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JoeDaddy

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  1. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Controller Primary Power Set: Electric Control Secondary Power Set: Kinetics Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Mace Mastery Hero Profile: Level 1: Tesla Cage -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprOvrPrs-EndRdx/Rchg(3), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprOvrPrs-Rchg/Energy Font(7) Level 1: Transfusion -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(7), TchoftheN-Acc/Heal(9), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9), TchoftheN-Acc/EndRdx/Rchg(11), TchoftheN-%Dam(11) Level 2: Chain Fences -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(13), SprFrzBls-Acc/Dmg/Rchg(13), SprFrzBls-Acc/Dmg/EndRdx(15), SprFrzBls-Dmg/EndRdx(15), SprFrzBls-Acc/Dmg(17) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(17) Level 6: Jolting Chain -- SuddAcc--KB/+KD(A), SuddAcc-KB/Acc(19), SuddAcc-KB/Acc/Dmg(19), SuddAcc-KB/Dmg/End(21), SuddAcc-KB/Dmg/Rech(21), SuddAcc-KB/Rech(23) Level 8: Conductive Aura -- EnrMnp-EndMod(A), EnrMnp-EndMod/Rchg(23), EnrMnp-Stun%(25), RgnTss-Heal/EndRdx(25), RgnTss-EndRdx/Rchg(27), RgnTss-Regen+(27) Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 12: Repel -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(29), SuddAcc-KB/Dmg/End(29), SuddAcc-KB/Acc/Dmg(31), SuddAcc-KB/Acc(31), SuddAcc--KB/+KD(31) Level 14: Siphon Speed -- ImpSwf-Acc/Slow(A), ImpSwf-Dmg/Slow(40), ImpSwf-Acc/EndRdx(40), ImpSwf-Rng/Slow(40), ImpSwf-EndRdx/Rchg/Slow(42), ImpSwf-Dam%(42) Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 18: Paralyzing Blast -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(37), SprEnt-End/Rchg(37), SprEnt-Acc/Hold/End(39), SprEnt-Acc/Hold/End/Rchg(39), SprEnt-Rchg/AbsorbProc(39) Level 20: Speed Boost -- EndMod-I(A) Level 22: Tactics -- GssSynFr--ToHit/Rchg(A), GssSynFr--ToHit(34), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(36), GssSynFr--Build%(37) Level 24: Boxing -- Empty(A) Level 26: Synaptic Overload -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(33), CrcPrs-Acc/Conf/Rchg(33), CrcPrs-Acc/Rchg(33), CrcPrs-Conf/EndRdx(34), CrcPrs-Conf%(34) Level 28: Inertial Reduction -- BlsoftheZ-ResKB(A) Level 30: Increase Density -- StdPrt-ResDam/Def+(A) Level 32: Gremlins -- BldMnd-Acc(A), BldMnd-Dmg(42), BldMnd-Acc/Dmg/EndRdx(43), BldMnd-Dmg/EndRdx(43), BldMnd-Acc/Dmg(43), BldMnd-Acc/EndRdx(45) Level 35: Transference -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(45), PreOptmz-EndMod/Rech(45), PreOptmz-EndMod/Acc/End(46), PreOptmz-EndMod/Acc/Rech(46), PreOptmz-EndMod/End/Rech(46) Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(48), RechRdx-I(48) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A) Level 44: Static Field -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(48), FrtHyp-Acc/Sleep/Rchg(50), FrtHyp-Acc/Rchg(50), FrtHyp-Sleep/EndRdx(50) Level 47: Tough -- GldArm-3defTpProc(A) Level 49: Weave -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Agility Core Paragon ------------
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