracy/Damage
     (7) Multi-Strike - Damage/Endurance
     (9) Multi-Strike - Accuracy/Damage/Endurance
     (27) Multi-Strike - Damage/Endurance/Recharge
     (48) Multi-Strike - Damage/Recharge
     (50) Multi-Strike - Accuracy/Endurance


    Level 4:    Slash    
     (A) Touch of Lady Grey - Chance for Negative Damage
     (9) Crushing Impact - Accuracy/Damage
     (11) Crushing Impact - Damage/Endurance
     (11) Crushing Impact - Damage/Recharge
     (13) Crushing Impact - Accuracy/Damage/Recharge
     (13) Crushing Impact - Accuracy/Damage/Endurance


    Level 6:    Spin    
     (A) Multi-Strike - Accuracy/Damage
     (15) Multi-Strike - Damage/Endurance
     (15) Multi-Strike - Damage/Recharge
     (17) Multi-Strike - Accuracy/Endurance
     (17) Multi-Strike - Accuracy/Damage/Endurance
     (19) Multi-Strike - Damage/Endurance/Recharge


    Level 8:    Follow Up    
     (A) Crushing Impact - Accuracy/Damage
     (19) Crushing Impact - Damage/Endurance
     (21) Crushing Impact - Damage/Recharge
     (21) Crushing Impact - Accuracy/Damage/Recharge
     (23) Crushing Impact - Accuracy/Damage/Endurance
     (23) Gaussian's Synchronized Fire-Control - Chance for Build Up


    Level 10:    Healing Flames    
     (A) Doctored Wounds - Heal
     (25) Doctored Wounds - Heal/Recharge
     (25) Doctored Wounds - Recharge
     (27) Preventive Medicine - Chance for +Absorb


    Level 12:    Temperature Protection    
     (A) Reactive Armor - Resistance
     (29) Reactive Armor - Resistance/Endurance
     (29) Impervious Skin - Status Resistance
     (31) Impervious Skin - Resistance/Endurance


    Level 14:    Combat Jumping    
     (A) Blessing of the Zephyr - Knockback Reduction (4 points)
     (31) Winter's Gift - Slow Resistance (20%)
     (31) Endurance Reduction IO


    Level 16:    Plasma Shield    
     (A) Titanium Coating - Resistance/Endurance
     (33) Titanium Coating - Resistance
     (33) Titanium Coating - Resistance/Endurance/Recharge
     (33) Titanium Coating - Resistance/Recharge


    Level 18:    Boxing    
     (A) Damage Increase IO


    Level 20:    Consume    
     (A) Recharge Reduction IO
     (34) Recharge Reduction IO
     (34) Recharge Reduction IO


    Level 22:    Tough    
     (A) Reactive Armor - Resistance/Endurance
     (34) Reactive Armor - Resistance
     (36) Reactive Armor - Resistance/Recharge
     (36) Reactive Armor - Resistance/Endurance/Recharge


    Level 24:    Weave    
     (A) Reactive Defenses - Scaling Resist Damage


    Level 26:    Eviscerate    
     (A) Multi-Strike - Accuracy/Damage
     (37) Multi-Strike - Damage/Endurance
     (39) Multi-Strike - Damage/Recharge
     (39) Multi-Strike - Accuracy/Endurance
     (39) Multi-Strike - Accuracy/Damage/Endurance
     (40) Multi-Strike - Damage/Endurance/Recharge


    Level 28:    Burn    
     (A) Multi-Strike - Accuracy/Damage
     (40) Multi-Strike - Damage/Endurance
     (40) Multi-Strike - Damage/Recharge
     (42) Multi-Strike - Damage/Endurance/Recharge
     (42) Multi-Strike - Accuracy/Damage/Endurance


    Level 30:    Hasten    
     (A) Recharge Reduction IO


    Level 32:    Shockwave    
     (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
     (42) Detonation - Accuracy/Damage
     (43) Detonation - Damage/Recharge
     (43) Detonation - Damage/Range
     (43) Detonation - Damage/Endurance/Range


    Level 35:    Fiery Embrace    
     (A) Recharge Reduction IO


    Level 38:    Maneuvers    
     (A) Kismet - Accuracy +6%
     (48) Red Fortune - Defense
     (48) Red Fortune - Defense/Endurance


    Level 41:    Moonbeam    
     (A) Sting of the Manticore - Chance of Damage(Toxic)
     (45) Decimation - Chance of Build Up
     (45) Cloud Senses - Chance for Negative Energy Damage
     (46) Siphon Insight - Chance for +ToHit


    Level 44:    Shadow Meld    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
     (46) Red Fortune - Defense
     (46) Red Fortune - Defense/Endurance


    Level 47:    Assault    
     (A) Endurance Reduction IO


    Level 49:    Super Speed    
     (A) Celerity - +Stealth


    Level 1:    Brawl    
     (A) Empty


    Level 1:    Critical Hit    
    Level 1:    Prestige Power Dash    
     (A) Empty


    Level 1:    Prestige Power Slide    
     (A) Empty


    Level 1:    Prestige Power Quick    
     (A) Empty


    Level 1:    Prestige Power Rush    
     (A) Empty


    Level 1:    Prestige Power Surge    
     (A) Empty


    Level 1:    Sprint    
     (A) Endurance Reduction IO


    Level 2:    Rest    
     (A) Recharge Reduction IO


    Level 4:    Ninja Run    
    Level 2:    Swift    
     (A) Run Speed IO


    Level 2:    Health    
     (A) Numina's Convalesence - +Regeneration/+Recovery
     (37) Miracle - +Recovery


    Level 2:    Hurdle    
     (A) Jumping IO


    Level 2:    Stamina    
     (A) Performance Shifter - Chance for +End
     (36) Endurance Modification IO
     (37) Endurance Modification IO


    ------------

     

     

  3. I am just starting and kinda lost in what is my best bet when it comes to leveling and I was hoping someone could point me in the direction of a build (I couldn't really find any when I did some googling)

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