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Pyropath

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  1. Looking for some feedback on this controller build. Should I just go for the proc monster instead? I was looking for higher defense numbers through Clarion+Fade, but I am worried about possible endurance issues without Ageless. Hero Plan by Hero Hero Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Frightmonger: Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Darkness Affinity Power Pool: Leadership Power Pool: Sorcery Power Pool: Fighting Power Pool: Speed Ancillary Pool: Psionic Mastery Hero Profile: ------------ Level 1: Char (A) Apocalypse - Damage/Recharge (3) Apocalypse - Accuracy/Damage/Recharge (3) Apocalypse - Accuracy/Recharge (5) Apocalypse - Damage/Endurance (5) Apocalypse - Chance of Damage(Negative) Level 1: Twilight Grasp (A) Preventive Medicine - Heal (7) Preventive Medicine - Heal/Endurance (7) Preventive Medicine - Endurance/RechargeTime (9) Preventive Medicine - Heal/RechargeTime (9) Preventive Medicine - Heal/RechargeTime/Endurance (11) Preventive Medicine - Chance for +Absorb Level 2: Fire Cages (A) Ragnarok - Damage (11) Ragnarok - Damage/Recharge (13) Ragnarok - Accuracy/Damage/Recharge (13) Ragnarok - Accuracy/Recharge (15) Ragnarok - Damage/Endurance Level 4: Tar Patch (A) Recharge Reduction IO Level 6: Darkest Night (A) Dark Watcher's Despair - To Hit Debuff (17) Dark Watcher's Despair - To Hit Debuff/Recharge (19) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (19) Dark Watcher's Despair - Recharge/Endurance Level 8: Hot Feet (A) Armageddon - Damage (21) Armageddon - Damage/Recharge (21) Armageddon - Accuracy/Damage/Recharge (23) Armageddon - Accuracy/Recharge (23) Armageddon - Damage/Endurance (25) Armageddon - Chance for Fire Damage Level 10: Howling Twilight (A) Positron's Blast - Damage/Endurance (25) Positron's Blast - Damage/Recharge (27) Positron's Blast - Accuracy/Damage (27) Positron's Blast - Accuracy/Damage/Endurance (29) Positron's Blast - Chance of Damage(Energy) Level 12: Flashfire (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (31) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (31) Superior Will of the Controller - Endurance/Recharge (31) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (33) Superior Will of the Controller - Recharge/Chance for Psionic Damage Level 14: Maneuvers (A) Luck of the Gambler - Recharge Speed (33) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Defense/Endurance/Recharge Level 16: Shadow Fall (A) Luck of the Gambler - Recharge Speed (34) Luck of the Gambler - Defense/Endurance (34) Luck of the Gambler - Defense/Endurance/Recharge Level 18: Mystic Flight (A) Winter's Gift - Slow Resistance (20%) Level 20: Fade (A) Luck of the Gambler - Recharge Speed (29) Red Fortune - Endurance/Recharge (34) Red Fortune - Defense/Endurance (36) Red Fortune - Defense/Recharge (36) Red Fortune - Defense/Endurance/Recharge (46) Red Fortune - Defense Level 22: Boxing (A) Empty Level 24: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (36) Gladiator's Armor - End/Resist Level 26: Bonfire (A) Sudden Acceleration - Knockback to Knockdown (37) Force Feedback - Chance for +Recharge Level 28: Soul Absorption (A) Panacea - Heal/Endurance (37) Panacea - Hea/Recharge (37) Panacea - Heal/Endurance/Recharge (39) Panacea - Heal (39) Panacea - Endurance/Recharge Level 30: Weave (A) Luck of the Gambler - Recharge Speed (39) Luck of the Gambler - Defense/Endurance/Recharge (40) Luck of the Gambler - Defense/Endurance Level 32: Fire Imps (A) Expedient Reinforcement - Accuracy/Recharge (40) Expedient Reinforcement - Accuracy/Damage (40) Expedient Reinforcement - Accuracy/Damage/Recharge (42) Expedient Reinforcement - Resist Bonus Aura for Pets (42) Soulbound Allegiance - Damage (42) Soulbound Allegiance - Chance for Build Up Level 35: Indomitable Will (A) Luck of the Gambler - Recharge Speed Level 38: Dark Servant (A) HamiO:Lysosome Exposure (43) HamiO:Lysosome Exposure (46) HamiO:Lysosome Exposure Level 41: World of Confusion (A) Obliteration - Chance for Smashing Damage (43) Eradication - Chance for Energy Damage (43) Cacophany - Chance of Damage(Energy) (45) Malaise's Illusions - Chance of Damage(Psionic) (45) Coercive Persuasion - Accuracy/Recharge (45) Coercive Persuasion - Contagious Confusion Level 44: Mind Over Body (A) Steadfast Protection - Resistance/+Def 3% (46) Steadfast Protection - Resistance/Endurance Level 47: Psionic Tornado (A) Positron's Blast - Accuracy/Damage/Endurance (48) Positron's Blast - Chance of Damage(Energy) (48) Annihilation - Chance for Res Debuff (48) Explosive Strike - Chance for Smashing Damage (50) Force Feedback - Chance for +Recharge (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (15) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End (17) Performance Shifter - EndMod Level 50: Clarion Total Radial Invocation Level 50: Degenerative Core Flawless Interface Level 50: Support Core Embodiment Level 50: Musculature Radial Paragon Level 50: Void Core Final Judgement ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1522;707;1414;HEX;| |78DA65944B4F13611486BFAF9D8A2DBD618182B414CAD5965E06D088D7285813030| |989895BD2946999882D99D644962E301A5DE9C27F6050135D7801D7FE01F5178878| |41914B8C89CB7A98F7409BCC04F2CCBCE73D97EF30C3D4AD09F78BCBB7CF0BE91F9| |FCF96CB33E3A562C528CDCF6B86632A5BD073822E77C6D00B73951BA56241331A48| |88D45CFB09C98C6E68FB0FDD75F18B37F3F9E444D6B85ED4A8FC857C5E2FEA9545E| |19B2E51D2A4969DD58CF29CBEE0369FAF968C9C662C7ACC87CC5E53BD587021B4A0| |69B3CD9716F45C72BAAC978A7A6E662A5BAE90BB8D268AD1EF92147C551591B009A| |12AC29664A64025CD54C1CF41B29B795587D8B09BDAA19FCC5FE0E14DE66FD0B505| |DE919C4AFDE430EAB94640F728F338E83D01AE513F3B72843D2E4CED0B690ECC607| |7BC85CFBF021E5965BE03EF92AF81E76D3809AD798C790A6C3DCD3C03B69D05D7A9| |8F13B98AF3357AB7BD018FBE62AE80A155F01EF91BF98C8D4F70EECE67CC65E653B| |0EB39D844AF88077D6C9E1689989F1900BFD22C3EF6F8D8D3CD9E6EF63CEA13A289| |77D5D481DADF282FC0E70F705EC8CD792EB0A791E901135E50D25C2D5CAFA54A97B| |093124435191C46871E951856C47DD2DBE196EDEB8A19EB5DC226BFD3141D529A5B| |E90821AFB7931901FBBB986150A15E613E719827EFE7930EF0C91F1022E8E988ECA| |0D7C02EF30F78EC2FF31C731CFC406DA2A82FA25C7F83E6EC433D5BDF1841B18B18| |33C17CE9116290373A28306B6CDB66EE20B6294D0EFD43BDA119F41ACA821FC91EE| |7FDC583F0265AC14F144BF25992FC56A5F8AD4AFD409FD422D5092842E5BDAA6BD0| |A3B4AB34D74DF357A23243CAC1574E3F7B7FC5704DA9C62CD1B445512DCA884519B| |5289316655A39F8FE853415A7FFE0EBAE6EB9282AEBA33B3545CA6BD8A8F70A7140| |11DB16F76EBDFB31FF5778082E0708885533C1DAFDFB68ED7EB2CE136FAEDDFF078| |F2CFF8F| |-------------------------------------------------------------------| Frightmonger v2.mxd
