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Razmane

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  1. Yeah, I think its about 250 characters. That may sound like a lot but its far from enough for good posts. I mean, you're probably not wrong when it comes to a lot of the stuff that randomly happens around. I would hope it would at least be well written spam but thats just me be hopeful. Small correction. LOCAL: Free every 30 seconds. 10000 per every post before cooldown. The rest I totally agree with lol
  2. That is an issue I have run into a lot with all kinds of RP already here. I generally cannot stay too long because the constant stream of stockmarket text never ends. I dont mind people rp'ing publicly, I do mind that competition you mentioned though. That however is a problem that already exists in the game, I do not know if this would make it better or worse. I dont rp in the D for that exact reason, its hard to see whats going on or follow any rp.
  3. There is something that is a huge misunderstanding here, and I am thinking I am starting to see it. Any RP inside of a mission or the like will always be short, there is simply not enough time to do these types of posts. This kind of stuff is the stuff that you do back in your base or while you are only doing RP. I have mentioned conan before, there that is the only type of RP because the game itself sucks, there is literally not gameplay inspiring enough to warrent RPing through. Though, there were a few times we did dungeons and whatnot in it and that rp was always drastically shorter. So, for clarification. Mission RP short, character development rp between 2-4 characters only doing rp, longer. Long posts in missions would bother me deeply as well.
  4. I do not think this is the style I am speaking of then. Though as I covered in the other post, interacting with someone prior to them having the chance to respond to you is considered rude in the style that my group uses. As would be you offering a simple intro emote and then me taking 20 minutes to write a four paragraph info dump in response. Also, if you use my earlier example that I gave to you. If the person that I was meeting in that bar came running up to me because he saw me and offered his own post, I would simply respond to that in kind. I dont HAVE to post what I want to start a scene, its simply how I like to respond. Like, ending an emote with an outstretched hand offering to shake on a deal, or that my character rolls his eyes before he speaks, or what kind of tone he speaks with, or any of the many many things that can help translate emotion to raw text and offer context. Think of the difference between. Rax says, "Hello." verses Rax lets out a long, exasperated sigh before saying, "Hello." That is all, but sometimes more text is called for, more is said, or more is offered. Having more room to write would be awesome if the situation calls for it. Hell, even if it was just an option in SG bases that could be set by the owner it would be cool.
  5. Its a broader point, as there are other games that would lend themselves well to rp if they had the right tools. I know, its shocking. Though, computers make things a lot easier on the dms and a lot more fun for the players as well. But that is a different conversation. Voice rp is alright but not the same, at all. Much like the difference between sitting at a table and talking about it verses LARPing and having the body language there with you. 90% of communication is non-verbal, that is what the text is for, it sends queues, speaks to moods, lends itself to a more mature read. Its the difference between reading Hannibal and Dr. Seuss. One is well written and interesting and the other is a handful of words with pictures. Though, voice RP while running missions is fun and somewhat interesting but it still lacks what that written post can offer. 37 messages back to back in rapid succession is spam, a single message would be a post. You can only tell a single person, though a team chat would work nice as well, even then though the option to @ people in the team to let them know something in there is directed at them would be more than helpful. It strips from what rp can be had. Not so much punishment as it is only catering to one type of RP. If reading a thousand characters or simply moving past it is too much (unless said person is constantly reposting the message as spam) to handle in the name of letting people enjoy their type of RP, then those are not really people I am interested in interacting with on any level, they can simply block the person and move on. No, what I am asking to do is to be able to post a longer post, if it matches the energy of RP that I am receiving. If not then being able to post something longer if I am starting RP with someone who matches my style. Again, a thousand characters is not a massive amount of words, its about a paragraph. Most of the time what I come out of a scene with is something that reads like a book. Thats why I enjoy doing. It could be done quicker, sure, but emotes and animations do not engage my imagination in the same way that descriptive posts do. There are games, like I mentioned earlier, that utilize voice chat and voice changers for those that cant voice act, but even that doesnt do it. I just came from one like that and it had me missing the descriptive walls