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Solas67

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  1. That's be awesome! Admin, can anyone respond? Maybe we can start a paypal fund or something to get her stuffs?
  2. Okay, I'm very serious about this and I hope the community team sees this....but I'd love to remake Melissa's lost War Witch figure so if there's a way to arrange a delivery address of some kind, please let me know, I'll happily redo it and better this time. Can we also please as a community help her rebuild some of her collection?
  3. To Melissa "War Witch" Bianco: I used to (and am now again) playing Green Taipan....many years ago now I made you and the lovely player of Sister Flame custom action figures (shown here) way bac. I even have the letter in a document form expressing how much of a lifesaver the game was for me then, and how such a fond welcoming back it's been to play again. Two part question if you'll indulge me: did you wind up hanging onto the custom I made for you? And what's your personal headcanon you'd like to see for War Witch today? I don't know if Sister Flame has returned here, it'd be great if you caught up again. /salute
  4. Hello all. As the title suggests, I've had some thoughts about the wonderful Khalisti Wharf zone. First of all, I'd like to say that it's a true marvel and model of where zone building had gotten to in terms of developing what seemed like a somewhat realistic layout for the area, broken up between industrial and residential then business districts, like a much broader version of Atlas Park Revamped. It's bustling with personality and atmosphere and there's some smartly reused assets from Praetoria with the main tower and the really well rendered Statesman statue. But the zone is largely...inactive. Obviously for roleplayers such as myself, an empty zone with tons of space is great to work with and means you can do a lot there, but I don't know if there's any plans afoot to try and rejuvenate it with content and/or activity. When I visited it, there was already a heavily glitched intersection with cars and trucks just circling through each other. So here comes my suggestion and it may not be popular, but here goes. Housing and spaces. I've already posted over in the Base forum whether any possibility exists for seperating SuperGroup bases from individual space use to enable people to have their own unfettered access to personalise a space without altinvite commands or the like, so that might answer the question quickly. But if you combined that with adding ambient interiors like lobbies or cinema foyers to even things like the indoor arboretum, the area could get use just in a social sense, not just for roleplayers and have a viable future other than something that's looked at as something that 'could've been'. I don't know all the feasibility of that, or how much of my suggestion could be enacted, but Khalisti Wharf deserves more than just a 'visit once, never again' experience. S.
  5. Hi all. As the question implies, I wouldn't mind having some space of my own to work with without having to give up the possibility of joining an SG. I know there's the option of creating an alt you can then ally to your main to get access to said base, but it seems a convoluted workaround. Presuming base data is stored clientside, wouldn't be a toggle issue of switching between 'guild' and 'personal' spaces? Maybe it's not, I don't really know. But in the day and age where bases can really be given that personal touch, I'd like to find out if just for myself what the options might be.
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