  2. Hello everyone! I was hoping to get some feedback on my build. I've got decent defenses, resistances and sustain, but I'm not super experienced with building yet so I am open to criticism or changes. I'm not too familiar with KM so I'm curious about what a good attack chain would be. For my ST chain I'm currently going for Concentrated Strike-> Focused Burst -> Body Blow. I have some okay AoE between Burst, Blinding Power, and Water Spout. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Nen: Level 50 Mutation Scrapper Primary Power Set: Kinetic Melee Secondary Power Set: Ninjitsu Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Leviathan Mastery Hero Profile: Level 1: Body Blow -- SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Dmg/EndRdx/Rchg(3), SprScrStr-Acc/Dmg/EndRdx/Rchg(5), SprScrStr-Rchg/+Crit(5) Level 1: Ninja Reflexes -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(7), LucoftheG-Def/EndRdx/Rchg(7) Level 2: Danger Sense -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(9), LucoftheG-Def/EndRdx/Rchg(9) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 6: Shinobi-Iri -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def/EndRdx/Rchg(15) Level 8: Power Siphon -- GssSynFr--Build%(A), RechRdx-I(17) Level 10: Kuji-In Rin -- RechRdx-I(A) Level 12: Boxing -- Empty(A) Level 14: Tough -- ImpSki-ResDam/EndRdx(A), ImpSki-ResDam/Rchg(17), ImpSki-EndRdx/Rchg(19), ImpSki-ResDam/EndRdx/Rchg(19), ImpSki-Status(21), StdPrt-ResDam/Def+(21) Level 16: Seishinteki Kyoyo -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(23), EffAdp-EndMod/Acc/Rchg(23), EffAdp-Acc/Rchg(25), EffAdp-EndMod/Acc(25), EffAdp-EndMod/EndRdx(27) Level 18: Burst -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(29), FrcFdb-Rechg%(50) Level 20: Kuji-In Sha -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33) Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def/EndRdx/Rchg(34) Level 24: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def/EndRdx/Rchg(34) Level 26: Focused Burst -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(36), Apc-Acc/Rchg(36), Apc-Dmg/EndRdx(36), Apc-Dam%(37) Level 28: Bo Ryaku -- GldArm-3defTpProc(A), ImpSki-ResDam/EndRdx(37), ImpSki-ResDam/Rchg(37), ImpSki-EndRdx/Rchg(39), ImpSki-ResDam/EndRdx/Rchg(39), ImpSki-Status(39) Level 30: Assault -- EndRdx-I(A) Level 32: Concentrated Strike -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(40), Hct-Dam%(42), Mk'Bit-Dam%(42) Level 35: Blinding Powder -- MlsIll-Acc/Rchg(A), MlsIll-Acc/EndRdx(42), MlsIll-Conf/Rng(43), MlsIll-Dam%(43), MlsIll-Acc/Conf/Rchg(43), Ccp-Dam%(45) Level 38: Water Spout -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46), Rgn-Dmg(46), Ann-ResDeb%(46) Level 41: Hibernate -- Pnc-Heal/+End(A) Level 44: Combat Jumping -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(48), Rct-Def(48), Rct-Def/EndRdx(48), Rct-EndRdx/Rchg(50), Rct-Def/Rchg(50) Level 47: Super Jump -- WntGif-ResSlow(A) Level 49: Vengeance -- ShlWal-ResDam/Re TP(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(11), Mrc-Heal(11) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Agility Core Paragon Level 50: Mighty Core Final Judgement Level 50: Reactive Radial Flawless Interface ------------ Nen - Scrapper (Kinetic Melee_Ninjutsu).mxd
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