of text. If well done, respectful, and engaging, if not than yeah, its often just painful. Thats exactly it. The creativity that can be had in this game, through outfits, character creation, base building, and the Architect missions is amazing. You can tell whole stories with all this game has to offer, and thats what draws people into this kind of space to RP. Most of fine with the limited text, and that is great for them. I and others like me, however, are stuck with what we have, which at current is conan, ffxiv, and WoW. I would like to be able to add a scifi game to that list but I am having the hardest time finding one. But more importantly, I would love to add this game to the list but any time I bring that type of RP'er here they tend not to stay, for the same reason I made this post about. They do however always end up loving this game, which who can blame them. I dont want this either, while the camera thing seems like it would add the thing that I am talking about, because it kind of would, it wouldn't offer what I am looking for. Even conan has a puppeteer mod that gives you the ability to do all sorts of facial and body animations, and while cool, thats not what adds to the flavor of the text. Its the typist on the other end that offers it. I've written scenes with people that were absolute tear jerkers, it makes it hard when that text is limited. No amount of looking into a camera and making faces would elicit the same reaction for me. First off, with the people that I play with, constantly firing text at someone without giving them a chance to respond is seen as rude period. If it is done in rapid fire posts or 4 separate paragraphs is highly frowned upon. That stops being RP and quickly becomes a words per minute battle. You post in response to what the person sent you and react as your character would, adding a retort, question, quip, or insult as it fits. That last statement actually helps me make my point because that is a lot of what I see from the RP here. The style of RP I do is a post, wait, respond style of RP. If people are just constantly interacting with you and not giving you a chance to respond then I am not part of a scene, I am witness to a monologue. One can adapt what they said, or perhaps add in something they may of missed, but that just comes off like talking over someone face to face or berating them with questions that they have no time to answer. Ideally, you offer back something along the lines of what you get, match the energy and build the momentum of the scene to move it forward. We have just RP'd over discord and its not that bad but what it lacks is the set dressing that games offer. So, in a game, you can see the room. So if Character A walks Character B into a bar area of their home Character B's reaction is going to be a lot different that if they were walked into shooting range, ritual room, or dungeon. And character A doesn't have to paint that picture for them. CoX offers a massive toolset to work with, giving a lot of options on how to set the scene, anything from fantasy to scifi. I would simply like to be able to utilize that with my style of RP and I could easily do that with SG chat limits, or team limits, or custom chat limits increased as to be non-invasive to others.
  6. I dont disagree at all! Hell, even now I have an RP tab and an other tab just for this reason. Though personally, and I do not mean to offend anyone, I would much rather have a wall of text to scroll over than a constant stream of text absolutely obliterating anything anyone in team types. At least with a wall you only have to scroll up once instead of having to find the autoscroll setting and to turn it off. To be honest, I would be fine if it was literally restricted to a single, personally created channel that had the ability to modify the chat limit to a reasonable level. Because if someone can someone will. Thats why you see billboards telling people to not touch downed powerlines and PSA's about why you shouldn't lick public toilet seats.
  7. So for the first two comments in the other post let me say that this was not in CoX but in other games all together. It would be an option if it werent for the latter part which I don't understand either, I too started online RP in forums. Having a graphical representation in some way is nice for some. You wont see spam from someone who RP's like that. You may see a post every 5-10 minutes that are well thought out posts and furthermore, having the ability to @ a player would be amazing for literally everyone since the chat scroll in large rp events moves so quickly. Also, just because people are too childish to handle something is not a reason to punish those that would use it and use it well. And, a polite thing to do is match the rp given. So dropping a wall of text on someone who is not doing the same is often considered a bit rude. The only issue I see is the fact that this game is also enjoyable to play thus I do also want to spend time playing it. Where Conan Exiles as a game is pretty awful, but the tools that it offers to RP'ers is pretty amazing. Any game that offers those kinds of tools tend to last a long time, take Neverwinter nights, there are player made servers in that game that have been running for close to 20 years because of how well the game caters to RP. I would just like to see the same from this game.
