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Liam Neeson's Wet Socks

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Posts posted by Liam Neeson's Wet Socks

  1. 7 hours ago, Coyote said:

     

    That's really good advice, if you have the money... one teaming build and one solo build removes a lot of the issues in trying to squeeze out the best builds. If you know you won't need Speed Boost in one build, and in the other build you expect that you'll have teammates taking the alpha, it really frees you up to make something impressive rather than having to make sure all the holes are filled.

    Not only expensive because you have to get separate enhancements for the different builds, but if I understood the wiki correctly you also have to level up the character twice.

  2. 25 minutes ago, Coyote said:

     

    Also, remember that depending on your other powers, you may not need Clarion from your Destiny slot. So you can plan on running Barrier, which is a minimum 5% to all Defenses... so if you can avoid the need for mez protection in some way (or minimize it by a combination of Rune of Protection and a few Break Frees, or Rune and Indomitable Will from the Psy epic), then you can effectively soft-cap with just 40%.

     

    Also, one power with healing can take Numina's for 3.75%.

    Thunderstrike's Defense bonus is at 3 slots, so if you go Basilisk/Thunderstrike you need 5 slots, BUT it also has a 2.5% bonus at 6 slots, so you could 6-slot Mesmerize for a total of 3.75%. Also, ranged AoEs now have access to Artillery set, which gives about 4% if you 6-slot it.

    Well, crap... I completely forgot about the incarnate stuff. I haven't touched that content on any character yet. I do have the Psy epic in the build, but not the Sorcery pool. She's a mutant, not a mage. I'm the kind of silly person who builds characters based on themes :p

     

    As for Numina's, I tend to put the unique in Health, along with Miracle's unique. I'd have to put something else there instead.

    The Basilisk/Thunderstrike combo would have to go into Dominate since Mesmerize is a sleep. Mesmerize is currently 6-slotted with Thunderstrike though. Artillery could go into Total Domination or Terrify. The former of those two has Superior Will of the Controller 6-slotted at the moment, which gives +5% ranged defense. As for Terrify, I currently have it 5-slotted with Ragnarok... but I digress, and I'm derailing the thread again :s

  3. 43 minutes ago, Maxzero said:

     

    3 Holds and 2 Confuses. 

     

    Holds: Basilisk x 2, Entomb 5 slot. 5%

    Malaise Illusions and Purple Confuse set. 8.13%

     

    Multiple ranged attacks can get 2x Thunder Strike. Let's say 2 x 2 slot (put them with the Basilisk Gaze): 2.50% total.

     

    Recovery Aura and Adrenaline boost can get the brand new End Mod set that just came from test servers called Preemptive Optimization which is on another level good for end mod powers. Gives recharge and ranged Def.

     

    2 x 3.75% = 7.5%

     

    So that's 7.5% + 8.13% + 5% + 2.50% = 23. 13%.

     

    7.5% from ATOs puts you to to 30.63. Steadfast and Glad Armour for 6% puts you 36.63.

     

    Maneuvours and Hover put you to somewhere 42 to 43%. Pretty close with just some napkin math.

     

    Now this is just a rough framework showing you some options. Play around in Mids to test out some ideas.

     

    This is how I make my builds. I have a goal for each build and once I reach it I then start trying to get to new objectives while maintaining what I already have.

    Threw together a variation on that and ended up at 44,37% ranged defense, with energy/negative at 35,94% and the rest at 20%. There's probably room to tweak the build a bit, but I won't do that here. I think we might've derailed the thread enough already :p But thanks for demonstrating how it can be done.

    • Like 1
  4. 19 minutes ago, Maxzero said:

     

    All Trollers have access to a recharge intensive pet for an easy Expediated Reinforcement for another easy 3.75% and more recharge.

     

    [snip]

     

    33.5% and plenty of Secondaries have Def powers.

     

    I'm currently working on a Mind/Emp controller, so those two options are unfortunately not available to this character.

  5. On 5/21/2020 at 8:00 PM, Hjarki said:

    [snip]

     

    On a purely ranged build, I'll normally try to soft-cap Ranged Def and maybe AoE Def. On a build intended to operate in melee range, I'll tend to go for typed defenses - normally involving Winter sets.

     

    [snip]

    Pardon my ignorance and obvious ineptitude when it comes to high level slotting but is that actually possible, especially on a controller that has to rely on pool powers to get any defense?

  6. 8 hours ago, Hyperstrike said:



    Also bookmark this:  https://archive.paragonwiki.com/wiki/Main_Page
     

    It's the wiki that was built during Live.
    Has about 99% of everything you might have a question on.
    The remaining 1% is stuff that's been tweaked/fixed/added since close.

    The link that Troo posted in his reply right above yours leads to a 'clone' of the Paragonwiki that's being updated with the changes that have been made since Homecoming's release.

  7. 1 hour ago, josh1622 said:

    On excelsior I see most people using the terms "Speed/Speedy/Speedrun", "Kill all" and "kill most".  With kill most being used similarly to how you define steamroll.  If I joined a TF advertising at steamroll I would have assumed it was a speedrun unless you specified.  The steamroller analogy makes perfect sense but you might need to explain it next time in different terms.  Reminding them that you were steamrolling wouldn't have helped if they were misunderstanding the definition to begin with.

    "Kill Most" is a term I've seen used on Reunion a few times.

  8. According to Paragonwiki this power pool is supposed to include World of Confusion, but it's missing from the entry on the City of Heroes wiki. I've not yet gotten any character to a high enough level to check in game so figured I'd ask here which wiki is accurate. Does Psionic Mastery still include World of Confusion as one of the power choices? And while I'm at it I might as well also ask, does the Dominator version still include Link Minds instead of Mental Blast?

  9. 7 minutes ago, Dynamo-Joe said:

    [snip]

     

    Also keep in mind there's a limit of the amount of characters (letters, spacing) you can put into the game bio. I forget what that limit is. But it's usually enough for the Cliff notes version of a character story that you see displayed here.  You might need to do some experimentation on what that limit is.

     

    [snip]

    The character limit is 1023 for some odd reason (no pun intended).

  10. I'm currently toying with the idea of making a Mind/Storm controller, pretending that the Storm powers are actually psionic. While looking into the EPP options I noticed that Psionic Mastery includes Psionic Tornado, so now I'm wondering how it compares to Tornado. Does anyone have any idea which one would be the better choice?

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