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DasEnder2

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Posts posted by DasEnder2

  1. On 12/31/2019 at 9:36 PM, Sovera said:

    Second iteration of the final build.

     

    Seeing how I find myself not using Cutting Beam there was no point in having it overslotted. Changed things around and placed the Opportunity proc in Disintegrate to get more of a bar refill during ST rotations which is when it comes in slower.

     

    I could definitely remove Cutting Beam since I don't use it, but if exemping under level 28 I lose Overload and that's when having a second AoE is welcome.

     

    As it turns out Cross Punch mules Avalanche which was something I had not explored previously. This opens the epic pool and since I needed a melee attack to mule why not go for the big guns? Having KO Blow and not put a FF proc in would have been practically a sin since despite playing the character 100% ranged sometimes something flies into range, and then a Popeye punch to the crotch is just too nice to pass up.

     

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    http://www.cohplanner.com/mids/download.php?uc=1550&c=724&a=1448&f=HEX&dc=78DA6594C94F137114C77FC3CC886D592DD016CAD6B295E2D0027A3522EA011A2B9C4D33C250C69496B4C4E8D183372F6EF1202ADEC4EDE2F64FB8715001F12E2A60A2463D98FA3ADF4799A493CC7CDEBCFDF7FBBD99D8B9918AC7C72F1C1252D591949ECB25268CF4BC9936526A4C4F9A93A27095D3DDB8A34F8CEBE9A431A50D1BFA6C62DC9C4E1981A269C49836D239431B36338913D9A49E36271387B3B399AC70C5339994762C652667E69D963C31671853D5963866E85346363763CE55C2ADE065A693BEA373E6A456CC3E669C4DC4F4DCBC913DEFA58E34BADF85E821157ACCAB225A2644541165FB991AA84498FDE09E8BA0673756163F65D87E817BFF307F83EF43EC2AF28AF44458BA8AA760D533E673B0E605E8A31819F9855C4F42D4213E904E451E555D51E0BF0AEE5B637E04EBD6999F40071D4339F75BCEF91A46D15FC30FD0FB8FCCCD8A58A23A0EF8E6574976714DD73DE4F22E818DF7990F40FF4330F8087451CD4AC48ACA3C5DA291B255F38E577F4655FF06D8F285F995F90D6CDB04D728B6D6DAC7BC5AFB1215DA5E315F83ED6F986F99CB60803A71A3AEE40E0B6BF541A697F2D6F34ED7DFC0E98A06213CDCB9C7DA2DAA417E3ED6F962D8C15ACADBC4799B78578375E00AF937F3A9378771AA1D4BC8DFB1F37E93DEDD8AE85A00D729A695635A07E0DB35C81C02BB0F300F82418A09F0C90678E2BAFF82219ECC104FA644FD7622BFDC192704C87612EC1D674E8032F9F6F0DA7A06646B327A3D9245856C61D8CAC2BCEEBE2DD4E8DB0637A82F8DCF5AE3AFA6FF32CEA3FF0AF32A18BDC6BC0E5EA226233C759105B6DD02076E33EF30179977C1A690E02B9FF72B455916BC2E27AFDBC9EBAED859F7AE6F2194A63552A2899668064B3443259AB1124D5C29FE118464691C35F4BD73D79B4EB24A76EBB65DD38EFDDD2AF1FA6ED7F024FB0BDF32E76DB1C9A79D563796ACDBE45336396E93CF58FF3BD59217DD949AF5A30599FF15FF017C5A0E3E

     

    Hey Sovera, can you maybe post the long text of this build? For whatever reason, my version of Mid's (I swear it's updated!) always screws up with sentinel BR. It shows in mine that you have no power slotted at level 12, and don't have like 5 other powers you mentioned having. It's messy. 😕 I figure if I can get the long text, I can rebuild it in Mid's that way.

  2. So I'm playing SM/EA, and it's a lot of fun. But I have a few questions that I need help with.

     

    1.  With the Exhausted debuff lasting an annoyingly long time, is it better to fire off Hemo/Flurry at 4 BF, or do you go for 5 and just deal with it?

     

    2.  I still have yet to figure out a good opener. What do you guys use? I've been stuck with either opening with Maiming Slash, which is not great. Otherwise I could use Hemo to open, but then it's not up if rehide procs. I'm kinda stuck.

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