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Resu

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Posts posted by Resu

  1. On 6/8/2019 at 8:10 AM, SenkanYamato said:

    Come on guys. There is no reason why all fire/spines can't be fire defense capped. The builds that have been posted...23% fire defense? 19%? Aegis is your friend.

     

    Here is a simple build that's capped against fire. Only reason you need to heal is if you (like me) fall asleep at the wheel and forget to watch your endurance and your shields drop.

     

    Hero Plan by Mids' Hero Designer 1.962

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Level 50 Magic Brute

    Primary Power Set: Spines

    Secondary Power Set: Fiery Aura

    Power Pool: Leadership

    Power Pool: Speed

    Power Pool: Fighting

    Power Pool: Leaping

    Ancillary Pool: Mu Mastery

     

    Hero Profile:

    Level 1: Barb Swipe -- Acc-I(A)

    Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-EndRdx/Rchg(3), Ags-ResDam/EndRdx/Rchg(3), StdPrt-ResDam/Def+(9)

    Level 2: Spine Burst -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Dmg/EndRdx(5), ScrDrv-Dmg/EndRdx(5), ScrDrv-Dmg/Rchg(7), ScrDrv-Acc/Rchg(7), PrfZng-Dam%(39)

    Level 4: Blazing Aura -- Mlt-Acc/Dmg/EndRdx(A), Mlt-Dmg/EndRdx/Rchg(9), Mlt-Acc/Dmg(11), Mlt-Dmg/EndRdx(11), Mlt-Acc/EndRdx(13), ScrDrv-Dam%(40)

    Level 6: Maneuvers -- LucoftheG-Def/EndRdx/Rchg(A), LucoftheG-Rchg+(40), LucoftheG-Def/EndRdx(50)

    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(46)

    Level 10: Temperature Protection -- Ags-Psi/Status(A), Ags-ResDam/Rchg(15), Ags-ResDam(15)

    Level 12: Healing Flames -- Ags-EndRdx/Rchg(A), Ags-ResDam/EndRdx/Rchg(17), Ags-ResDam/Rchg(17)

    Level 14: Boxing -- Stg-Acc/Rchg(A), Stg-Acc/EndRdx(37), Stg-EndRdx/Stun(37)

    Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(19), Ags-EndRdx/Rchg(19)

    Level 18: Quills -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx/Rchg(21), Mlt-Acc/Dmg/EndRdx(21), Mlt-Dmg/EndRdx(23), Mlt-Acc/EndRdx(23), ScrDrv-Dam%(40)

    Level 20: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(25), Ags-ResDam(27)

    Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(31), LucoftheG-Def(33)

    Level 24: Consume -- RechRdx-I(A)

    Level 26: Build Up -- RechRdx-I(A), RechRdx-I(46)

    Level 28: Burn -- ScrDrv-Acc/Dmg/EndRdx(A), ScrDrv-Acc/Dmg(29), ScrDrv-Dmg/EndRdx(29), ScrDrv-Dmg/Rchg(31), ScrDrv-Acc/Rchg(31), ScrDrv-Dam%(39)

    Level 30: Combat Jumping -- LucoftheG-Def/EndRdx/Rchg(A), LucoftheG-Rchg+(43), LucoftheG-Def/Rchg(48)

    Level 32: Throw Spines -- Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx/Rng(33), Dtn-Acc/Dmg/EndRdx(33), Dtn-Dmg/EndRdx(34), Dtn-Dmg/Rchg(34), PrfZng-Dam%(39)

    Level 35: Electrifying Fences -- Dtn-Acc/Dmg(A), Dtn-Acc/Dmg/EndRdx(36), Dtn-Dmg/EndRdx/Rng(36), Dtn-Dmg/EndRdx(36), Dtn-Dmg/Rchg(37), TraoftheH-Dam%(43)

    Level 38: Fiery Embrace -- RechRdx-I(A), RechRdx-I(46)

    Level 41: Ball Lightning -- Dtn-Acc/Dmg(A), Dtn-Acc/Dmg/EndRdx(42), Dtn-Dmg/EndRdx/Rng(42), Dtn-Dmg/EndRdx(42), Dtn-Dmg/Rchg(43), PstBls-Dam%(45)

    Level 44: Summon Striker -- BldMnd-Dmg(A), BldMnd-Acc/Dmg(45), BldMnd-Dmg/EndRdx(45)

    Level 47: Impale -- MlsFur-Acc/Dmg(A), MlsFur-Dmg/EndRdx(48), MlsFur-Dmg/EndRdx/Rchg(48)

    Level 49: Mu Lightning -- MlsFur-Acc/Dmg(A), MlsFur-Dmg/EndRdx(50), MlsFur-Dmg/Rchg(50)

    Level 1: Brawl -- Empty(A)

    Level 1: Prestige Power Dash -- Empty(A)

    Level 1: Prestige Power Slide -- Empty(A)

    Level 1: Prestige Power Quick -- Empty(A)

    Level 1: Prestige Power Rush -- Empty(A)

    Level 1: Prestige Power Surge -- Empty(A)

    Level 1: Fury

    Level 1: Sprint -- Empty(A)

    Level 2: Rest -- Empty(A)

    Level 4: Ninja Run

    Level 2: Swift -- Run-I(A)

    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(34)

    Level 2: Hurdle -- Jump-I(A)

    Level 2: Stamina -- PrfShf-End%(A), EndMod-I(25)

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    Thanks for this build!  It's almost complete.  I'm curious are there any incremental, worthwhile, upgrades to the yellow sets?  Something resulting in a decent performance while building up the millions for the purple sets?  Or nah it'd be a waste?

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