  8. There are two reasons, one is about me and the other is about those around me. First, about my preference. There are many things that are not covered with emotes. While I could /e and write a quick one out and then use local to type what I say, that would end up looking off in my mind. When me and my group write things, we like them to look like they came out of a book, and there are things that people do while they are talking that needs to be put in the middle of what they say. Example: Rax takes a drag from his cigarette as he turns his attention to the Trance, "Listen slim, we could go around and around like this all day." his words come out slightly muffled by the smoke as it lingers in his mouth, puffing out wisps with every word. Finally, he exhales and continues. "But I just don't have the energy." he finishes his statement and the cigarette with one final drag before flicking it to his right. For me, those small little details add a lot to the RP. Queuing in the body language, the sound of the characters for, or how it touches, or moves. This can be used to imply things, and while it does make the RP much longer, its more engrossing for me.
  9. No no, please do not think I mean that it is impossible in CoX, that is not the problem at all. This game has a plethora of emotes to choose from, however, not all games do. That is part of the reason I prefer this method. The Vengeful Psycho example is another reason I would like an increased chat limit. I cant think of what the chat limit is in CoX but, it feels somewhere around 150 characters. That is a sentence and a half at best, so if your emote is longer than that you are having to start off the next emote like Vengeful Psycho // then looks over to his partner Trance and yell, "Shoot it!" when you need to continue something you were cut off on. Also, there are some themes that the games emotes do not convey, torture, violence, and things of the like. More importantly, I love this game and would love if it fit my style of RP instead of having to go back to Conan anytime my group and I are looking for that style of RP. Short and sweet can serve a purpose, even with my style, every once in a while. Though having the option to go further into the narrative is something I prefer. You really nailed my point in your later post as well. It really does come down to the interruptions for me. That and single statements become very hard for me to track. Personally, I would like to see a lot of games adopt things that lend themselves to RP more. Like being able to tag someone is a post so that, in large group RP, they can easily find posts directed at them. Having a higher chat limit, the game I mentioned earlier, Empyrion. That game has so much potential when it comes to rp, exploration, base building, ship building, space travel, all kinds of things. Sadly the chat caps at what feels like 100 characters and the emotes are lacking as well.
  10. Various reasons, chat overlay crashing, sometimes causing the game we are on to freeze. Sometimes it doesnt work with the game at all. Others simply do not like having to pull themselves out of the rp. Moreover, RP is about other people interacting. Sometimes the random events can cause even more RP.
  11. We tried that with other games, it doesn't work out to well, sadly.
  12. In the above you have three different posts that come off at three different times. Having those link together or be understood and rp as it is on CoX would be impossible. Furthermore its the difference between reading a book and a screenplay. Since there is not going to be an emote available for all of the emotes you may want to do, and trying to predict the chaos that is RP to macro emotes being utterly impossible, having more space to type would be amazing. Plus, it engages the imagination. Not all posts have to be long, but it would be better than having to end most posts with a <c> or a + to let them know there is more.
  13. To be honest, thats rather perfect, just extend the emote chat limit. I tend to use emotes over chat anyway as you can be more descriptive and should I want to include anything as speech I quote it. Example: He walks in the room, looking around trying to find the person he was meant to meet here. After spotting his contact in the far corner of the room, the large man makes his way over, sits down in the booth and says, "I came all this way, I hope you brought what I asked for." The mans tone was low, but firm, as he leaned forward onto the table waiting for the man to reply. That is a rather short emote by my groups standards, having to chop that up into three different posts makes it rough as it breaks the rp up. It reads better when it all fits together. The main reason I brought this post up is because a lot of people are looking for a good RP platform but many of these awesome games have such a low chat limit that it makes it hard to come from a place that allows larger posts. For me, that game is conan exiles. The community, gameplay, and lore is garbage but, it offers so much freedom to create what you want to create that it makes for an amazing rp platform. I have tried to bite the bullet and move the rp to CoX a few times now, Empyrion as well. But the games just choke the posts so much. They are both however far superior as games.
  14. This is completely valid, I am sure we would see a wall of A's in general. But keeping it to places where people rp, SG bases, and the chats you mentioned would lend to more robust rp posts with broader concepts, body language and the like.
  15. The walls of text and the rant style rp is not something I've ever enjoyed. I also don't like rapid fire, quick quips with no context or body language. That's the stuff I prefer in my rp but it can't happen here with the chat restrictions. In general chat I can see this causing an issue immediately as people are rarely mature enough. But SG bases or the sg chat, it would be wonderful.
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