Posted
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Edited by turnerxei added parenthetical about 64 bit programs having access to more memory
On 10/25/2019 at 4:26 PM, duane said:
the single greatest fix to all my crashes has been the move to the 64bit client. 99.99999% elimination of "Insert Random COH File Name" has run out of memory.
I know the client should not make the graphics look better, but..... stuff seems to move less jerky and I cannot think of any other changes on my PC in last 6 months. TOT on a league and all the monsters coming out doors or a visit to Rikti ship raid seems smooth and yes no crashes on 64 bit client.
The jerkiness was possibly caused by continuous memory swapping. With more memory (as the 6bit version has access to more memory) it wouldn't need to do that.
Patch Notes for October 23rd, 2019
in Patch Notes Discussion
Posted · Edited by turnerxei
added parenthetical about 64 bit programs having access to more memory
The jerkiness was possibly caused by continuous memory swapping. With more memory (as the 6bit version has access to more memory) it wouldn't need to do that.